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-   -   Was Oleg Maddox too far ahead of his time? (http://forum.fulqrumpublishing.com/showthread.php?t=36477)

bongodriver 12-30-2012 05:49 PM

Quote:

Originally Posted by fruitbat (Post 490815)
paper aeroplanes?

imagine the fm whining.

Oh god, or wether 80gsm or 100gsm was in wide use at the time.

furbs 12-30-2012 05:54 PM

Quote:

Originally Posted by bongodriver (Post 490812)
Very true, come to think of it why has nobody done a bletchley park simulator, that's arguably the kind of place where the war in europe was really fought from.

I would pay good money for Bongo to spend the next 6 years in Bletchley Park. ;)

fruitbat 12-30-2012 05:54 PM

Quote:

Originally Posted by Frequent_Flyer (Post 490816)

2) Maybe the contribution of the Polish fighter pilots were insignificant to you but not to the BOB. They fought less than half the battle and their kill ratio per sortie was better than any german unit, it depends on your definition of success!

Not insignificant to me at all, don't put words into my mouth that i didn't say. However, I don't understand the relevance of it though, with regard to you saying BoB is the same as BoS, which is what we were talking about until your tangent. Care to explain?

And by the 'traditional' method of kills, German pilots were the most successful of BoB by individuals, kill ratios you may well be right. I certainly don't disagree about the contribution of the Poles, but you should also add the Czechs to that as well, since we're talking about performance, and 54 squadron as well, who only fought half the battle as well, and were the top scoring squadron before they were withdrawn from the battle at the start of Sept.

But as interesting as this all is, what's it got to do with Stalingrad, being such a bad theatre?

bongodriver 12-30-2012 06:18 PM

Quote:

Originally Posted by furbs (Post 490819)
I would pay good money for Bongo to spend the next 6 years in Bletchley Park. ;)

Then my work is almost done.......

Frequent_Flyer 12-30-2012 06:18 PM

Quote:

Originally Posted by fruitbat (Post 490820)
Not insignificant to me at all, don't put words into my mouth that i didn't say. However, I don't understand the relevance of it though, with regard to you saying BoB is the same as BoS, which is what we were talking about until your tangent. Care to explain?

And by the 'traditional' method of kills, German pilots were the most successful of BoB by individuals. I certainly don't disagree about the contribution of the Poles, but you should also add the Czechs to that as well, since we're talking about performance, and 54 squadron as well, who only fought half the battle as well, and were the top scoring squadron before they were withdrawn from the battle at the start of Sept.

Your sarcastic and cynical responses left me with the impression a serious relevant exchange was not your intention.

arthursmedley 12-30-2012 06:31 PM

Quote:

Originally Posted by Frequent_Flyer (Post 490811)

The most significant battles of WW II were political, the war was the sideshow.

Interesting. Care to elaborate further?

fruitbat 12-30-2012 06:39 PM

Quote:

Originally Posted by Frequent_Flyer (Post 490823)
Your sarcastic and cynical responses left me with the impression a serious relevant exchange was not your intention.

Which sarcastic and cynical responses were those?

I disagreed with you that the type of fighting in the air in the BoB is the same in the BoS, due to the huge land battle that was going on underneath and have stated so.

You are the one that went of on a tangent designed to inflame, which i choose to ignore the very obvious intention of, giving you the benefit of doubt, and i am quite willing to keep discussing the issue at hand.

For the record, i would of chosen N Africa, but the decision's 1C's, and they've already made it a long time ago.

Frequent_Flyer 12-30-2012 06:56 PM

Quote:

Originally Posted by arthursmedley (Post 490824)
Interesting. Care to elaborate further?

If Europe intervenes after the invasion of Poland or even Czech. maybe BOB never happens.After murdering a good majority of his core officers Stalin feels the need to enter into a non aggression pact with Germany. They both attack Poland concurently. Europe takes no action regarding both aggressive invasions. In the late 30's Japan attacks/invades China. The US sides with China and blockades the Japanese homeland. Obstensively triggering the attack on Pearil Harbor. This act leads to profoundly stupid and unnecessary declaration of war against the US by Germany. Up until this point the US politicians could not get the support necessary for war. etc.

Frequent_Flyer 12-30-2012 07:14 PM

Quote:

Originally Posted by fruitbat (Post 490827)
Which sarcastic and cynical responses were those?

I disagreed with you that the type of fighting in the air in the BoB is the same in the BoS, due to the huge land battle that was going on underneath and have stated so.

You are the one that went of on a tangent designed to inflame, which i choose to ignore the very obvious intention of, giving you the benefit of doubt, and i am quite willing to keep discussing the issue at hand.

For the record, i would of chosen N Africa, but the decision's 1C's, and they've already made it a long time ago.

The vast majority of flight sims are purchase by the individual who play offline building missions. Both battles were fought by essentially only two combatants, flying short distances attacking/defending grond targets.You have a large city eating up computer resources adding little to game play. Little if any diversity in mission building, monotonous maps, very little variety in aircraft.

Why would you be "inflamed" if I mentioned the Pole's in BOB, I was glad you reminded me of the Czech contribution.

I would much prefer N. Africa, and I tuely beleive it would bring in more revenue for 777?1c so they can eventually get to everyones personal favorite Battle.

ElAurens 12-30-2012 07:33 PM

Quote:

Originally Posted by ZaltysZ (Post 490800)
World is very small when it comes to development of combat flight sims.

The history for RoF devs goes like this: Gennadich Team -> neoqb -> 777 studios. Gennadich and neoqb were Russian teams. When 777 bought neoqb, only the name, "head", and what "head" says has changed. Core team remained the same.

Current list of 777 devs (involved in RoF at least): http://riseofflight.com/en/about/team

Some people are known in other flight sim communities:

Internal producer Albert Zhiltsov (aka Loft) was general manager in Gennadich Team. Lead level (game) designer Viktor Sechnoy (aka Viks) also belonged to Gennadich Team. Gennadich Team should be pretty well known in IL2 community as creators of ADW and IL2 Server Commander.

Project manager/lead tester Daniel Tuseyev (aka Han) worked in Eagle Dynamics (creators of LockOn/DCS) as lead tester. Lead engineer (FM guy) Andrey Solomykin (aka An.Petrovich) worked with FM in Eagle Dynamics.

Thank you sir.

fruitbat 12-30-2012 07:39 PM

Quote:

Originally Posted by Frequent_Flyer (Post 490837)
The vast majority of flight sims are purchase by the individual who play offline building missions. Both battles were fought by essentially only two combatants, flying short distances attacking/defending grond targets.You have a large city eating up computer resources adding little to game play. Little if any diversity in mission building, monotonous maps, very little variety in aircraft.

I agree that most sims are bought by individuals for offline. The one advantage i can think off with Stalingrad, is all it takes is more maps to open up the Eastern front much wider with much more little work on the plane set initially. And as more planes are added, those same maps can still be used, for different times during the war on the eastern front.

Quote:

Originally Posted by Frequent_Flyer (Post 490837)
I would much prefer N. Africa, and I tuely beleive it would bring in more revenue for 777?1c so they can eventually get to everyones personal favorite Battle.

I think its a big miss on there part they didn't start with it, no one has ever done it before properly as far as i'm aware, Its interesting and well matched plane sets, and a great variety of mission types and a map/maps that are not to demanding with regard to object limits. Unfortunately, just as 1C told MG what the next 2 sequels were to be after CLOD, I suspect the same applies to 777, hence BoS, and again i suspect its due to domestic expectations. Would definitely like to see them go to N Africa next if things pan out in the future.

Quote:

Originally Posted by Frequent_Flyer (Post 490837)
Why would you be "inflamed" if I mentioned the Pole's in BOB, I was glad you reminded me of the Czech contribution.

It seems we may of both misread each other, no worries.

Frequent_Flyer 12-30-2012 08:13 PM

Quote:

Originally Posted by fruitbat (Post 490844)
I agree that most sims are bought by individuals for offline. The one advantage i can think off with Stalingrad, is all it takes is more maps to open up the Eastern front much wider with much more little work on the plane set initially. And as more planes are added, those same maps can still be used, for different times during the war on the eastern front.

I unerstand the utility and economy behind BOS. However I beleive the wider appeal of the Med would generate more unit sales and make up for it. Perhaps once BOS is released they could simultaneously work on the Med and the next " Add On" for the East.



I think its a big miss on there part they didn't start with it, no one has ever done it before properly as far as i'm aware, Its interesting and well matched plane sets, and a great variety of mission types and a map/maps that are not to demanding with regard to object limits. Unfortunately, just as 1C told MG what the next 2 sequels were to be after CLOD, I suspect the same applies to 777, hence BoS, and again i suspect its due to domestic expectations. Would definitely like to see them go to N Africa next if things pan out in the future.

Anyway they can work in the abilty to attack/defend shipping it opens up many more mission building posibilities creating greater interest. This can certainly done in the Med.


It seems we may of both misread each other, no worries.

Agreed.

Wolf_Rider 12-30-2012 10:45 PM

Quote:

Originally Posted by fruitbat (Post 490844)
Unfortunately, just as 1C told MG what the next 2 sequels were to be after CLOD, I suspect the same applies to 777, hence BoS, and again i suspect its due to domestic expectations.


nah... a fair amount of the work (from what we've been given to read, prior to the management change) is already done, hence BoS

Bearcat 12-31-2012 02:16 AM

Quote:

Originally Posted by Wolf_Rider (Post 490876)
nah... a fair amount of the work (from what we've been given to read, prior to the management change) is already done, hence BoS

I'd tend to agree with that especially given the time frame.. Personally I am hoping that we all are wowed and we can all get back under one umbrella like we all were 8 years ago..

As far as the OT.. Well when I consider that the IL2 engine is still being stretched .. I'd have to say yes.. I really think that the fullness of the CoD engine will not be realized until PCs catch up to it..

Frequent_Flyer 12-31-2012 05:23 PM

Quote:

Originally Posted by Bearcat (Post 490915)
I'd tend to agree with that especially given the time frame.. Personally I am hoping that we all are wowed and we can all get back under one umbrella like we all were 8 years ago..

As far as the OT.. Well when I consider that the IL2 engine is still being stretched .. I'd have to say yes.. I really think that the fullness of the CoD engine will not be realized until PCs catch up to it..

Its a shame,In my opinion the proper business plan and management team could have gleened much more from it, at present. The damage models and grafics were outstanding. The content and features were lacking.

Bearcat 12-31-2012 06:37 PM

Perhaps thatis also it's biggest flaw.. We look at this from and end result perspective.. but for all we know all the things that get fans of CoD so hooked are the very things inhernetly built into the code that are why it has failed. I don't know a thing about code so .. I cannot even begin to speculate with any real authority ..

Wolf_Rider 01-01-2013 01:36 AM

look... quite simply, it was a big project with big ideals and time (patience from higher ups) ran out. it was released way earlier than it should have been.

furbs 01-01-2013 03:18 AM

Quote:

Originally Posted by Wolf_Rider (Post 491121)
look... quite simply, it was a big project with big ideals and time (patience from higher ups) ran out. it was released way earlier than it should have been.

No, it wasn't ready when it should of been.

8 years remember.

Igo kyu 01-01-2013 03:57 AM

Quote:

Originally Posted by furbs (Post 491125)
No, it wasn't ready when it should of been.

8 years remember.

That's unfair. Six years maybe. It should have been ready before it was released, and it was released before it was ready too.

Wolf_Rider 01-01-2013 04:08 AM

Quote:

Originally Posted by furbs (Post 491125)

No, it wasn't ready when it should of been.

and part of the problem, as seen in quote, was impatient children demanding to let all their fireworks off at once.

furbs 01-01-2013 04:22 AM

Quote:

Originally Posted by Igo kyu (Post 491126)
That's unfair. Six years maybe. It should have been ready before it was released, and it was released before it was ready too.

The work started over 8 years ago, i was standing in front of Oleg(and Luthier) when he announced BOB to the world, big screen, shots of models, bit of a speech, Q and A, that sort of thing.

Over 8 years and 7 million quid, if Oleg had not been pushed and Luthier given the job(poison chalice) we might still be looking at 3D models of Spitfires and being told "2 weeks...be sure".

Wolf_Rider 01-01-2013 04:43 AM

Quote:

Originally Posted by furbs (Post 491131)
The work started over 8 years ago, i was standing in front of Oleg(and Luthier) when he announced BOB to the world, big screen, shots of models, bit of a speech, Q and A, that sort of thing.


would you care to provide some links to that effect??

furbs 01-01-2013 05:05 AM

It was at the Birmingham flight sim show 23rd November 2002 i attended, i met a few of my first IL2 sqd there...Puff, Crater and a few others.

http://simhq.net/forum/ubbthreads.ph...eg_will_b.html

Skoshi Tiger 01-01-2013 07:13 AM

We've also had the project restart several times in that time period. Also remember that we have reaped the benefits from that early development when later patches from IL-2 was used as a test bed for various programming techniques.

If it wasn't for Oleg pushing the boundaries Il2 1946 would not have been what it is today.

Deciding to scrap the 10 odd years of the original development because it had fundimental limitations which were holding it back must have been a big decision. Most other developers wouldn't have done it.

Concidering the massive changes in development teams and management, it's a testiment to the actual code that Loft could come in and get the massive performance improvements in the short time available to him. The basic code must of been there for him to have optimise it in such a short time. It would be interesting to hear his take on events.

When it all comes down to it, it's the attention to detail that really gets me into a sim like CoD

http://i1042.photobucket.com/albums/...psdb49723d.jpg

Wolf_Rider 01-01-2013 09:36 AM

Thank you Skoshi...

Furbs - http://forum.1cpublishing.eu/showthread.php?t=9836

furbs 01-01-2013 09:39 AM

Yes wolf?

Robert 01-01-2013 11:08 AM

Quote:

Originally Posted by furbs (Post 491131)
The work started over 8 years ago, i was standing in front of Oleg(and Luthier) when he announced BOB to the world, big screen, shots of models, bit of a speech, Q and A, that sort of thing.

Over 8 years and 7 million quid, if Oleg had not been pushed and Luthier given the job(poison chalice) we might still be looking at 3D models of Spitfires and being told "2 weeks...be sure".


Wouldn't thst be 2004? FB was relesed in 2003, are you sure you're not mistaken, Furbs? I can see him hawking FB in the 2002 show. I remember seeing video clips of him demonstrating FB at some show - though I don't know which one.



*speaking of Ming (since I saw his name mentioned in the attached link in your other post) where the heck has he been?

furbs 01-01-2013 11:43 AM

Yes, at the show Oleg had the stand showing off FB(i had a go) but at lunch time there was a announcement in a side room...bit of a stage with a big screen lots of chairs in front with about a 200 flight simmers waiting with baited breath for Oleg to tell us where he was going after FB.

Luthier did some of translating for Oleg and helped with the Q and A.

Oleg showed us a bit of video and some screen shots of what they had done so far...spitfire cockpit, new weather and clouds...some new features.

Oleg looked very excited about SOW-BOB as it was called, as did everyone who saw the presentation...i know i was.

So yes...23rd November 2002, and it was slated for release in 2006 i think he said, but im not 100% on that.

Wolf_Rider 01-01-2013 12:18 PM

Is there something more concrete than your so there, Furbs?

All indicators point to '04

furbs 01-01-2013 12:25 PM

I dont know what to say wolf, im only saying what i saw and heard when i was there, the link i posted showed Oleg himself posting he would be there...that's the only flight sim show i went to in Birmingham.

So unless i dreamed the whole thing...

Il speak to Puff and get him to clarify it.

There must be a few others around these forums who were there as well as me.

Wolf_Rider 01-01-2013 12:39 PM

Understand, Furbs, you're not being doubted, its just that all other documentations point to later before the work started... announcing a 'roadmap' (so to speak) isn't beginning the work.
Read the link I provided earlier, it delivers a fair amount of clarity (in more ways than one)

furbs 01-01-2013 12:46 PM

Quote:

Originally Posted by Wolf_Rider (Post 491166)
Understand, Furbs, you're not being doubted, its just that all other documentations point to later before the work started... announcing a 'roadmap' (so to speak) isn't beginning the work.
Read the link I provided earlier, it delivers a fair amount of clarity (in more ways than one)

It was more than a roadmap though, remember the video that came with the 1946 disk?
We were shown most of the stuff in that vid...full cockpit, weather system and clouds and shots of high detailed models, quite a bit of work.

Wolf_Rider 01-01-2013 01:06 PM

'46 was released in '06 if memory serves correctly though

Robert 01-01-2013 05:37 PM

Quote:

Originally Posted by furbs (Post 491161)
Yes, at the show Oleg had the stand showing off FB(i had a go) but at lunch time there was a announcement in a side room...bit of a stage with a big screen lots of chairs in front with about a 200 flight simmers waiting with baited breath for Oleg to tell us where he was going after FB.

Luthier did some of translating for Oleg and helped with the Q and A.

Oleg showed us a bit of video and some screen shots of what they had done so far...spitfire cockpit, new weather and clouds...some new features.

Oleg looked very excited about SOW-BOB as it was called, as did everyone who saw the presentation...i know i was.

So yes...23rd November 2002, and it was slated for release in 2006 i think he said, but im not 100% on that.

Thanks, furbs. I didn't realize he had a side room show for BoB/CoD.

furbs 01-01-2013 06:28 PM

What was pretty cool was when Oleg started the Q and A, the first guy to speak said "I dont have a question Oleg, i just want to thank you for making Il2" and everyone just stood up and gave Oleg a round of applause!

:)

I wonder if the same thing would happen with COD?

bongodriver 01-01-2013 07:19 PM

Quote:

I wonder if the same thing would happen with COD?
Do you? do you really wonder? or do you actually wonder how many people that comment will really aggitate?

personally I think if Cod hadn't been binned and further development through BoM etc had continued then yes, absolutely Luthier would have taken big applause in a similar situation.

furbs 01-01-2013 07:24 PM

Quote:

Originally Posted by bongodriver (Post 491203)
Do you? do you really wonder? or do you actually wonder how many people that comment will really aggitate?

personally I think if Cod hadn't been binned and further development through BoM etc had continued then yes, absolutely Luthier would have taken big applause in a similar situation.


Guess we will never know then...i was just asking a question Bongo.

bongodriver 01-01-2013 07:28 PM

Quote:

Originally Posted by furbs (Post 491205)
Guess we will never know then...i was just asking a question Bongo.

So was I, and I'm also 100% sure we will never know, hence the reason I asked my question.

furbs 01-01-2013 07:37 PM

Quote:

Originally Posted by bongodriver (Post 491206)
So was I, and I'm also 100% sure we will never know, hence the reason I asked my question.

Because i wondered.

SlipBall 01-01-2013 08:04 PM

I would have furbs

bongodriver 01-01-2013 11:09 PM

Quote:

Originally Posted by furbs (Post 491207)
Because i wondered.

Well ok, I suppose it is evident you do miss the obvious quite often so I will have to accept that.

furbs 01-02-2013 05:43 PM

Ok, to be honest i was wondering if there would of been enough people in the room for it to qualify as a applause.

bongodriver 01-02-2013 05:51 PM

Quote:

Originally Posted by furbs (Post 491349)
Ok, to be honest i was wondering if there would of been enough people in the room for it to qualify as a applause.

yes, why wouldn't there be? if Cod was allowed to continue and got further development through sequels it would simply be the best flight sim series ever and for the future, again you seem to miss the obvious.

SlipBall 01-02-2013 06:01 PM

Quote:

Originally Posted by furbs (Post 491349)
Ok, to be honest i was wondering if there would of been enough people in the room for it to qualify as a applause.

Never very many people at the new place furbs...atleast here there is the chance of a wreck on turn 3, and so they come and wait :-P

furbs 01-02-2013 06:05 PM

Quote:

Originally Posted by bongodriver (Post 491351)
yes, why wouldn't there be? if Cod was allowed to continue and got further development through sequels it would simply be the best flight sim series ever and for the future, again you seem to miss the obvious.


Its gone Bongo, like tears in rain.

bongodriver 01-02-2013 06:06 PM

Quote:

Originally Posted by furbs (Post 491355)
Its gone Bongo, like tears in rain.

Oh so now you figure it out......

SlipBall 01-02-2013 06:10 PM

Damm that Tree and Falstaff and that other guy, what's his name :grin:

bongodriver 01-02-2013 06:10 PM

Flubs? Flurbs?.......something like that

SlipBall 01-02-2013 06:16 PM

I thinking Killroy or something...just kidden ya furbs

furbs 01-02-2013 06:43 PM

Quote:

Originally Posted by SlipBall (Post 491360)
I thinking Killroy or something...just kidden ya furbs

Don't worry Slip, you and i have a sense of humor. :)

bongodriver 01-02-2013 06:54 PM

I guess that's true, I often find myself pissing myself laughing at you.

furbs 01-02-2013 06:56 PM

Awwwwwww...yuk.

furbs 01-02-2013 08:02 PM

Quote:

Originally Posted by bongodriver (Post 491356)
Oh so now you figure it out......

Your tears Bongo...your tears.

bongodriver 01-02-2013 08:13 PM

Quote:

Originally Posted by furbs (Post 491381)
Your tears Bongo...your tears.

are you ok?

furbs 01-02-2013 08:19 PM

Fine thanks Bongo, actually pretty dam good at the moment.
Really good xmas, family all great, dog is ok, Liverpool winning 3-0 and a smashing new sim on the way...what could be better!

bongodriver 01-02-2013 08:22 PM

Quote:

Originally Posted by furbs (Post 491383)
Fine thanks Bongo, actually pretty dam good at the moment.
Really good xmas, family all great, dog is ok, Liverpool winning 3-0 and a smashing new sim on the way...what could be better!

Oh ok....you must be drunk then, you just keep saying weird stuff.

Riksen 01-27-2016 12:03 PM

Do you guys know how I can contact one of the former gennadich team members? I want to modify some features of the IL2SC software and would like to get its source code as well as permission to do so ....

Continu0 01-27-2016 01:32 PM

You want the source code of Cliffs of Dover, do I understand right? If yes, forget that straight away. You will not get it. If you want to help moddify cliffs of dover, the only way to go is with team fusion...

ATAG_Dutch 03-09-2016 08:51 PM

Quote:

Originally Posted by MB_Avro_UK (Post 487886)
Hi all,

Was he?

Best Regards,
MB_Avro.

No.


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