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Works fine.....Like always.
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Can copy this, did a perfect bombrun on ATAG with a He 111 in 3700m. Hit 2 Spitfires on runway.... but the gyrocompass seems to be massively bugged now.
Did you notice that the spitfire guns are now nearly inaudible with canopy open? Whereas you can hear them damped with canopy closed? was it allready in the recent beta? Nevermind it sounds pretty realistic!! :-) No crashes or whatsoever... allthough I dont have crashes since the last beta Performance seems to be improved as well, quite happy so far. |
FPS didn't change much (it was already great) but I count far less stutters as long as I don't set textures to original. Time to buy a 2GB card :D
I don't like how tracers look on medium effects setting. Still, medium instead of high cleared up almost all stutters, making the black death track very smooth, especially when all the bombs go off. Will check the FM later on. Looks like good progress overall. |
Best app for unzipping rar file?
Apologies if this has been posted prior but I haven't found it..
Never mind....used 7-Zip to extract file to game Steamapps folder and patch installed successfully. |
After all the Hullabaloo I'm surprised nobodys mentioned that the Hurricane works!
Cheers and thanks! Time to log a few hours! edit - Sorry Dano! Missed your post. |
Hi All
Report of the test on my system. This one makes me remember the last official patch, that's good, because was the last playble. Good FPS, and the CTD's after quit SP & MP missions had gonne. But, the some problems remain rigth from the begin. The visual options menu don't work or is mistake (I have to exit the game and enter again to change make effect). Stuttening, same as the last oficial patch ( thats must better than the last pair of beta pacth). But I think that's understable, a very big map with tonnes of detail loaded on a few seconds. So it keep loading objects as you fly. A good turn around here is to set trees to very low and I always use building set to Unlimited, seems less popon loading, so less stuttening. Remains impossible to collide with the trees. Didn't try MP yet. Regards |
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P.S. Just saw you did your share of testing and you also deduct it works. Good times ahead ;) |
Does anyone know if this patch gives support to DX9? As it turns out, my laptop can't do the more modern DX's on this game, so I had to reduce to DX9, and usually got around 10-15fps.
Don't want to reinstall the whole thing in vain :) Thanks! |
Alrght!
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THX for hard work!
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Works better for me. More FPS but stutter at low alt. stiil there... :( PLEASE FIX THIS!!! and the game will be almost perfect.
No more CTD. One Step forward :) |
How do you install the patch (1.8)??
Hi
Sorry to sound like a complete and utter tool but, I can't work out how you install the patch. I know most people these days don't need help with this sort of thing but I appear to be a little backward. Firstly I read the stuff relating to the previous patch (1.7) and the suggestion that an "integrity check" be done before the patch is installed, to get back to the last official version. That's fine but I can't seem to find where that can be done. This is all the more irritating because I think I stumbled upon this feature at one stage. Would someone please point me in the right direction. Instructions can't be too detailed. Secondly, I'm having trouble working out what the correct destination path should be for the patch. My game is in my C: Program Files (x86) drive (thingy) so would I be right to assume that the full destination path should be: C: Program Files (x86)\Steam\SteamApps\Common\IL-2 Sturmovik Cliffs of Dover Does that sound right?? Thanks |
hey lonewulf...
go to steam, right click on your game,go to properties, then local files(then you can do your integrity check. after this, you will have again the last official steam version. download the patch, and extract the files to the path you already mentioned with a program like 7zip. |
Many thanks!
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For me, after a long time this is playable. FPS were always OK, but now it became more smooth. Step in right direction.
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Smoother than previous patch, but hard to say before can test more. |
this patch is very nice.:grin:
Thanks B6 PD:Date relase BOM sequel? huahua ;) |
Thanks; also to the posters who set up extra d/l links . . .
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So far no crashes, game runs butter smooth, although it could be due to this new 4 gig gtx 670......... but at least no crashes.
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lol i cannot even DL it from this site, aswell as from Airwarfare due to incredible low speed (around 6-10 kb) :(
It cuts off after 50-100 MB and i have utterly Highspeed internet :( Recon i gotta wait several days so the speed goes up again :( |
I can say many thing of this patch, all good, but the best one is that for the first time since Cliffs of Dover was released, I saw 100% of mates happy with this simulator.
GOOD JOB GUYS. Good times ahead. :cool: |
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Nothing good for me, i don't like this game at all but this is only a my problem.
What i would like to see is an improvement in the sky because what we have now is really poor (clouds firt of all). Russian landscape does look very good, so.... After 15 months we still have the IL2 clouds, and this is ridiculous for a game which requires a super PC to run...in DX10. I also hope for an improvement in the day time because landscape is still to much washed, and the same is for the light wich remember me a sort of post nuclear attack. You have given it up here, but the engine need a lot of work again in the landscape. About my performances, problem are not the FPS but the strutters, still present even if i fly with one only aircraft with medium setting as request for this beta. Not trolling at all here, simple my feedback about this game, but if you want our support for Russian Front, please do it better. Funboys are not the your only customers. |
Great job, even black death track is now pretty smooth.
Thanks and well done. |
Dont need a super pc to run it mate
Mine a dual core with 4 gig ram and a 560 nvidia, low end really. I was getting 30ish fps going down to 5-15 in large fights now getting solid 60 (vsync on) and down to 20-30 in combat. Same setting as before see below. My fps has literally doubled! All settings medium except models high, trees off grass off ssao off. Well done guys getting there! |
Hmm I'll try again: Will we get a Readme file?
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Tested it, i aprove this patch, Good step foward, and no step backwards, Super FPS boost, from 40-50 to 75! and 50 in London in my machine, i didnt had problems whit fps in any patch buts its very more smoth now, and the bombers,grass,hurris, and etc are fixed, comms really looks good now, and the minor things to fix are not as important that are now fixed, i hope the next patch will be the official and fix most of the minor things, ah, i forgot, and CTD are from the past now, hats off to the team :)
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slightly lower fps (1440x900)when flying low
If i play @ 1980x1080 is worse than official patch,stutters little less but i always fly with one plane.....overall i`m tired of this software and lost interest. And yes i installed the patch in the correct way!!!!! I`ll see ya in the future,i`m busy anyway ciao ciao!!!!! Phenom x4 64 3.4 OC @ 3.7 GTX 570 1280 mb 8 gig ram win 7 64 |
Patch worse for me too! Dont understand all the hype in this thread!
I will move my games and Win 7 on 256 GB SSD now and make a complete reinstall! If that doesnt fix anything i will give up on this game! CPU THUBAN 6 Core 1055T 2,8 GHZ @3,2 GHZ, AMD 7970 3GB Vram, 8 GB Corsair ram! |
for me better than before
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No changes in performance whatsoever when comparing to settings prior to this newest patch. Still clamped at 27fps. Shame on me for getting my hopes up.
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Well done guys! There is no doubt this will go forward!
Keep going with your astonishing work! |
Runs smoother than before, less stutters even all settings on max. Everything seems to work. Unfortunately still ruined db 601 sounds (fly-by and outboard, cockpit is ok), i was hoping (and still hope) they were only temporary with last beta patch and old, near perfect sounds would be back :mad:
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Can't say the patch improved my frame rates as CoD has been perfectly smooth for me for some time but a lot of people were reporting better performance on ATAG last night which is great. My initial findings playing online last night:
- Grass still modeled in hangers. - Trees seem to be fixed, no popping in and out but I still get a slight shimmer on trees and buildings possibly from anti aliasing. - Dust cloud on the ground on take off seem smaller than before. - Sounds seem a bit better overall although on startup the Spitfires engine is still silent until the engine has warmed up a bit. - Small caliber hits on my Spit are back which is great (forgot how nice those bullet holes look ;)) - Spitfire seems to handle a bit different at low speed, feels heavier when coming into land and requires more throttle than before to keep it in the air on approach to landing. - Spitfire 1a and 2a now have variable mixture and now work like the Rotol. From the cockpit the orange exhaust flame seems harder to see than it used to be many patches ago. Spits require mixture management now or they overheat pretty quickly at mid-high altitude. |
Awesome patch, the game feels really smoth now and I get around 45-50 fps skimming the roofs over London with default high settings (and the new medium effects). I got about the same fps in earlier patches but with some micro stuttering that is now completely gone. Silk smooth and it actually feels like 100 fps all the time... Big difference from earlier patches!
In external view on the standard Hurricane free flight over Dover I get around 100 fps and 80fps in the cockpit over southern England, and on the Channel mission I get 150 fps in average... And when buzzing the countryside low it feels completely smooth and keep at 60 fps or so all the time... Great work MG! I really have hope for BoM now! And another thing - they have fixed the distant water problem! No more does Southern England look like the Mekong Delta! /mazex |
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After four nearly five hour flying no crash, nice details, take off and landings without problems and fps at the high end for my PC all of the important bugs gone! Nice work thanks! |
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I don't think you Can blame it on the patch at this point. At least tweak your system and give it a fair try before you rush in here and complain... I would guess...those that do complain about performance either are not getting max performance out of their system due to their settings or need an upgrade... Although the Spit seems to be a slug now...Thanks to the Team for the continuing effort... Edit: REF: (Would like to see a hotfix for the Outside view sounds...like the flyby...which was awesome) Outside sounds are fine for me...it was a particular mission glitch ...should heed my own advice!!! <S> |
Thank you for the patch! Will test immediately.
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Hello,
B6 can you please post the new speed/height graphs for the RAF planes, they still seem a little slow. i struggle to get passed 270 IAS in spit 2a. is this the correct speed or am I just not making it go fast enough or is it wrong? :confused: |
Great patch for me, smoother and slight fps gain. Is anyone else getting the weird mixture behavior after turning off autopilot.? In the hurrie (only one i have tried so far) it goes full lean after turning off autopilot and sometimes does not respond to mixture commands or jumps from full lean to full rich.
I never had launcher crashes before this patch but now have had a few, not many but enough to see why those who had them before were not happy (yes crash dumps sent). loving it, keep these patches coming 1C it gets better and better. specs: core 2 duo @ 3.3Ghz, 8 Gb Ram, gtx 560ti, most settings high, some medium , 60 fps (v-synced) until close to buildings or clouds then 35-40 |
first time in a year i'm +/- happy
-no more CTD's ( never had CTD's untill previous patch though) -FPS improved ( on my system, with medium settings: from 23 up to 32 now on my personal test mission -trees always show up now and not only if you approach them as in previous patch -no real stutters on my settings anymore i7 quadcore 965 extreme 6 GB corsair RAM GTX 295 |
It appears I am going to have to start working on my Warthog Target profile for this sim after all.
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Locked archive .. password ?????? :confused:
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I ran my UnArcer prog in admin mode and tried open the file, no success, I tried to open another RAR file, it worked ok ... I right clicked on download file, checked properties and forced W7 to allow it to be openned .. and still no success hmmmm |
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I've never heard of UnArcer. Try WinRAR or 7zip. |
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The file is not repackaged or password protected. I have upoaded/downloaded and installed it on a clean CoD installation to test and it works without any issues. Avoid using winzip or lesser known archiving software, works fine with winrar. |
I use hampster - which is free! Winrar is $30.
i'll look into it further Download file Size is 316,212 K, correct ? . |
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Never heard of hampster either. You can download the trial version of winrar and just use that, it never expires. 7zip is free and open source. |
ok, it was a corrupt download.
Tried my first quick mission, hurris v he111, great tracers and hits .. no problems except small stutters with many aircraft. not sure of FPS, is there an option in CLOD to show FPS ? Thanks . |
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In the console type, fps START SHOW then press enter |
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S! |
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sorry but i dont sknow what to do with the file IL2COD_18956.md5sum.txt
can anyone help me ? |
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but i do the install of the "part" folder to update the 1.08 version but my game is not starting now... what i do ?
thank you |
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somebody needs to make a clear "beta patch install instructions" post and tag it to the start of this thread (or add a url link in B6's original post to tell them where to find the install info)
i suspect 2/3 who download the patch dont bother reading 15 thread pages to find obscure info on how to reset their CoD to a clean install via the steam file checker, and then delete cache files and know how to install the patch files correctly in the right folders (and for ati users reminding them again having to delete the logo video file to try and prevent the startup gfx card clock-down etc...) |
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You don't have to download it. |
thx for the patch guys i cant wait to test it out.
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great patch
great work |
The more i play this the more i see they have widened the gap between raf and lw planes. 109's just pull away now in climb dive and level flight. feels like most of my gameplay is avoiding 109's instead of fighting them like before :(
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has anyone got any faster than this? |
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"Low level" means something different to every person. |
500 - 1000 feet
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so even at different temperatures, 0-25C the TAS is 265-277mph at 500ft (if i did that right?)
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Yes, variation between IAS and TAS is minimal, maybe 5 mph.
I had a play in the Spit IIa just now and couldn't break 275 at 1000 ft. I don't know what is historically accurate but it sure doesn't feel anything like it as fast as the last time I tried it (a few patches ago). |
For sure RAF fighters are too slow at low level ab. 20-30 mph ( didnt check higher alts so dunno about it).
109 is also too slow at the deck but about 20-30 kph. |
i seem to be having more luck in the spit mk 1 (2 stage prop) now lol
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downloaded and installed patch from the airwarfare site, my Avast anti-virus is now telling me there's a virus in steam.exe. Any know anything about this? It might be that Avast is wrong.
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Its a false positive with AVAST and steam, I've heard other people are getting it who don't own Cliffs of Dover.
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thanks for reply. have tried excluding it from the scans and reported it as a false positive, but AVAST keeps flagging it. First it flagged steamclient.dll, excluded that, but now it's flagging tier0_s.dll and I cannot exclude it from the scans, so it gets flagged every time. Is there any way to restore CloD to what it was before I installed this latest patch?
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If you want to restore your game right click it in the steam games list (Library) and then click properties->Local Files->Verify Integrity of game cache.
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thanks again, I had done that before installing the patch. I looked on the AVAST users forum and found this, which may help anyone else with this problem. The two files are known to give trouble and this solved it: http://forum.avast.com/index.php?top...2442#msg822442
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This patch is a huge improvement on my pc.
Trees bug is fixed, clouds barely slow down fps. It runs a smooth as silk at 60fps and drops to 40 in clouds or over Calais and looks just great. The last patch was so full of bugs I was disheartened but if Battle of Moscow runs as nice as this then I will buy it. |
Have you actually met other aircraft in a dogfight yet? FPS from 60 to 1 the moment you get several aircraft together.
Add in the handicap of the CEM changes to the RAF (which are very inaccurate) and you will no longer be able to fight with the Spitfire II, the only aircraft which could hold it's own with the 109. There is nothing the RAF can fight with anymore (cue the 109 jockeys lecturing on how to fight.....yawn.) |
much better performance with this patch
almost no stutters please dev's pay attention to the FM of the aircraft i know that is WIP also give us an Antiallising this game needs a proper one ASAP:) |
:) I guess that if the base work is being repaired the other bits hopefully will follow on in time.Lets hope so :)
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Great work on the latest patch dev,s.Guys when will you,s be fixing the problem with the dust particales while taking off and landing?Cant wait for different weather rain,thunder and lightning etc.Also any idea when we will have working landing lights and nav lights?Thanks guys
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Spit is now good turn and good climb again, BF109 is also lose energy and speed just a simple horizontal turn and so quick stall when firing cannons, its really like this in real life.?.This is so absurd i think, Stall when firing cannons :D i just turning a little hard maybe but not like spit's hard turn and i get so easily stall thing , it seems that we can only fly straight a head and climb and run..not try to turn a little also ....İts annoying
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Stuka is still made of nickel-plated carbon fibre. How can a hurrican offload all it's ammo into a stuka, at closing ranges, and still it flys on! ??? :confused:
Funny i didn't hear any great hits like spits V He111 ? :confused: Maybe the default ammo for the Hurris in the V stuka scenario are rubber bullets! :grin: . |
+100 on the Stukas.
Don't think that they were flying tanks in reality. Thought they had a reputation as 'easy meat'. Also what is going on with collisions? Every time I collide with another plane my aircraft is blown to smithereens while the enemy plane loses an aileron at most and flys on??!! |
they put out things just to see how this patch performs [i hate that...]
personally i don't think that we are going to see the big patch anytime soon to busy with BoM |
Slightly slower on FPS , studders on anything above medium, ground textures awful at medium setting , but no crashes on exit of single play or leaving the game in any setting.
Xfire performance poor at best. Well done for stopping the crashes . |
Patch worked as advertised. The graphical see thru in the cockpit glitch in the Hurricane and the 109 is gone. No more tree popping and the shimmering shadows under the trees are less annoying. I'm getting the same 45-60 fps frame rate but at the highest setting instead of medium. Looking forward to the next patch.
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"to busy with BOM" not likely, the beta patches are a much higher priority as they know full well no one will buy BOM unless the patches fix good portion of the performance and gameplay issues. |
I realized while testing, that the only major impossible FPS hog is still the shadows. Even at low groun shading and no trees I get micro stutters (everything else low), whereas with shadows off I have totally smooth gameplay with everything high except trees. (SSAO off, AA2x original textures).
So, fix the shadows or let us turn off ground shadows and leave cockpit shadows on. Else performance wise it is great after this patch, i5-2500K 4,7, GTX480, 4G ram Edit: trees are also FPS hog, but they are usable at lower levels and they can be turned off if needed. But a slight rework would be also greatly appreciated. |
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Visual Effects causes the big fps drop over Dover on ATAG. You have to set it to low. Medium is not enough.
The other issue is still clouds. Over cloud base the fps drops to half. Please fix :) |
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thanks.
but it is not normal that I look at England from big distance (french coast) and fps drops from 45-50 to 20? what visual effects could normally cause it? and distance is so big that nothing is visible. I need fix :) |
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I dont get any of these kinds of drops. |
thanks
but it is not reduced by lowering texture quality :( |
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