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What I am referring to is the time it takes to dream up and script those 'other worlds', and as you know time is money. With regards to flight sims, they don't have to dream up a world, just implement the one we have. Quote:
On a related topic, The area that is wide open.. and as far as I can see never ending is the math behind the AI and damage modeling. There things can be added that the user will notice! Quote:
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having been in this forum most weeks from its inception (till a couple of months after the CoD release), i can assure you that this is the type of meaningless insulting drivel only people like tree sprout here in this forum, and he does so deliberately at nausium because he is nothing but a petulant little whiner who draws in a cluster weak minded individuals that blow in whatever direction the wind goes that day mmmm, /me remembers the mod's sane advice am i prejudiced ? betcha i am right, its one of tree's thread turds that the other simpleton just stepped into am i right ? lemme check ! lol bingo !! Quote:
disclaimer to the mod's: if personal insults, smearing of oleg's character and deliberately misleading posts (aimed at oleg and Co) like this are not moderated, or there is now a sign that this is accepted in this forum after all that Oleg has done for the community (and no doubt will further do in the future), then is no choice but for other posters to reply in a tone that merits the insult. tree's constant thread crapping and deliberately misleading posts will continue to stink up forum unless he is at long last perm banned (with the rest of his aliases), he will NEVER change his color's, after all these years this should be clear to all here by now. if this type of nonsense is moderated, feel free to remove my post, THIS POST HAS BEEN REPORTED 4 TIMES.... NAME CALLING IS TROLL YOU CALL NAMES YOU DESERVE MODERATION ACTION! Good content has merit. When you disguise your good content with name calling you make everything in your posting just so much of what you refer to as drivel. Go eat a bagel or something and cool down. As they say in Mexico tranquilo, tranquilo |
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But look at this another way...if, for instance, they're busy modelling a spaceship but find that it's taking too much time to realise that ship they way they originally intended, the devs can cut back on the detail and/or the physics and nobody would know. There is nothing to compare it to, after all. Game worlds can be made as intricate or as basic as their needs determine, because there is no point of reference for it. The end user would be non the wiser either way. In a sim, you're bound by historical aspects that allow for very little leeway, if at all. As I'm sure you've noticed from this board, hardcore flight sim fans will very quickly point out even very minor mistakes or errors in 3D models, flight models and other aspects. The devs can't get away with anything other than exacting detail. :) It may sound rather simple in theory to 'simply' recreate something, but given the choice, I would much rather start with a clean slate so to speak that isn't bound by anything, rather than have to recreate history in the finest detail. |
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first the initial one was when they for a couple of years worked on improving the il2 code and were building BoB (as it was then called) as an advanced version of that same game engine (which has happened with several game engines successfully iirc) a couple of years into that they decided on a complete rewrite from scratch. this in itself i wouldnt have seen as a major problem, and in the longer run s significantly to our advantage (as flightsimmers) the 2e delay happened a couple of years after that roughly, when there was some major internal upheaval in the development team, some people were fired by Oleg, and there was a significant change in programmers working there (and RoF suddenly had lots of new staff with great idea's, but that is my personal speculation about 2 intersecting time lines, it roughly occurred at the same time) others here might remember more about those 2 events, but its the combination of the 2 and in particular the 2e delay that lost 2 or 3 years that was the big killer imho |
1 -Speculation - It is common practice with authors, especially proven authors to provide them with what is called "front money".
That should have some advocates don't you think? 2- Matrimonial unblissedness - It is common practice for all hell to break loose when a person is involved in a divorce, especially when children are involved. That would require more speculation wouldn't it? 3. - Settlement offers with a price that cannot be refused. Oops, that is Godfather stuff, " make an offer he can't refuse, put a horse's head in his bed". Until Luthier or Oleg tell us what happened we won't know, but one thing is sure... we still probably won't know the whole story. Tree will have an adjunct argument for certain. I don't have a problem with that either, because critical and alternative thinking is what we need more of in this world. We would NOT be in the messes we are now, if our leaders were thinking..."What the heck is the person really saying, what are his motivations, and why does it all seem too simple, there has to be A RAT in all this... I've got find it". :rolleyes: |
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still, lets not digress the thread, suffice to say that RoF is nothing much to aim for in my book compared to the lofty hights CoD/BoB was aiming for (or even in comparison to some of the aspects of the old il2, mod'ed or unmod'ed) |
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what i DO remember about that period is that there were incidents of attempted (and successful ?) code theft, and that some of those that were fired were because of unprofessional behavior and breaches of confidentiality, it was not a technical competency thing, there were "incidents" that led oleg to fire them, that much was clear. one savior in all this was oleg's modular game design, were no single programer (other then himself) had an overview of the whole project, or had working integrated code. they each worked on their own area's, object and plane design, flight models, scenery, grafix engine , terrain detail etc.. pieces of the puzzle are starting to come together, we need some russian speaking contributors to unravel the rest. |
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At this point nothing matters that has passed. We all hope for the sake of our community that Luthier and the current dev team is up to the task. No sense wagging a finger at the devs, Luthier or Oleg and saying naughty, naughty... it's a done deal. The devs have to move on. We would do ourselves good service to move on from all the speculations, whines, rants, etc. I have every confidence as the fixes come to us, the COD patches will encourage new zeal from our community. |
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Interesting info from OP, but it still feels like a pissing contest in here, lets move forward and not worry about how we got here. I agree with Tree that communication is sorely lacking, and would love to see that improve, I dont need a patch tomorrow if it is not ready, but I would love to know how its going, even if its just a hi, we are working, and here is a goofy video :)
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His credentials were widened over time. LOL Regardless, I found many of his postings good information. |
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Oh please, what's this, the new conspiracy Oleg defence?
Even if Clod's code base was lifted intact and ported to another game (which is what is being implied), I can see how that might give A.N. Other developer a good head start, but it in no way explains why Clod fell so far behind. If A.N. Other developer can lift Oleg's magic code, and, on the base of it, get a full featured game running in two years, why couldn't Oleg? I smell even more BS than usual for this forum. What's next? Oleg could have made the game he took our money for, if only he hadn't had to save the World from Chenobyl? Pathetic. |
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The forums have been a lot better for your absense, and Blackdog as stated many times that this kind of personal attack will get a ban, you have severly over stepped the mark after already being asked to cool down. |
I just want to say "thank you" to Tree for making us aware of this. I hope it will go some way towards making this forum a bit more constructive.
Man, I am glad I'm not in Luthier's shoos! |
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In response to you implying there is 'no physics' involved in games! My point being both flight sims and games consist of a lot of physics (math) under the hood. Quote:
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In summary both games and flight sims consist of a lot of math and physics.. The neat thing is here in the real world all the math of the physics of a 6DOF flight model is at your disposal. Thus what a 'game' saves in not having to be 'realistic' they spend in doing the math for things that dont exist Thus what a 'sim' saves in not making things that dont exist they spend in validation for 'realism' Not saying the two cancle each other, only that 'games' spend money on things that flight sims dont have to spend money on and visa versa. |
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in order to participate in a meaningful way you are at least expected to read what others wrote before you, and then make an effort to apply some basic reasoning and logic to the (few) real facts we have. then substract the influence from tree's deliberate thread crapping with misinformation and attitude of "lets blame oleg for everything" , and you'd arrive at the starting point of roughly having a sensible conversation. what was being said is that there were 2 phases where significant time was lost 1) 2 years after the project started they ditched the "advanced il2 game/gfx engine", and 2) when there was some major upheaval another 2 or 3 yrs later when oleg fired a bunch of people because of unprofessional conduct and breaches of confidentiality and oleg had to restructure large parts of the project the 3e known fact is that the 2e oleg disruption took place around the time RoF was in its early development (or just started ?). nobody is saying "they" stole the whole code from BoB and instantly started RoF, but there are some links between those events. i'd love to get some input from russian forum readers on this, but few seem to visit here (other then around the russian release period earlier this year) the heart of the matter remains unchanged, without oleg's vision, efforts, and previous work, there simply would be no BoB/CoD in ANY form that can aspire to be a high end flightsim, and there never would have been. and since we dont have all the details about the exact reasons for the buggy and unfinished recent release of CoD, putting the sole blame on oleg is silly, partic since we know that up until he was given the "one year release date ultimatum" that led to this fiasco, oleg was still very much involved in its creation (but not anymore beyond that point, which directly relates to the problems we have now) |
I want Oleg back. Or a patch next month, if it's possible...
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you bought the game close to euro release time when it was already known to have major problems and was known to be almost unplayable, and you did so DELIBERATELY so you could whine, moan about it (and did so on all the forums you attend for months). you even admitted your motivation for doing so at the time. the joy and glee you expressed at all its problems was somewhat disturbing, at least from an health professionals perspective or the view from any normal forum user. Quote:
for years and years on all the il2/BoB forums you attend you do exactly the same thing, perpetual petulant whining about oleg, constant criticism about BoB/CoD things you dont understand, putting a negative slant on everything oleg/il2 being said, and deliberately mislead new people who come looking for information. you again did the same thing in this thread with your insults at oleg about him using a sick child in a new conspiracy theory you concocted for the occasion, and the first simpleton who comes along after that steps in your thread turd (as you intended) and drags it all over the forum that is why you repeatedly get banned here and at several other of the main il2/BoB forums over many years, and you NEVER have changed your motivation for posting or your negative attitude. by knowing your past behavior, observing the current behavior, it is easy to predict your future bans when you DELIBERATELY continue with the same nonsense. Quote:
what if luthier just before release was told "here is another 2 million dollars, just take another 2 years to finish the project correctly up to the standard you need/want", you think he would have said no ? you think that if oleg last year would have been offered the same option that he wouldnt still be there ? |
This is long but it has the quotes from the sim hq posts
What kinda gets me is the Jason post but the meat is what comes after: http://simhq.com/forum/ubbthreads.ph...3376003/4.html Quote:
I remember CSthor being cool even when people tried to trip him up on facts way back when Team D took the reigns from the dev team for Il 1946 patches. And Team D was on the inside but couldn't really reveal BOB SOW facts back then. I remember reading CSthor's posts and they made sense, he had a clear grasp of Team D and activities, was a pro in his area of expertise. Maybe Ilya doesn't listen as much because a) I/we are a bunch of whiners and he must stick to the objectives (fry the bigger fish) or b) given his situation of fixing everything, he just has to prioritize c) time is too short. or the worst is d) at this point doesn't care because X no. of reasons . . . I can see how you fix one thing then someone else complains about historical accuracy etc . . . Anycase this kinda goes with the sudden loss of communication with the change over the other one is: Quote:
The part in bold means that there are some out there that know the real deal about what happened from BOB SOW to CLoD (if Jason is 100% right) and it would help shed alot of light telling the truth. But it also would direct angry gamers at blaming game, which by now is too late. And maybe they are pulling a MIB (men in black) just so people's reps doesn't get tarnished or the upheaval doesn't drive fans away as it could be some serious lack of good attitude towards the game / fans. I don't know, its all speculation. It'd just be better if they came out with a official blow by blow, step by step, here's whats happened so far, now here we are hoping to be . . . Rather than having to pick from sukhoi.ru forums, natural point, ubi, here, sim hq . . . Ah but what a drama this is turning out to be. A wish of mine is for Oleg to return and help Luthier and get things back on track but alas . . . |
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And why, if you are trying to have a conversation, do you bring Tree into it? I really can't see the relevance of Tree's postings juxtapostioned with my own. It's a basic logic and reasoning thing. As for blaming Oleg for everything, well yes. That's what being in charge means, it means taking responsibility for the mistakes and failures of your underlings, and taking the credit and praise for their good work. Again, it's a basic logic and reasoning thing. How does the game run on your system, and are you satisfied with it? |
Thanks Hiro for posting that, it doesn't surprise me however. I do feel very sorry for csThor, he put in all that effort and I would surely be as angry if the same happened to me.
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The game has bugs and other shortcomings, ok. I agree with you there. But then you come here and repeatedly state the same old boring story like 2000 times. If you hate the game so much why did you buy it? Aren't you mature enough to read a review or wait for one? And if you did buy it, play it and critizise it - why don't you do it in a way that actually helps and doesn't just tarnish the reputation of it until it's dead forever? NO game will EVER be perfect and frankly your vision isn't necessarily the one that's best for the game. Either there are reasons for the situation or the game is just crap. And if it's so crappy then go and make a better one. There's no reason to besiege this forum with negativity just because you were unable to read a review before buying a game that you've been bickering about since... well, in fact since the first post I saw from you. And also you should know best that it's pointless to do what you're doing. You commonly get similar reactions to your... provocative... posts from those who're actually here to make the best out of the situation not just vent their real life issues. But do you see it as a reason to change? :rolleyes: No, you don't. And I doubt this spam of weird stuff we see here daily will change anything. If you really want this situation to change to a more positive one then stop being negative. Is the 50 bucks your only problem? That's not even half a week worth of food over here in Germany. Don't tell me you're starving from hunger and still have the luxury to spend all your time on internet forums instead of work. I'm sure you'd be able to get over this mistake if you really didn't want the situation to become better - but deep down you want it to become better, don't you? There's only a few things that we can do as a community that will help. Some of these are for example: Technical: *Study IT and after you learned how to programm offer your help coding :-P *Do extensive testing and technical bug reports *Have patience. Technical issues often are time consuming if you want to solve them, not just hot-glue or patch them temporarily. Art: *Provide detailed rescources or point out individuals, great archives etc. to help the developers create a more athmospheric game. *Elaborate and discuss art & style topics with the community. After there are reasonable fundamented opinions write up an extensive in-depth report with examples and rescources. Also do not only mention pro's - try to find contra as well to give a more rounded picture (you're probably very good at that). *UI issues etc. should be resolved by providing flowcharts and sketches *storyboards could also give the devopers a nice picture of what could be done to improve the game. E.g. a better menu, maps, mission builder layout or whatever. *also make sure to buy a calibrated monitor before posting about ugly colors or posting pictures. The color debate is a very... weird one. And many of the images I see look questionable on my fully calibrated screens with 10bit LUT. As for the communication that's coming, or rather NOT coming, from the team - well, I'm also disappointed. But nevertheless. Talking rubbish won't fix that. See above. There might be more stuff on russian forums that we don't know about. I guess that some guys could help us with updates from such boards. Maybe we can talk to them and eventually they'll help out? One thing that absolutely DOESN'T help out is opinions like the one on simhq. They did lower their standards by a large amount. Reporting on arcade games and posting such "posts" and "opinions" is proof of that. Again: it's not helping! All it does is lowering chances of recovery and generally destroying the genre itself. They could've chose other channels first. You can give a game a bad review, fine. They did. But repeatedly mauling a title down until it's dust won't help anyone. What simhq did was purely unprofessional. If they don't have any content to write about that's one thing - but delivering such blows to a game that's in a bit of trouble does nothing but eventually making sure UBI cancels eventual addon packs and cancels all development once and for all. No further content, no patches, nada. Is that what you want? Then fine, go ahead and give my best regards to the geniuses at simhq responsible for that. |
WowW you guys write nice text walls in this thread ;)
Tree, a question for you : you like the game? :rolleyes: |
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I do agree, he is probably the one in charge. But then again: some posters here are so obsessed with pointing out even absolutely laughable flaws, like tracers and other minor stuff, that I begin asking myself if they're all the image of god or if they have been treating their mothers and fathers in the same respectless and rude way for the shortcomings they burdened upon them by giving birth to them? Not everything is perfect in life - but we'll see new additional content and bug fixes. So if you haven't bought the game yet then don't and wait. If you have just go outside and enjoy the summer while it lasts and avoid all the stress. Maybe we'll get a sunny winter with a better sim when some more patches are out heh? :-P |
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Honestly? I think there are people that would like to see this title crash and burn.
I'm not saying it's this person or that person...just that it's a disturbing trend I've picked up not only here, but at SimHQ as well. There was a poster there, can't remember his name, who was actually really pleased about the poor state the game was in a few months ago. I don't understand that mentality at all. |
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Some people get a vicarious pleasure out of destroying things and great satisfaction from predicting failure before something's even been seen only to be able to trumpet their brilliance when it happens they are correct. Its a win-win for them because if they are proved incorrect they simply keep quiet. Of course when they are correct you never hear the end of it. I think it fills a void in their lives. Its a psychology thing and best ignored. |
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So, before you accuse someone of lying about life and death situations in such a distasteful manner and then inserting a jab about an entire country, maybe you should do your research first. Please edit your post to something less inflammatory or i'll have to move it (it's been reported) and serve you a warning. |
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We were so happy...
We were so happy in our ignorance... throwing things one to another without much criteria.
Now that we really start to know this is turning way too ugly. I keep CLOD in my HD and I try to play 4 or 5 hours a week mainly offline because I still have many issues online. I just cannot take it seriously in its actual state. I follow the update threads in the forums, look for the efforts of the community to add value, dynamic campaigns, new setups, mods, try new tricks a so on… I want to believe, really. Il2 & saga is probably the only software related item of which I know the names of some people behind the product. It was very interesting to see how distinguished members of the community were able to establish some kind of communication with the staff of IL2 and especially with Oleg. He once answered one of my questions… not being myself a distinguished members, of course. Things were very different back then. The product was different. IMHO we first need a product that can be taken seriously in order to recover that level of communication. We also need to be constantly reminded that the people behind the product are doing all they can to help us take this product in a serious manner. I do not need so much to know about the reasons but to know about the improvements-results. Silence sometime can be deafening. Salutes |
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I've been very forgiving of the flight sim genre in terms of development and the like as it's what I love to play. I knew full well the state CoD was in at release and yet I still forked over my hard earned money for the CE because I wanted to supoort it as much as I could. I know Tree can be provactive but the quote he has presented (and if true) has proven to me that, once again, it's the paying customer who gets F$%KED over time and time again, and I'm over it. As it stands right now there is nothing that makes me want to want to fly CoD in it's current state. STEAM says I've got 16 hours in total playing / flying CoD. If thats true then I can guarentee that 95% of that time has been flying the Ju88 in autopilot while trying to tweaking the settings to get it to run smoothly or just goofing around. The only aircraft I have spent any time on has been the 110 and I needed to relying on YouTube videos to learn how to get the thing in the air. After then seeing the damage modeling in action in the current patch (i.e. trees have no impact) I gave up. I have yet to find anything in CoD that makes me want to take this sim as seriously as I did with the previous versions of IL-2. Right now, no matter how hard I try, I can't escape the feeling that I've got $110 worth of wasted space on my HDD and that I do actually feel that I've been ripped off. Now I know this is only temporary, but its sad to think of this sim in this way ... but here we are. I've actually bought RoF last week and I'm flying that online with some mates and we're getting much more enjoyment out of that at the moment. I'm just praying that IIlya delivers on the items he mentioned in the 6th August update thread, because right now, I'll be thinking twice before buying another game. |
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Jeez, it's just a game. I really don't think that as a forum we should be discussing the health of a child as a reason for the current state of things.
No matter how good at communicating to the community OM was (really? I always found him to be stuborn) the simple fact is that during the 5 years that he was in charge there was no game. He talked the talk, but when it came to walking the walk something went wrong. Attaching blame for this mess is a pointless exercise. There needs to be a colletive effort to draw a line under the past. This constant need to hold people accountable is literally suffocating the forum, the game and the community. It is in the past. Get over it and look forwards. All everyone really want's to know is that the development team are fully committed to fixing it and that the publishers are committed to the developers. The rest is a matter of time. It is in no ones interest for CloD to fail. (with the exception of the 'I told you so' brigade, but that's just self justification for being a tw*t) |
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Yes, fans of the new series were calling the sim a "Work in Progress", then, and we are calling it a "Work in Progress" now. It should also be "Work in Progress" for another then years. We were right then, now, and hopefully in the future. |
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I can't walk to town any more, yet you don't tell anyone you don't have any legs. You don't help your image when you make unqualified statements. It is not a porked game... Go here and watch this video http://www.avsims.com/cfsim/content/...ain-kanalkampf Follow up with this video http://www.avsims.com/cfsim/content/day-adlertag You just have problems and until you decide to deal with them, they aren't going to fix with rants and whines. |
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And my comment was in context, not standalone. You have a very simple choice, wait, or walk away and chalk it up to experience. No ammount of bitching will change what happened. I guess your reaction to disappointment is just a little bit more extreme than mine. I don't get it. |
To wallow in self-pity, comes to mind.
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Re: making qualified statements. Aren't we qualified? Because we're the ones having to deal with the current state of this sim. We're the ones who take the time to use this sim and want to get the most out of it. We're the ones that want this sim to work as much as anyone in the Dev team, and we're the one's who are being targeted to buy it. I can appreciate that there are some who will just whine for the sake of it, but I for one have been a strong supporter of this series and I'm not referring to how many posts I've made here or on UBIZoo, but by my wallet, and I'm getting close to being so fed up it's not funny anymore. As I said previously, I'm praying that Illya delivers on what he said in his last update, and I'm not expecting more than that. If some reason something can't be delivered, then for god sake tell us. I'm sure he'll deliver, but remember there's only so much people are willing to put up with, especially after having given our money. I understand the pressures on the dev team and I commend IIlya for taking the sim to the point it's at right now, but I'd like to point out that at the end of the day who's the one's really funding all this? 1C / Ubi? No it's the Joe's (like you and me) on the street, so I think it's time for some perspective and a little Friday update wouldn't hurt. I feel for you mods I really do, but remember there are some legitimate people out there, with a passion for this series who are wanting nothing more than some news or progress reports. |
- Post edited.
- Reason: "Do no harm". It's all been covered by someone somewhere. Summary: I really wish Jason had not posted what he did. He helped no one. He did damage. I continue to have full confidence in Luthier and 1C, due to: - my experience with Rise of Flight and it's initial release and development - my experience with 1C/Maddox Games and all the products I've purchased in the past - state of technology contained within Cliff's of Dover S! Gunny |
Codex
There really isn't anything to say. Luthier responded and gave us information that sounds good to me. We still get assurances and patches. I don't know if you were around during IL2 days before Forgotten Battles. Yipes what a trip that was, and for every add on and patch thereafter. Try to look on the bright side, it's cheerier there. :) |
TheShark: You're not going to get a ban for stating an opinion. You'd simply be getting a warning for something that any other user would. Rules apply equally to everyone and that includes you, me or anybody else here.
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Tvrdi's posts on the other hand have simply been venting "i wasted $50 on this" outbursts ever since the release: it's the same thing over and over and an opinion not shared by everyone, so when trying to present opinion as definitive fact it gets tiresome. It's his opinion and shared by some people, but not everybody's opinion. Tvrdi: If you can get a refund do it mate. If you can't afford to waste money on PC games wait for the review next time. Just please, stop doing our head in with your personal horror story. You did the exact same thing with RoF back in the day: initial over-enthusiasm followed by crashing and burning disappointment, then two years later RoF is fixed and you praise it. Learn something from your past experience and don't repeat the same thing with CoD ;-) |
@nearmiss, I will mate. I always remind myself of Monty Python's the "Life of Brian" ... ;)
@anyone. It's good to get things off your chest every now and then, but keep it in perspective. Cheers, Codex |
The new patch looks very very promising, the sound of that 109 is impressive. :grin:
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seriously, Do you really think CLOD is optimised well in its current state? Do you really think extertnal engine sounds are better than stock il2 sounds and up to the standards of modern sims as is ROF or modded il2 46? Do you really think the landscape is up to the standrads of modern sim with its super vivid colors? Do you really think the AA is working as it should? Do you really think its ok to sell this sim for 40 euros and then after the "bad news spread"...for just 15 bucks? Do you really think that lack of (proper) communication with the community will help this sim? Let me ask you, how many are playin this sim online? I agree that FM is nice but what can I do if Im not able to play this with modern rig...Its always easier to blame "non competent" and "uneducated" customers... and btw, Im wondering, what were the CLODs beta testers doing when they stressed this sim? Nobody noticed anything? |
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It's not about bad news, it's about simulators selling less than other game genres. My personal experience is completely at odds with what you describe, so for me the argument is invalid. Like i always say, not everyone shares the same experiences or opinion. If full game price is too much to pay do like i used to do with IL2 during my student years: wait a couple of months or read a few reviews and the forums. Someone completely new to flight sims could have been deceived. Us people on this forum though had ample information about the state of the game (the Russian release had already happened and we knew what was wrong), so nobody can claim surprise and keep a straight face while doing it. I can't feel sorry for people who have all the bad signs in front of them, decide to take a complete leap of faith despite that knowledge because of their impatience, then complain about their initially bad and mostly self-inflicted experiences for months after the cause of it has been mostly rectified. I just don't feel it, sorry, never have and never will. We got free choice, if people make bad choices it's their burden to bear, i'm not going to hold their hand on matters as trivial in the grand scheme of life as a video game. Quote:
Weekly updates just for the sake of it are useless if they don't have something to show that the majority here will understand. "Hey guys, we are currently optimizing the (insert overly technical terms here) for our dynamic weather/AI/flight modeling", how would that help anyone who's not a meteorologist, aircraft engineer or AI programmer? That's right, it wouldn't. It would just have people going "Wow, i have no idea what that means but it sounds impressive, good to know they are working on it". The only thing all of us can understand here is "working on it" and videos or screenshots of a finished feature. We wouldn't know anything more than we currently do until something complete was shown even if they gave weekly updates. If there's nothing marketable to show, an update is useless. Quote:
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As to the beta testers, the situation is simple. Money over = release game. It happened with RoF too. Long story short, make your own choice about buying the game, just don't drag the rest of us into supporting your viewpoint when it's clearly caused by self-inflicted errors and choosing things that were unsuitable for your enjoyment. CoD's problems are CoD's problems, paying $50 for an unfinished game when you had all the information you needed to avoid it is your problem and yours alone. |
Blackdog, that's some rose tinted glasses you got there.
Some of what you is spot on but some is way off the mark mate. We wasn't told it was a unfinished sim till after release, are you just deciding to forget some of the stuff we was told? The show at Kiev= bad performance is because of a lack of RAM. :rolleyes: The epilepsy debacle. nobody told us before release the sounds were a placeholder, same with the landscape colours and a host of other things. Luthier has not spoken of FSAA since before the release and hasn't in this update. Come on Blackdog, at least be fair and balanced with what you say, you make out the release and up to now has been plain sailing...it hasn't. Don't you read the forums? This patch is very welcome and im as excited as anyone, but this is just fixing what was broken and should of never been there in the first place and there is still a long way to go. |
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"We also have a rather cool new major feature almost ready. It’s not going to make this patch. In order to keep the competitors squirming, we won’t say what it is until we’re ready to release it."
First time I've seen Luthier use this term (Oleg yes - Luthier no). Yes, Luthier does have a competitor. Wonder if he'll be having dinner again with him soon? S! Gunny |
After reading all of this, hearing Jason's comment, thinking about it a few days, re-reading all the comments here, this is what I gather from the situation.
They gave Oleg 6 1/2 years to get something together and spent millions. Don't know why they gave him so much dev. time, I wouldn't have given them so much time and I like the people and the project. Either Oleg was just soooooo picky and it never lived up to his "dream" or after 6 years of his life and diffrent things that he personally went through he just got tired/uninspired to work on the project any longer. So whatever the situation the project was dumped in Luthier's lap and given 6 months to complete a sim that was never near completion (I think they probably did a number of RE-Writes to various portions and just never progressed out or "early alpha". So all in all, I think Luthier is doing a good job. Maybe someone could give us a update a little more often, but then again there might not be much to offer over a weeks time. Other than still working on it. Well thats just trying to look at it from many perspectives. Greg |
The COD team is still working on the application. IMO, that is as good as it gets.
I'm half way around the world, can I change anything? Can you? Can we? Maybe we can with encouragement and being more patient. When I look at the videos made by BarFly I realize this is going to be one fabulous air combat sim when the dev pulls it together. I'm as anxious as every one of you, and have been for over six years. http://www.avsims.com/cfsim/content/...ain-kanalkampf The video is friggin' awesome, and it's made with Cliffs of Dover by BarFly Simulations. |
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I'm actually quite speechless...AMAZING video! How did they get the pilots to animate like that?? |
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It still takes talent to know how to place the characters into the video. Yes, I agree BarFly has done some very excellent video. A real contribution to our community. |
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a) some Russian fellows came here to post about it and b) some western fellows were willing to spend $15 to buy the Russian version as a sneak preview while waiting for the EU release and they also told us all about it. I distinctly remember it because i was on the verge of cancelling my pre-order and waiting for the first couple of patches, although i'm glad that i didn't cancel eventually. It's not in my imagination and if i wasn't a little bit pressed for time right now i would gladly go dig up the relevant threads and post the links here. CoD's initial problems were common knowledge alright, at least for us who frequent this here forum. Choosing to ignore the signs is a case of personal choices and outcomes first and foremost. As for the sounds, in one of the Friday updates there was a small video showcasing the exhaust flame effects. There was a Spitfire next to a hangar, it would start up and the exhaust stacks were belching some flames and smoke. The video was clearly marked as "exhaust effects with placeholder sounds" and guess what it sounded like? The sounds that initially shipped with the sim ;-) |
What was leaked by people after the russian release is one thing, being told by the developers before release is another.
Yes the sound in that update was described Oleg as placeholder and everyone ripped it apart, and as you say nobody thought it would ship like that! :grin: All im saying is please dont dress it up. Keep it real man...lol ;) |
I'm with Furbs on this one Blackdog.
That's how I remember it too It wasn't all as clear as you're implying. Hindsight has made it seem much more obvious, but for every issue coming out of the Russian launch it was possible to come up with alternative explanations - I know because I did it. I decided that until I had it on my own PC I couldn't rule out people running with un-optimised settings, below spec HW etc, as reasons for the apparently bad performance. (With hindsight I can see that I did that because most of us had been doing similar for months already - constantly shooting down the opinions of Tree and the few others who picked up that there were possible issues. Trust and faith in the devs was a big factor too. I believed that if we were going to be served what was effectively a beta then they would spell it out) Are you really saying that you and Tree were singing from the same hymn-sheet prior to the game launch (?!) and that the rest of us were mugs because we hoped for something better, because that's not how I remember it? Your take on the Spit start-up sound has the feel of hindsight about it too - the obvious way to interpret Oleg's statement is that the sound in the video was a place-holder that would be switched to release-standard sound prior to launch, not that we could expect placeholder sound at launch :) |
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You were incessant - like a bulldog with a bone - never let up - on and on and on... (that's what it seemed like at the time anyway. You're right though - not much has changed...:) ) |
Seen from my point of view, it is true that we do not have a finished Simulator, which has many problems, but someone is to wonder, who would take the baton to this great Simulator?. I think that many will think about neoqb, but they currently are not interested in the topic, they are more than delighted with the Flight of Riseo and I hope they continue on the path that lead, many years more. give my point of view as I say, this is time to start to reflect and give more support to the only people who are in our genre simulation, stop complaining, I think that LUTHIER, is an honest person, and this show with the latest update are working on it, and not stop us lying, I hope that people, will all the clients of the IL-2 are enough mind ripe as to understand that criticizing his work we cannot anything positive, "this I what I am applying to myself" that beginning by me, believe that we have been quite unfair to LUTHIER des progress of OLEG.
what I am trying to say is that it is becoming time to support this product orally and stop dirtying the image because does not work us well, because we all know that the issues be resolved sooner or later... with regard to the development of the Simulator and its aircraft and the money to continue developing this beauty, we all know that if implmentaran purchase of RoF system would be a great solution for development of IL-2 and my personally not me mind, already paid by RoF aircraft and I think that if you listen to people it need not be bad... a greeting |
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If the writing was on the wall and all the people who were claiming release failure months ahead of time knew it, then how come the "negative-minded" people rushed to preorder while i was seriously thinking of cancelling my CE preorder (which i could only get if i didn't cancel, since i had a relative in the UK for a few months)? Short answer: wishful thinking. I knew there was trouble but i wanted the printed map and Spitfire manual, so i went ahead with it. Other people just assumed there would be no trouble because they wouldn't like it to be, even though they were predicting it. Sorry, i can't wrap my head around it and that prevents me from sympathizing with such a viewpoint. Also, during the development phase i was paying closer attention to certain aspects that not many people cared about and when it was pretty clear that these new features would be part of the sim, i naturally thought "this will cost development time from other stuff". So yes, i pretty much expected the kind of initial trouble we got and that's why i didn't consider it a big deal: i was sure it would be there in exchange for other, new stuff that i really wanted to see. And by really i mean that it would seriously diminish my opinion of the title if they weren't included. Flying with old IL2 sounds for a few months in exchange for all the scripting goodness and foundation laid in terms of online campaign capabilities, plus the new CEM/DM and aircraft systems modeling? Glass half full for me, it's just a matter of time for the patches to complete the rest of the features. Flying with perfect graphics and sounds right from the word go in exchange for an engine that lacks aforementioned foundation for long term development? Sure, i'd still buy and fly it, but it would be IL2:redux with no innovation in the long run. Glass half empty for me in this case and a much shorter attention span for the title. In the end they went with the first option and i couldn't be happier about it. I didn't expect things to be perfect neither did i expect them to be awful and due to what i considered more important i found things acceptable when looking at the bigger picture, even if i had to wait for two patches to get the sim to a playable state. That's what also made it easier for me to accept the initial reports at face value and not assume something was wrong on the user's end. When we saw the gaming expo footage i thought "ok, PCs are under-specced and they have a bit more time to optimize things". When i saw the footage and reports from the Russian release i thought "turns out they ran out of time and money to optimize things further because they were working on the other stuff i consider so important, no biggie, i'll wait". In other words i knew there would be issues just like others did, i just considered it a minor annoyance in the grand scheme of things (in contrast to them) when compared to what i did get under the hood of the sim. It's not about right or wrong, it's about what i like in terms of features and what other people like and these things called opinions tend to differ greatly among humans. If someone tells me that AA doesn't work i won't put my blinders on and say "no it works". I'll just say "i don't care as long as i have cool new feature X in exchange for that and they add functional AA at a later date". Same for sounds, or any other feature that is among the first bits of sensory input i get from the game. That stuff is easier to gradually fix for a developer studio with the relevant experience. It's the stuff that isn't immediately perceptible i care most about, because coming up with a new engine from scratch that can do things the previous one couldn't is the bulk of the work and can't be shoe-horned into a finished game at a later date. We just have different priorities and jaggy aerial masts are pretty low on the list of mine, that's all there is to it. |
Also, thread clean up. Some of it was personal attacks, some was spam and some innocent bystanders got caught in the crossfire as well and made posts commenting on the above.
As a bit of extra information, inserting jabs that break the forum rules during one of those charming "exchanges" and then deleting the posts before they get a chance to be reported doesn't prevent moderators from viewing them anyway. Watch your language, temper and smugness levels when dealing with other posters gentlemen. If these shenanigans keep going on the bans will be handed out in pairs or even teams to the offenders regardless of their opinions about CoD, just for the sake of being impartial and preventing point-scoring among the "duelists". It's not what we all believe and say, but how and with what kind of manners (or lack thereof). Those of you responsible know what i'm talking about, either straighten up and fly right or find another place to throw your tantrums and play out your personal feuds. Commenting on this post is not necessary regardless of negative/positive opinion: whether one wants to complain about it or high-five me please don't, it will only drag the discussion off-topic and back to the kind of posts i just had to delete...and then i'll have to delete the new posts too :-P Let's play nice ;-) |
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puff puff.. wierd stuff |
Blackdog - I'll grant that you are right to a degree in describing the conclusions I reached before release as 'wishful thinking. My only response would be that it was still possible to do that because the situation was confused. If the devs had spelt it out instead of various (sometimes conflicting) voices in the community I would have come to a different conclusion.
My only real reason for commenting on all this was that I (and obviously others) felt that the OP and yourself were rewriting history to some degree. We'll have to agree to disagree I think. My point in going over this was not to complain about the state of the game at release. It was just to disagree with the idea voiced that it was all perfectly clear at the time. I agree with your views about the complex future-proofed features and the continual improvement and development of the sim and I'm looking forward to the upcoming patch. Time to move on. |
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There is no filter for the forums. So you HAVE to at least check out some posts in random threads and you also need to scan through all the topics. But then again, the people on the forums are usually (big apologies to the great exceptions) a very particular kind of people, to say it nicely. I guess it cannot be helped and usually is the same with any forum. There are great people who just play and try to make the best out of it, not even showing up on the forums. There are those who try to contribute positively to make things better. And then there is the big zerg of... let's not get into it. Whiners and haters usually are addicted to to boards and voicing their "holy" opinions that usually don't matter, don't change a thing but at least they said something right? :-P |
Bit more info regarding this on Rock Paper Shotgun, not much but another piece of the jigsaw. Scroll down to near the bottom of the article.
http://www.rockpapershotgun.com/2011...ly-overloaded/ |
[QUOTE=winny;327842].
I got the feeling from some of his posts that he was trying to drag the sim into the 21st century, he knows what the people here want more than anyone. [QUOTE] This is the 21st century no? 2011. |
Since I'm not at all well versed in economic mechanisms regarding investments, I hope someone can tell me which of the two following statements is closer to the truth:
a) If a person purchases a copy of ClOD Oleg gets a share of the income because he worked on this project very long . b) If a person purchases a copy of ClOD Oleg gets nothing because he left the team for whichever reason before the product was released to the market. Regarding the discussion related to the imperfect state of ClOD, once the engine is fixed properly it would certainly be a plus to have Oleg back on the team. From what I understand, the FM works but doesn't really meet the performance of the modeled aircraft. No amount of programing wizardry will help someone to get the performance just right without Oleg on board. For that matter, even hiring another aeronautical engineer will take too long to get things right because such a person wouldn't have Oleg's expertise in the field and would take a really long time to get up to speed. Why o why can't people understand that it is bad karma to offend a flight sim creating deity? BTW, I'm sure that new appreciation is born for the famous "Oleg trees" now that the fancy schmancy looking trees are taking too much processing power for the collisions to be detected. |
Its hard to say....if Oleg still owns Maddox Games and has hired Luthier for the day to day operations....or Oleg sold Maddox Games, to IC.
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Sorry, for this late feedback, I actually didn't have much to write about :)
Anyways, bought the game and figured I'd regret it when I install it. I didn't install it in a while for this reason and, when I finally did, it turned out to be better than I expected. Long story short, with the patch available through Steam and on a less than stellar machine it runs at an average of 30 FPS over the channel, less then that over cities. The price for this performance is paid in eyecandy offcourse. Flight models appear correct in their essence, can't say if the stationary performance values are met at this time. I still wish Oleg could come back on board. Thanks for the insight. Quote:
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