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Feedback with nVidia 3D Vision
Previous IL2 sims were fantastic in 3D (back when nVidia's stereoscopic 3D drivers supported OpenGL), so I was really looking forward to being able to play CoD in 3D too. This is the first patch which has enabled me to do so (thanks to fullscreen mode working now) but unfortunately there are a lot of issues which make it pretty much unplayable in 3D: -Shadows, sun glare, the skybox and water are all rendered incorrectly at screen depth. -Text HUD labels on aircraft (showing range etc) are also drawn at screen depth rather than at the depth of the object they're labelling. -When distant smoke effects are partially obscured by a nearby object, only those parts of the smoke which would have been visible from the normal 2D perspective are drawn. (When playing in 3D, each eye should be able to see areas of the smoke on either side of the intervening object which wouldn't have been visible in 2D). I realise that getting the sim to work well in 2D is a higher priority in the short term, but it would be great if these issues could also be addressed after that. Of all the major flight sims currently available, CoD is the only one which is effectively unplayable in stereoscopic 3D -not an ideal situation for what's intended to be the foundation of a new series which is planned to last 5-10 years (by which time the only serious gamers still playing in 2D will be those lacking two eyes). Cheers, DD |
rgr.. thx. Enjoy the break.
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Hi,
Sorry to say but this patch wasn't good for my system (specs in sig). Huge graphical anomalies with a lot of flashing and stutters. Doesn't matter if crossfire is on or off. Worse graphical appearance and overall a degradation. Have to revert to previous beta patch since that worked ok. regards |
Excellent, now work me very well the Simulator, with the last official patch I stopped working well altogether, with a very high FPS but with stuttering, curiously g did many tests with all the PC's that I have at home!, and two of them, the more powerful just one continued to function perfectly with the last official patch by steam...
Intel core 2 Quad 9550 E0 overclocked 3. 60GHz ASUS P5Q Deluxe Kingston HiperX 1066 4x2Gb = 8 Gb PoView GTX480 NOX APEX Modular 700W Seagate barracuda 1000Gb - > This team always me to worked perfectly, less when there was not yet any patch, and now I is going great! with a GTX260 performance was a bit poor in London, but also worked very well... This is another PC Intel I7 950 3. 06GHz ASUS P6T Deluxe V2 Corsair Vengance 3x2Gb 1600 2xGTX470 SLI Antec CP1000 1000W 2X500Gb Seagate Barracuda 7200 RAI0 + SSD Kingston 64 Gb This performance was horrible, at first, but which came out the last patch I worked fatal, much STUTTERING... This same pc but with two things changed then I improve performance much, the differences are as follows 1xGTX470, nothing to dual GPU, because I realized that this causes me much Stuttering change the source to an Apex NOX 800W Modular With these changes made the performance now with this latest patch Beta Simulator runs without difficulty in almost everything at high or very high, less any thing that is in the Middle, the NVIDIA control Panel not played it for nothing, at least for the moment, because occasionally I to negatively affected the overall performance... |
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Well this one give me lots of stutters and the beta before none..
There are other small changes, such as updates to the in-game map, etc. The map need some serious make over.. ;) |
Anyone know whether this patch gives the spitfire tracers now?
:) |
still have tessellation problems, where you see land out at sea and sea on the land....
Clouds make the whole screen flicker when flying through them.... epi filter set and not set... same problem |
FPS is worse than in the previous beta patch (which was worse than the previous official patch).
Now there are also strange white texture errors in lower part of the screen when flying over sea. Also more stutters when flying near enemy planes (like the quick mission where you intercept DO-17s at low level), which reduces playability a lot. When trying Free hunt quick mission after a while the game just stopped. This seems to be the worst of the last 3 patches in my WinXP PC. On the positive side I like the new? "engine smoke when plane starts diving" visual effect. |
Ive also got a bit of stuttering from this patch (14305). The last beta patch (14214) worked very well, next to no stuttering, and i was even able to enable cockpit and ground shadows.
I'd backed up the old patched version, and did some swapping between this and the lastest beta version to see wat could be causing these new stutterings. One thing i did notice was the rendering of the trees compared to the last patch, and i think this might be contributing. If someone else would like to check this... just so i dont think im bonkers :D Patch (14305) - I zoomed in and watched wat was happenng and noticed with the new beta at a further distance they appeared in blocks and as they rendered whn u got closer, it seemed to be timed with the slight stuttering. It also appeared to do it as distant land was poping up. In the last beta patch (14214) i didnt see the stuttering as trees and land was appearing. I also noticed some buildings such as a few hangers doing the building pop-up stutter, but doesnt happen very often. Clouds, SSAO, land shading and land detail still cause the most reduction with fps on my system across all the patch's. Everything else is able to be run at full. Another thing id like to point out, dont know if its been mentioned or not, but looking directly forward out the cockpit causes a 8-10fps loss.. anyone else notice this? |
S!
Cockpits cause some hit. If I fly Spitifre or Hurricane and open the canopy = increase in FPS. As not possible in Bf109E or other German planes = lower FPS all the time. |
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There's still a bug with the Hurricane when you switch to Low model quality.
The game displays a really low poly hurricane on top of the regular cockpit, there's even two sticks, one is low poly and static.. |
On single player this patch was smoothing the game for me, almost no more stutters.
When i joined the syn-server, with a Bf110, instantly on spawning the right engine was running and the oil-gasket and the radiator of engine 1 were broken. Also the throttles didn't work. Back to single player everything was fine again, maybe because the server wasn't patched? i didn't look. X61100T Crosshair IV 8GB Corsair DDR3 HD5870 1GB 3x1TB FJ103 (Raid 5) 1x 64GB SSD (System) Win7 / 64 Ultimate |
The Irvin jacket is still sticking through the cockpit of the Spitfire from external view - OK, I know, minor bug, but it ruins the screenshots ;)
QMB skin/loadout/weathering selection still doesn't work. |
Hi Luthier and co.
There is my short video of stuttering and flickering now with my Crossfire card. Never before had so much stutter than now. http://www.youtube.com/watch?v=ZJMb0utY5ZE |
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Winger |
This is exactly what I'm getting too Kankkis,thanks for uploading your vid,shows it up very well.I'm also using crossfire,not sure how I can switch to use just one card.
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I cannot disable it because i have dual GPU card. |
last beta patch makes game unplayable due to an insane amount of launcher crashes. Deleting the cache folder trick DIDN'T help btw.
specs are quadcore q 6600. 4 gigs ram GTX460 with 270.61 latest drivers win7 home premium game settings everything medium Roll back here I come |
Best yet, performed very well and average fps is right up near 60. Vsink seems linked and the other changes to no window seem to work now. It's smooth as a baby's bottom @ 1280x800 res with most settings @ medium.
Don't touch it, I love it, hehehe ;) Thanks again, how about some FM improvements next ;) |
For me this patch made the performance somewhat better. Now i can jack up everything to high and still maintain 35-70+ frames at 1920x1200.
Also when activating SLI the indicator shows that both cards are working in SLI. However the performancegain is not noticeable at all. Since i have the impression that AA is now working ill try out if SLI Anti Aliasing will work this evening and help with performance. Sadly i have to work now for another 10 or so hours. Maybe someone else with SLI wants to experiment in the meanwhile with SLI AA and report back here? Would be interested to know if that works. Winger EDIT: My Rig: Core i / 920 @ 4GHz GTX 480 SLI 6 GB RAM Windows 7 64 |
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I bet this does the trick! Winger |
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But now i get crossfire logo on upper right corner when playing, so now there is real full screen support. |
Performance seems to be a little better, was good before, but even smoother now. All settings on High, AAx8, SASO(or whatever its called) Off; getting average 60fps on free flight over England.
Only issue i've experienced is launcher crashes. Never had these before, but had a couple on trying to load a Quick Mission. I cleared my cache prior to installing. Crashes did not stop me playing, just had to reload and it worked. Does the game create a crash log/dump? I could not find one. Apart from that patch seems good. |
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Winger |
Good results.
Vsync works (Hooray!). Frame rates and smoothness are very good. FSAA seems to have little or no effect? I can't see much difference between AA = off and AA = 8x. Attempts to force it from the CCC do not work. FFB forces are OK, but take about 10 seconds before the centring forces start to work. Bad Results Blue lines on the horizon and no horizon haze are STILL THERE. Game running at 1920 x 1080. i7 920@3.9 GHz Radeon 6970 with Catalyst 11.3 Win 7 64-bit MS FFB2 |
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for me this beta patch now, killed the stutters,which appeared after the last beta patch,again.so im happy.besides now i can choose other resolutions except my native monitor res and still have full screan.nice.
so a big thanks to the devs.you deserve a rest now!happy holidays! systemspecs: -Mainboard S1156 INTEL DH55TC,Micro-ATX,bulk -Prozessor INTEL Core i5-650,3,2GHz,LGA1156,Dual-Core,Boxed -2x 2GB DDR3 RAM,1333MHz,CL9,KINGSTON ValueRAM -PCI-E 2.1 SAPPHIRE Radeon HD5570,Lite Retail,Low Profile -Windows 7Home Premium 64Bit |
how do i install the patch again? forgot? i just dump the parts file somewhere? right?
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unpack the file with 7zip into the steam il2 clod main folder
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Is this normal? |
Same here: closing a mission, going from main menu to full mission builder, starting a mission: I can see the desktop, sometimes it is the whole desktop, sometimes it is a strange mix of game's graphics framed into underneath desktop windows
No performance problems, it is just visually awful but I can live with it. |
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I have the same video card and am also having the same return of the awful stutters with this beta patch. The previous beta was much better with the stutters..they were almost all (but not completely) gone. The new beta has buggered things up for those of us with a dual GPU card again (or at least, those of us with a 5970). There is no way to disable Catalyst AI through CCC (I am using the new official ATI 11.4 drivers). I did delete the cache etc... and made no changes to any of my in game settings pre and post this latest beta patch. I have rolled back to the previous beta and I obviously hope this is sorted before the beta patch goes final. Hope this feedback is of some help to the devs. intel i7 950 @ 3.8 6 Gig 1600 RAM Win 7 64bit ATI 5970 with 11.4 drivers |
next patch - consider this please "replay bug" !
I wish to all the russian developers (who deserve it) also a nice holyday!
But talking about the next patch, something jumps to my mind that I recently found in the game and almost forgot !!! The replays of recorded missions are not working properly. I recorded one of my flights and watched it again. in the replay the plane did something different from what I actually did at that point. We had the same problems with replays way back in the old days of the first IL2-Sturmovik! By the way, the keys for the different cameras that are already set in the game, seemingly dont work. When I press external view or fly-by camera or whatever (F1-F6 or so...) nothing happens, the sight stays in cockpit view. It doesent matter if you put the option "change sights" or what it says before starting the replay. I watched some clips of the sim on youtube and was impressed about the great bombexplosions and other visual effects that you dont see in the cockpit. I´d like to make my own little clips and edit them as it was possible in the old IL2. With those great new graphics it is certainly fun to watch this. For others this clip editing seems to work. I only can replay my recorded flights and watch them again in cockpit view. Am I doing anything wrong or is this also a bug like the mistakes in the replays? Would be great to get this also working properly, besides the other deficiencies. :? |
AMD Catalyst 11.4 out for download
http://www.guru3d.com/news/amd-catal...-for-download/ Do you use MSI Afterburner with custom fan profiles?
That was the reason of all my shuttering. Once I closed Afterburner, everything was fine. |
Thanks ;)
great patch,
can play now with 1920*1080 on 24" TFT....AA @ 4, SSAO off, Vsync off, everything on High, except Buldingsdetail on Medium and Trees on Low, gras, shadows and streets on... Blackdeath Bench average 45 fps.. smooth Gameplay , no Stutters... no more Laucher.exe crashs since the last 2 betas...except i use alt-tab too often.... System: Asus P5B-E Plus C2D E7300 @3.4 Ghz 6 GB DDR2 @800 Mhz EVGA GTX 460 FTW 1GB DDR5 Win7/64 Ultimate 24" TFT |
I bought this game one month ago.
Played a bit, stopped it because of all the bugs. Waiting for patch. Today I tried it. That's worst!!! I list my previous bugs::evil::evil: can't save the campaign. can't change anything during the single mission (type of munitions...) the artificial horizon sucks after few loopings. the spitfire mirror was ful of big pixels. can't communicate with tower and others pilots through the "tab" menu. My today bugs::evil::evil::evil: can't play the campaign. the plane's gear is up on the ground. so when i start the engine, the screw broke. all the instruments sucks now. they don't move. the fps slow down. I stop playing before finding new bugs. I'm on the verge of throwing this game out the window.:evil::evil::evil::evil: It is outrageous to pay 50 euros for it.:evil::evil::evil::evil: The least we can expect from a game is that it works. I bought pacific fighters and 1946. I knew that Ubisoft sucks. :evil::evil: But I was expecting that you didn't. I was wrong. :confused::confused: |
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• Disable CATALYST A.I - You must follow instructions below to disable Cat A.I. The slider settings are for enabled only, they've made it harder to disable it but here is how with latest drivers: * Close down CCC.exe and MOM.exe via Taskmanager * Navigate to <username> \AppData\Local\ATI\ACE\Profiles (for me C:\Users\Meh\Appdata\ etc * Open Profiles.xml with Notepad * Alt + F and search for "Catalyst" * Change Value Enable to Disable for Catalyst A.I * Save * Restart Just linking the rest of the thread, if you got bad stutters, follow their suggestions to hopefully sort em out as much as possible: http://forums.eagle.ru/showthread.php?t=68060 Game runs like a dream for me right now, smooth and Anti-Aliasing works good if I set it to override application settings in CCC. Only real problem I still have is the three blue lines on the horizon but I can live with those for now I suppose. Thanks a bunch for the patch Luthier, game has come a looong way since first release version!:grin: |
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As i say allready in another post, i can test some betafixes with my 5970 how is it working |
noticed the same....
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can't communicate with tower and other pilots through the "tab" menu. ..... ...this is something that does not work on my game either, good that you mention it Littlepea , among the many deficiencies, this is one that I also almost forgot! Because of the many bugs I dont play the sim so often. Wanted to wait until most of the bugs are ironed out. Dont be too angry, I know its a pain in the neck to get a half finished product sold, if I could get a hold of the one responsible for it, he would get a big kick (or 2) in his backside from me:evil: But it will improve, hopefully. The old IL2 was not much better in the beginning. Dont throw it out, its going to bee a great sim I guess! :) |
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Apart from that did you read my post in answer to yours on the previous page? At least it should give you some suggestions on how to reduce general stutters and how to disable Catalyst A.I. |
current v 1.00.14101
i tried installing 14305 and game will not launch, i revert back to 1.00.14101,
then i see there's a 14214 so i copy this over , and game will not launch , am i missing a beta patch that needs to be install first ? windows 7 64bit i7 2600 8 gig ram 5770 1gig |
@ Littlepea
if you had bothered to post your system specs your rant might have had a touch of meaningfullness. The behaviour of theartificial horizon is realistic, accept it in a sim! The mirror in the spit never worked and has, correctly imho, a very low priority to be fixed. The same for the communication, altough with a higher priority. And Ubisoft is only the publisher outside the ussr, anything relating patches and game performance should be related to Maddox Games! Your performance, as a poster, is also less than satisfactory. |
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To be honest though, I don't know if I want to go down that track ...I play other games where the dual GPUs are needed to be used and I don't want to go having to chop and change that profiles file (and to be frank, nor should I) each time I want to play another game vs. play CoD. Not having a whinge, but that all seems rather impractical. I will stick with the previous beta patch for now as I am able to play with it. If the current beta goes final with the current 5970 issues however, then I may have to try it. Wait and see I guess. cheers anyway.:) EDIT: at the end of the day, these are BETA patches so these sort of problems are ok in my book...I am very confident the devs are reading the feedback and will be able to fix the issues in due course.:) |
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Secondly this is not AMD recommendable method. I have read some people are pissed their card this way, i dont know how true is it but there must be official fix for those cards. |
Well, let me state two things..
Modding the Profiles.xmp has nothing to do with irreversible changes, it is just a matter of re-opening the file with notepad and changing settings back. Disabling Catalyst A.I. is not linked whatsoever with disabling one of your GPU´s or anything, I dont think you can even do that on a 5770 to be honest, which is the problem for you guys right now. I don´t get why people refuse to update their drivers or tweak their system to make games run better but that´s your choice I suppose. Little someone like me can do to help then though. |
plays better than previous on mine, one thing I have (and have had but are more noticeable now the game is playable) is somewhat jerky aminations for some moving parts such as the incockpit joystick and some control surfaces? just me or an issue?
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This patch is quite stuttery, especially when there's alot going on visually, although, conversely, just tooling around over England it's probably the smoothest it's been (which is to say quite stuttery). I'd gotten used to having very smooth gameplay at altitude even with 20 or more machines in the air. Also I'm experiencing alot of CTDs and graphical freezes that require me to end the game. I'll probably go back to the last patch as this one's kanckering up gameplay.
Appreciate the efforts you all are making, the sim's got so much potential and is worth keeping going at, and enjoy your time off you must all be beat. Q6600 9800GT 1gb driver 270.61 vista32 4gb RAM |
Can someone confirm I loaded the patch right. I downloaded the Patch and saw that it wasn't a zip file. I unblocked it and dragged it to the CoD folder where I put the other patches. Just unsure because I didn't have to unzip anything. How do I check to see what version I have now?
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The game works, yes there are bugs, but name me any PC game without bugs? Not sure what world you live in, there is not a game that i have played that does not have bugs, even several years after release.. none of the real bugs you list are show stoppers, I'd suggest you chill out and concentrate on the good things rather than a few bugs, and you might actually enjoy the game. |
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:) |
This is the first time I've had this problem:
The beta patch has updated the game (eg. the splash screen has the right number and the video options have been added, etc.). But every time I try to load any mission, the "Launcher.exe" crashes. Enabling "vsync" or starting it in "window'd mode" make no difference. The game refuses to load any missions and just crashes back to the desktop. Reverting to the last official patch (14101) and the game plays normally. The previous beta (14214) also causes no problems for me. Only this latest one. I wonder if it could be that my computer does not like the functioning "fullscreen" implementation? [My specs: Asus P5K mobo' Intel Core 2 Quad (2.4ghz) 4gb DDR2 Ram Radeon 7550 (1gb vram) Windows 7 pro 32bt.] (I'm now worried the next official patch will destroy my game! :() |
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no real difference - weathering works consistently in QMB though.
eVGA Precision reports GPU, instead of being 100% topped out, as jittery around the top end - (100/ 90/ 95/ 98% etc) you've still got a problem with buldings and stuttering when loading though (Is there any way to pre load the entire map, buildings/ objects, etc, and just "colour them in" as the viewer approaches? - as well turn off of the breeze through the trees effect, unless really, really close?) I did, however, get a Low Resources - set desktop to Windows Classic (turn Aero off, basically) warning ? ? ? |
Just for tracking:
Game and latest patch runs fine on my rig. i7920@3.01;HD5870;6Gig Ram;Win7. No crashes or similar. To be honest i cant notice an increasement of performance to the latest beta patch. |
Bugs in the eye
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Hi folks I look forward to this ugly duckling evolving into a beautiful swan, I already reported some of these Bugs in the FM and DM forum, it astonishes me that there is no Report Bugs here for this patch Thread, so i opt to post in the thread for the new Patch.
1.- So Strange behaviour of the BR.20 (Seems to be related to the fact that this plane starts with way more start weight than it should) In the german column attack mission these blokes just stop in mid air after opening their bomb bays. Although enemy fighters still seem able to damage them. I tried to change the loadout and it just doesnt budge, I even was thrown out of the program that stated to have trouble with the launcher If i choose standard planes seem to have no bombs at all and does not attack. How do I set the bombload in the plane it seems to switch to no bombs on default ?.:confused: 2.- The defiant turrets arc of fire and the direction where its gun points and the muzzle flash appears seems a little off. 3.- Minor clipping issues with buildings and landed planes (See BF110) Best Regards Hunger My Pc Phenom II X6 1045T Windows 7 home Premium 4GB DDR3 Nvidia geforce GTX 460 1024MB |
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Cheers |
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This is an issue nobody had till now |
Thanx for the patch.
Runs great on my system (see sig) Only problems I have are: 1. No engine sounds for any plane other than the player in recorded tracks. (previous patches were the same) 2. Engine cuts out and revs up, then cuts out then revs up, in recorded tracks only. (previous patches were the same) 3. Force Feedback (centering forces) cut out if I enter menu screen to start recording a track. (previous patches were the same) Looking forward to further patches to fix existing problems. Enjoy your "May" celebrations. Cheers, Neil :) |
I have one bug to report after this patch.
Tracers seem to be not working anymore for my own plane. It does shoot and I can see the impact if I hit a plane, sounds go off too, but the tracers themselves dissapeared. o O |
problems with 6990
With latest beta patch:
There is flashing and changing land textures (flashing in and out land mass), flashing cloud shadows, and stuttering were I had none of this with COD prior to this beta patch. In addition game froze and locked which it has not done before. System; GIGABYTE GV-R699D5-4GD-B Radeon HD 6990 with catalyst 11.4 1 x ASUS SABERTOOTH P67 LGA 1155 Intel P67 SATA 6Gb/s USB 3.0 ATX Intel Motherboard Intel Core i7-2600K Sandy Bridge 3.4GHz 1 x G.SKILL Ripjaws X Series 16GB |
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Beta1 wasnt use second gpu at all because no crossfire logo on upper right corner when playing, now i got logo but terrible stutter, so it now somehow find 2 gpu, i think because full screen is corrected(in windowed mode no crossfire possible) but not optimezed to 2 gpu yet. |
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I am giving it a rest, I got the game running sweet at fully maxed out graphics for me and with working Anti-Aliasing so what do I care? But yeah, people who come and complain about performance but then refuse to make any tweaks or even update their drivers to the latest version should stop whining. Peace out and happy flying. EDIT: I am not saying this about you personally, before you start jumping onto some high horse. You ARE pretty much screwed with the latest beta patch, just like 6990 users. |
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Its a feedback thread about a beta patch...we gave feedback on why the beta patch is not working for for our (rather common) hardware..Don't quite see any ranting going on there old boy.
I thanked you for your assistance and suggestion earlier, so cant quite see the need for your sanctimonious questioning of why oh why wont people just get of their arse and do some more tweaking. EDIT: Oh bugger, I just saw your edit above. Yup, that was what got me ticked off originally. Put this down to internet miscommunication mate. All good. |
Thanks Russian Crew .. time for finding easter eggs! :grin:
He111. |
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Then you say: Quote:
Apart from that I stand by what I said, and with that I will let this point rest since this thread is and should be like you said about Beta patch feedback. |
Funny thing is that I had a feeling that CoD could have some issues with SLI/crossfire and bought my single card before the lauch of the game...
Hoping they fix this in a near future. |
antiallising still not active above 2x
also there are some brown lego style buildings over big cities like London the mixture of the 109 it doesn't move anymore |
@WOef
Hmmm, well its obvious I confused catalyst AI with disabling one of the GPUs then. I am no technical expert. In any event, I also stand by what I said...the previous patch works fine for me, the current one doesn't. I am happy enough to continue with the old one and wait and see what happens with later patches with the 5970s, with my previous stated confidence in the devs to sort things out. I also stand by what I said about your sanctimonious tone. You offer a suggestion, I politely thank you whilst mentioning I will probably let things ride for now but you want to make some sort of issue out of it. Is it really that upsetting for you if someone doesn't follow your suggestion? Strewth mate, have a lie down! Lets just leave it at that then eh? EDIT: Oh bugger, I just saw your edit above. Yup, that was what got me ticked off originally. Put this down to internet miscommunication mate. All good. |
erm, spoke too soon
Launcher crash after changing ammo belt/ convergence in Options/ Plane Problem Event Name: BEX Application Name: Launcher.exe_Launcher Application Version: 1.0.0.0 Application Timestamp: 4d6e3d08 Fault Module Name: StackHash_0a9e Fault Module Version: 0.0.0.0 Fault Module Timestamp: 00000000 Exception Offset: 49524544 Exception Code: c0000005 Exception Data: 00000008 OS Version: 6.1.7601.2.1.0.256.1 Locale ID: 1033 Additional Information 1: 0a9e Additional Information 2: 0a9e372d3b4ad19135b953a78882e789 Additional Information 3: 0a9e Additional Information 4: 0a9e372d3b4ad19135b953a78882e789 saved loadout, went to Quick missions, select mission and crasho |
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Their long deserved rest finally comes.
G.C. |
awesome work! thanks!
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again?
low resources warning exiting QMB... and Print Screen (default key assignment) doesn't seem to be working... |
Some more feedback for the devs...
I tried disabling Catalyst AI in the profiles.xml as per WOef suggestion and the other thread. It did seem to cure the flickering that was shown on Kankkis' video, but unfortunately the really bad stutters remained. Have again rolled back to the previous beta patch. Looking forward to further patches after you've enjoyed your holidays lads. Been flying IL2 since the original demo and I am loving CoD despite its difficult launch. Once all the warts are fixed up, it is going to be an absolute gem. intel i7 950 @ 3.8 6 Gig 1600 RAM Win 7 64bit ATI 5970 with 11.4 drivers |
What it positive with last patch, it now found both GPUs from my 5970 card, because when i enable from my ccc "show crossfire logo when used" now i see that logo when i play clod, i think that problem cured with true fullscreensupport because sli/crossfire doesen't work on windowed games.
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I get amazing scaling in the latest beta by forcing AFRfriendly d3d in radeon pro but have massive flickering problems.
The graphics scrolling and rendering is really really smooth though and I get 90 to 130FPS on black death track. There's lots of potential now for great crossfire scaling but the latest beta is unplayable for me as I have a 5970 and 2 x 5870s (quad GPU) and it stutters along at 10fps totally unplayable. If force AFR and get an amazing smooth frame rate but then I have flickering and missing textures which is just as unplayable! Back to the last formal patch release for me as the previous beta1 was crap too. i7 950 @ 4.6Ghz 6GB Ram @ 2000Mhz 4 x 5870 @ 1000/1300 Win 7 ult 64bit 1920x1080 res |
Ok, just reverted to current release and re-applied beta patch, much better; graphical issues appear to be gone and a significant FPS increase - pre-patch Black Death was Avg 47 - Max 127 - Min 2, post patch was Avg 53 - Max 126 - Min 15.
I'm not convinced that I haven't now got some microstutter but without reverting again to check I don't know if it's just me looking harder :) |
fore the first time i need to say this patch don't work fore me at all ...it seems everything is back to how it was .
stutters , glitches , low frame rate and last but not least .....my screen is flickering , what you normally see if your video card cart is broke . going back to 2COD_14214 patch !~! |
The previous patch totally killed any performance gains that I had so far from all of the previous patch work.
This patch brings back most of those performance gains thankfully, so I appreciate that. That said, I don't see any improvement regarding the remaining major game-breaking issues that I have, such as: 1) The inability to fly Spitfires and sometimes Hurricanes without CEM turned on because the AI limits the RPM to levels so low that you can't catch enemy planes, essentially making the British campaign impossible. 2) The really bad input lag in the game that affects joystick movements, looking around, using the mouse, and keyboard input and makes it nearly impossible at times to pull off precise gunnery, especially with the crazy AI ... 3) Terrible AI that doesn't follow the laws of physics and pulls impossible stunts -- even worse than in IL2 1946. I know they say it's being worked on for next patch, but it's worth mentioning because it prevents me from having any fun with the game. 4) The generally completely broken campaigns on both sides, buggy quick missions, and the totally pointless airplane editor where none of your changes are saved. In general, all of the broken features of the game that don't add any replay value. |
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i agree with FS~Phat this needs furthers investigations but SLI/Crosffire may do wonders with this game when fully supported, by easing frame workload and memory bus jamming, i have run some tests with 6xxx cards
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Been getting launcher crashes since this patch: Never happened before this patch.
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Thanks a lot.
My fps have a good improvement in my 8800gt, core 2 duo 2gb, and most of the problems with the other patch are gone. Over the Channel I can fly with more than 80 (!) fighters in the air, with exelent fps at hight altitude, with shadows on, and textures hight. Over the land my fps still low, but it´s a little better. |
I have the same problem as MadTommy. I get launcher crash more often. If I go on the channel map I can be sure that if I end the mission I will get a launcher crash. Maybe it is because I only have 3 gig Ram. The rest works fine for me, fps are good.
All details on med, except Model-Details and Texture quality on high VSync and Streets on in 1680x1050 (27-29 fps on BlackDeath track) Beschreibung Stopped working Problemsignatur Problemereignisame: APPCRASH Application Name: Launcher.exe Application Version: 1.0.0.0 Application Timestamp: 4d6e3d08 Fault Module Name: DINPUT8.dll Fault Module Version: 6.0.6001.18000 Fault Module Timestamp: 4791a672 Exception Code: c0000005 Exception Offset: 00015b7b Betriebsystemversion: 6.0.6002.2.2.0.256.1 Gebietsschema-ID: 1031 Beschreibung Stopped working Problemsignatur Problemereignisame: CLR20r3 Problemsignatur 01: launcher.exe Problemsignatur 02: 1.0.0.0 Problemsignatur 03: 4d6e3d08 Problemsignatur 04: maddox Problemsignatur 05: 1.0.0.0 Problemsignatur 06: 4db85185 Problemsignatur 07: 238e Problemsignatur 08: 153 Problemsignatur 09: System.AccessViolationException Betriebsystemversion: 6.0.6002.2.2.0.256.1 Gebietsschema-ID: 1031 MS Windows Vista SP2 Intel Core2 Quad CPU Q 6600 @ 2,40 GHz 3,0GB Ram NVIDIA GeForce GTX 260 |
looking like it maybe, might be, could be, possibly is, a DEP problem... .
mem dia @ several passes appears okay given that no other program/ app returns a c0000005 error |
Right, some more testing.
I turned off crossfire in ccc and turned off AA in the game and applied it in ccc together with quality on all settings and vsync on (but no triple buffer) plus cat AI to lowest slider position ( I know its not off ) and the result was smooth, stutter free and no flashing texture. I have also upgraded to cat 11.4 and lates CAP, 11.3 cap5 (no importance since crossfire is siabled). So untill crossfire is fixed it works again :) |
I ran the ‘Black Death’ track with each of the tests below, and recorded the fps using the in-game display. All other settings were unaltered, driver settings at default.
AMD driver ver. 11.3, beta patch ver. 14214: avg.41, max.94, min10 AMD driver ver. 11.4, beta patch ver. 14214: avg.41, max.93, min.9 AMD driver ver. 11.4, beta patch ver. 14305: avg.42, max.96, min.10 I haven’t noticed any anomalies, but haven’t flown yet. The game loaded normally. If I notice any relevant changes when flying, I’ll edit this post. [Edit: After a brief flight over Dover, the increase in the average frame rate suggested by the above seems more apparent – it subjectively runs at a higher frame rate, with a noticeable improvement when looking at the burning fuel storage depot. No additional graphic anomalies, no stuttering and no black lines (texture edges) seen in the sea. Nice improvement to the map detail. For me, a general improvement overall. :-D ] [Edit 2: Regarding previously noted errors which seem unchanged; - Will still occasionally display desktop when hitting the ‘Esc’ key - Some texture leaks between sea and land on shore line (thin rectangular strips) - Massive fps hit when Le Havre industrial district comes into view These have been present since the previous beta and seem unaffected by the latest patch] |
To Robtek:
Who care about my system specs. The game worked good when I tried it few weeks ago. Just some minor troubles when I compare it with all the troubles that some people had. For the artificial horizon, I didn't have it before in the others "Il-2 Sturmovik" so that's why I thought it was a bug. As you said htey had others priority. For example, I couldn't save my game in the campaign mode, sorry but for me, it's a high priority bug. In which game you couldn't save? I don't care about my poster performance. I care about the game performance. So I decided to stop playing for few weeks waiting for patchs. And today when I tried it again. In the campaign, I can't take off. All the AI planes too. The gears were up and planes were grounded. So I tried a quick game. All the needles of the flight instruments were not moving then they moved earlier. So what was I suppose to do?! That's a shame. I was playing others maddox games and I was expecting better from them. That's it. I know that this game will be a great sim. Quote:
I installed it and played. i m agree with you when you said that games still have bugs after release. But sorry for your favorite game, this one is unplayable. As I said How could you play the campaign without saving it? or How could you play the campaign when your plane is grounded because the gear is up when the game start? Explain me maybe I will enjoy it after. I played with the "pacific fighter" and "IL-2 Sturmovik 1946" Everything works , so... |
INstalled the Beta #2 on top of the old Beta. Ran game normally and noticed longer load up time initially.. Did my normal fps test track and I noticed that it looked amazingly good but was slower... Went in to video settings and found Vsync was on by accident :0 And FSAA.. so I disabled those to bring my settings on HIGH to exactly what they were.. end result about 10 fps better... now rather than 100-102 at start I get 110-112
Some people are trying to force Crossfire it is NOT working.. nor was it supposed to be working as far as I can read in the patch. I don't have SLI.. I Have a 6970 HD that runs this game great on my system.. I would like to see them work on 2 mains areas.. SLI/Crossfire support and FM's/DM's I think game stoppers need to go first, but at this point a significant portion of the players are having the game work ok, but the FM's and the engine management issues are making it less fun than it should be.. so efforts should be divided between those areas now. Along with GUI and Sound fixes..I know some people are going crazy about the sound, but I can live with less stellar sound until other areas are in a better place. |
Ran into one strange error, however unsure if it was also there with the previous beta patch.
Flew a mission, exit mission, went to the video options and increased the texture level from medium to high, enabled grass and roads, saved the options and tried same mission again. Result: the mission would not load and the indicator bar halted at 90%. Only way to exit was the 3 finger salute. Rgs, FP |
May have spoken to soon about this beta, it seemed fine last night.. now tried multiplayer, unplayable stuttering and "launcher has stop working". This is with Nvidia 570GTX.
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this patch is more beta, dont repair any important bug to the other beta´s patch, all the game is very beta... unplayable friend, unplayable :( :( :confused:. And more problem to windows 7... crash game sometimes.... :mad: :(..
I wish that 1C team resolve and repair this important bugs... but i think that after summer we will play at this simulator, now is unplayable. More thaks luthier and friends... |
Blue lines are still there.
http://img.photobucket.com/albums/v4...0-39-41-88.jpg ATi 6970, Cat 11.4, i7 920 @ 3.8 GHz, Win 7 64-bit. |
was quite happy with latest patch. but the more i try play through the playability the more i find practically nothing works properly. cant even get left and right brakes working now. did they ever work ?, taxying was never so hard.
so here's a thought, forget the patches, finish the game. because this is not patching the game really. this is finishing what should have been done prior to release. Gone"gold" thats what they call it usually. and where minor patches occur therafter. between 1C & Ubi this was put together just enough to warrant a release of sorts. not ideal at all. |
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