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Why am I reminded of the poor guy dressed as santa in the shopping centre at xmas surrounded by kids with lists?
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lol... stamping their feet, crying and whinging
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do you mean christmas 2011 or 2012?
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Christmas in July :)
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Dear Luthier,
Great to hear that so many improvements are happening so quickly and thank you for the possibility of downloading beta updates (saves the time eating fingernails the whole week end while waitig for Monday's ofifical patch...). Good to know that the FM will be protected for online gaming. Looking forward to see the community flying online! Nice week end, |
Have Valve been made aware that some of us have used the low texture fps mods and that you don't want us banned yet if we stop using them?
As far as I understand - VAC is completely automated. Would hate VAC to auto ban people from all VAC servers when they we not actually cheating or trying to get an advantage over other players. |
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Thank you for the update, sounds great.
I was expecting something for users of th 68** and 69** series of AMD cards that were having troubles. What's happened to that update? Thanks |
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Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you
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Force
feed back luthier!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!! |
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Thanks for dropping by with the update on patches! Been waiting anxiously to see what you guys had cooked up and I'm positively surprised :)
Seeing that I have 4 cores I'd like to see the impact on my system + the SSAO on/off (dude the game looks stunning even without it, will enable again when I get a second GFX Card). And terrain generator tuning sounds interesting too! Now I can't wait for the beta :) I'll see you tomorrow ;) |
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I have become so used to FFB in IL2 and RoF that i am genuinely surprised when I flop into a stall/spin (mainly in the Hurri ATM). I hadn't realised I had come to take FFB so much for granted and how much I fly by feel. New patch content is looking good, Im impressed with Luthier and teams approach, please ignore all the endless negativity. Regards Flashman. |
Thanks for info, cannot wait tomorrow, looking good.
Kankkis |
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perhaps give the developers some space to get the sim running properly first, sort out the multiplayer properly... then go about putting icing on the cake |
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I'll just keep on saying how wonderful it is that some developers are still this up-front, honest and sincere with their community in this day and age. A rare sight indeed! All the best, and thank you. Eagerly awaiting the US release! P.S: I know I can get it from JustFlight, but if I do I won't deal with all the work that needs dealing with right now! |
Thank you, the work is appreciated and I look forward to the patch, if SLI proves to give good gains I'll be buying a second GTX 570.
Keep up the good work. |
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Thought not. I think you need to read again - you missed the point of the question. Here is a simplified explanation just for you: I was asking if Valve know not to ban people who were using the mod for extra fps before todays date. Since you do not know the answer to this question - there was no need for you to quote and reply. |
I'm guessing those who patch on friday won't be able to fly multiplayer with those who don't (due to incompatibility issues) this weekend? Online players have been scarce as it is so I'm guessing there won't be much action..
Anyone know? |
Great news.Probably they will find ways to use better the GPU too.
Good to think it's improving all the time |
Thanks for the update Luthier!
A new patch, so soon, I see it as a testament to the dedication and commitment by Maddox and Co. to support the community. This is very re-assuring to me. Thanks!!! :D |
Thanks for the update and thanks for all the hard work. Its good to know the game is constantly improving. :)
G.C. |
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Since I'm in the US and won't see the game for 2 weeks,I have almost no idea of what theses items are to be improved...but hope for the best wheni finallyget the game...I am getting my PC upgraded & keeping my fingers crossed that going to Windows7 ( and perhaps 64 bit) will help...This is one time in my life I am happy to be forced to wait for a new toy!
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great news ! no way for cheaters, exellent, its a simulation no shooter ;)
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Thank you Luthier.
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i believe the comment about 2 cores means that 2 cores is standard or minimum, 4 cores naturally there after recieve a bonus cookie.
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How is the insta ban going to work for servers that allow mods on their servers?
I remember with the orig IL2 some servers would allow 6dof mods and I would play on them. If I'm fooling around with mods and forget to remove them before going online I think it would be unfair to get an insta ban... What if I just forgot to disable them before playing? A more fair idea would be a popup before joining the server saying "It appears you have some unapproved mods installed, are you sure you want to join? Yes / No". Then the cheaters can still click yes and people like me would say "Oh crap, I forgot I was fooling around with that". |
Any update on the issue with Windows 7 64 bit users unable to bind joystick buttons or axes in the GUI?
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Most other games dedicated servers have the option to turn the VAC protection off. I would have thought CoD would have something similar. Just a tick box or a line in the config.
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I have three cores, any improvements?
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Ilya - You have mail.
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question: does this mean you're also looking at increasing the current ingame server browser speed?
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So Ilya - just say that "Yes, naturally we will add that somewhere down the road" is OK! We don't demand it next week - but as a rather large bunch here has G940 systems or MSFFB2 sticks it would be good to just know that we are not left in the cold? As it is now the G940 system is totally crippled in CoD. As Logitech is THE only peripheral manufacturer that the large masses know about their top of the line system not being supported in the "ultimate simulator" must be a very bad business decision? An yes, If you think: "what a whining" bastard - of course it will will be done so why are you FF bunch whining?" The reason is JUST the lack of information which is just silly if they are really planning of doing it... FF support is not a "nice to have" feature in a modern flight simulation. Period. And I have been accused of being a fan boy so many times the last weeks so this is really my only issue with this game! The rest of the stuff will get fixed! |
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nice.
I really would love to see FSAA fully working (activate full screen please). |
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Luthier’s words look clear to me. If you want to play with the game on your computer, you must be very careful. Any loosening of security’s measures put our game to risk. |
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How about radio not working! When is that going to be fixed??
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I guess I'm confused, they mention an SDK will be released which I think would allow all sorts of custom things to be made for the game... So they support additional content for the game, but at the same time an insta ban can be issued for using custom stuff in online games. Seems like they are opening the possibility for innocent mistakes to happen easily if someone uses content created with the SDK? Maybe I'm not understanding what the SDK will allow access to. But, as far as I know SDK's usually allow programmers to interface with specific aspects of the engine to customize the game (content and functionality). I guess what I'm getting at is I like the idea of customized stuff with the SDK, but there has to be some safety net for people using it in the way it was intended to be used without risk of accidental perma ban. |
Very good news!
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I totally agree. The silence on the FFB subject is deafening and unneccessary. Even if the announcement is 'No FFB EVER!' then at least get it over with please. Apart from that I'm very pleased and impressed with the communication that we're getting from the development team and I'm delighted that another CPU core will be employed to obviate stuttering. That leaves one of my cores still doing nothing though (i7 975) and it'd just love to handle FFB of course! ;) |
For those that were using the ssao MOD its VERY simple to get your game back to standard.. simply launch STEAM, go to library, then right click on the game, select properties, then LOCAL FILES, then Verify the Integrity of Game Cache. When that is done, your game is back to standard.. you can manually delere the folders you added..or not..they don't matter in terms of the VALVE check since they are not being loaded.. If you put the command line in the STEAM shortcut you can simply delete it as well..
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there's going to be a lot of pissed off people monday who didnt read the forums and are suddenly banned from online play.
Isnt banning a little bit harsh? There's going to be a lot of people banned because of innocent mistakes if i understand correctly. Does this mean that if you use a skin you will be banned? Wouldnt a message saying "can't connect to server because of mismatch of files" be more appropriate? I understand you don't like people messing around with your game but if you dont want people messing around with the game then maybe you shouldn't have released a half finished game. Get your priorities straight, first fix the game, then implement anti-cheating measures you deem appropriate. Right now i dont believe anyone would be changing textures to cheat online, its pretty ridiculous really. Truth is, you feel insulted people are changing your work so you warn people they'll be banned if they do it again. Well i feel insulted you sold me a half finished game. by the way i'm not using any mods cause i'm a sucker for eyecandy. |
ty for the update! very welcomed especially the multiplayer part!
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Fov
Many thx for the good News and work !! :grin:
BUT Please make the FOV for Three Monitors please please !! I write -fov=75,110,140 and i can fly with 3 Monitors ! Please do it too for the next Patch :-P It is the hell when i must fly with one MONITOR :evil: |
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cheers for the update luthier
as for force feedback, damn - that should be low down the list of priorities. |
Thanks! Sounds good.
Ready to beta-test tomorrow ;) |
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Now, if you are not using the approved sdk and mod switcher and fooling around with the files to try and bypass the checks, etc... then I would assume no warning would be given and you could kiss your online play goodbye... Now that would make more sense, but still going to wait until all that is actually working before judging the system. Anyways, great work on the patch! I am excited to try it out tomorrow. |
Great news and good to know that work continues (I never had doubts). Don't forget though to chill out from time to time and spend some nice week ends and evenings with family and friends.
As far as I understood only cheat mods will lead to a ban. But I would not rely on VAC to work always properly and capable to distinguish a non cheat mod from a cheat mod. I don't and won't use any mods and my only modifications are for conf.ini and user and control files. Luthier, can you assure me that modifications in these openly accessible files won't lead to a ban? I am a complete ignorant concerning this kind of computer stuff and I am a bit afraid of being banned for nothing. I think there are more important things than FFB such as a halfway finished product and some good sounds. But in the end I too would like to have FFB. But no priority for me right now. |
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They have not done the work ready for the game to use different content or that is, any different files from the original files. While Luthier says you are welcome to fiddle with you game on your own computer OFFLINE, you will be serverd a ban if using them online, wich would/could give you an unfair advantage over others not using it. Now, if you are a stubborn guy/ who wants to argue about it, feel free to claim it as your freedom of speak, mandatory right as a human or blah blah constitutional blah blah (not talking to bluescreen, but to the general forum readers here) But read that you are violation the EULA (end user "funny word" AGREEMENT) By tinkering with the files in the game. So... until the game has been altered/fixed/modified by Maddox games to work with 3rd party content and files and so on, for your own good. Do not use any other files online, but an original game. Someone should ticky that info with something of BAN in the title. |
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Worried.... |
Dear Oleg & Luthier,
Thanks for keeping us up to date about the games progress. It is quite rare that developers really speak to their community, but it is highly appreciated. Recently, Oleg posted a video on his channel regarding the Wellington bomber. The main thing I noticed is that the colors are a little bit more grey-ish (or less saturated, however you want to call it). Personally I think this greatly reflects not only world war 2, but also the overall weather conditions around the channel. I hope a switch can be added ingame to recreate the same effect, which will get rid of the (in my opinion) oversaturated appearance. War should look dark, scary and that kind of stuff, not like the teletubbies landscape. Thanks:grin: http://www.youtube.com/user/OlegMaddox |
I can't wait to test out the changes in the upcoming patch.
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Any chance we can get a early peek at the changes going into the aircraft?
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:grin: Thanks thanks thanks luthier for this very good news. And thank you so much to the team for this fast work. And for the work in the future.
A very nice weekend for everybody:) Greets Towarisch |
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With correctly modelled ffb the amount of additional information available in a sim is invaluable, just as tactile feedback is in real aircraft. It is no different from good ffb in a racing sim relaying levels of grip back to a driver. Unfortunately, not all ffb implementations in the past have been up to the task, but where they have, the extra feedback will enable any competent simmer making use of it a far greater degree of control than without, as well as adding greatly to the immersion. While many non ffb users may not get it, once you are used to the extra information there is no going back, which is why people are so annoyed at its not being included from the start. |
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That's a lot of blowin' smoke.
I was a force feedback user for 13 years. I recently switched to the Thrustmaster Warthog and couldn't be happier. I don't miss the force feedback at all. To say that it somehow replicates the real forces on the airplane in any meaningful way is also inaccurate. Chill with the FFB requests. It'll get done. |
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So which ones will work?
Has anyone got any idea if there are plans to make this sim more joystick friendly??? |
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Just to confirm; WW2 was not fought with a Saving-Private Ryan filter over the top :P The light and colours evident during that period of time are really no different from now... So whilst some may think the colours in CoD are too bright, they are rather more realistic than some kind of monochrome filter. Maybe playing with your monitor settings will improve things for you? Or using a third-party programme like GAPA could work (there's another better programme which I use for Il-2, but I can't remember it's name. Avala posted about it a while back) |
So to get back from mod stuff to stock, can you just go to steam and hit "check integrity of files" or something like that and it will put game back to stock?
Oh and add me to the list of "I want my FFB now"....lol My Saitek cyborg is looser then a .... |
FFB please :)
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Without FFB, you can usually tell if you're about to stall by the way the aircraft is starting to react to your inputs, but with FFB you can hang on that much longer (as you learn when the stall actually occurs relative to the ammount of 'shake' you're getting) and maybe it's that extra second or two that gives you the edge. Plus, I don't know about you, but I love the white knuckle feeling of the stick shaking when I'm firing the guns, trying to stay on target. Makes every flight more intense. There's a lot to be said for something that 'feels' real even if it's not. That's why we get weird colour filters on WWII movies, or tracer fire that is not strictly accurate one way or the other. I look forward to FFB being added. I'm not going to demand it be added right away, I'll just be anxiously anticipating it. |
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Having logged over 450 hrs I would like to think I have noticed a thing or two along the way; however, I am sure you will have it your own way regardless, I on the other hand would much rather have ffb than not, it may not be identical but it is close enough to add greatly to the experience. |
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This patch sounds extremely promising. The significant gain in performance on systems running 4+ cores makes me smile.
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I would like to thank you on behalf of me, the community and my ego for the update. Also while I am at it, when you were discussing the tree hitboxes/dmg and that you would need to run it on an additional core/thread, why not implement that as an option (which means retaining the minimum specs). I mean if its working on its own thread without reducing game performance for quad core (or 8 thread) machines, I think we would all like that as an "option" for those who can run it now, and for those who will run it in the future. |
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Delete the keygetys.dll file. Get rid of the: Code:
<setting name="nativeDLL" serializeAs="String"> Next go to your shortcut for IL2 cod and remove the stuff you added (-mods=... ,etc). Now go into steam, then to your games list and right click on il2 cod. Go to properties, then the local files tab and click "Verify integrity of game cache". it should check out ok! Mine did and I was using the mods. If it doesn't then you may have to redownload from steam. |
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This is a simulation.. So why would you make the envriment intentually dark just because its a 'war simulation' Make everything exactly how they should be the best you can. |
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And you do realise force feedback was basically created from NASA to implement more realism in virtual worlds. |
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Besides, floating around in a clean 109 at 120kph and balancing the aircraft with your pedals is just marvelous IMO. Can't do that without FFB. Atleast I can't. The shooting I also agree with you 100%. |
Good stuff Lutter !
Hope for a quick solution for the annoying Launcher.exe crash.. Spent more time last night restarting the game then i did flying online. http://www.norwegian-server.com/e107...t/headbang.gif Think the biggest issue for me is the Launcher.exe crash witch happends moast in online session. Thanks for the great suport ! http://www.norwegian-server.com/e107...fault/good.gif ~S~ Wandalen |
Cool. Quad core optimization. I'm sooooo happy!!!!
http://i266.photobucket.com/albums/i...d1955/2-67.jpg |
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Not too far down though. Just below halfway maybe ... ;) |
hope they fix the antialliasing soon:rolleyes:
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Yes, that would be really great!
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thanks for this wonderful sim...it's been worth the wait IMO
However I have to add my voice to the call for FORCE FEED BACK:!: It's very important as far as I'm concerned :!: |
i hope the broken antialiasing is adressed as a bug. sorry doesnt read above..
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A heads up to anyone who has a son using your cpu to play the game. A few years ago, we banned a cheater from our server who then came onto our forms asking why. It turns out after a few back and forth posts that his son used his cpu to play as well and had admitted to him that he loaded a hack for the game.
He was an average player at best, so we unbanned him. I doubt Steam would cut you the same benifit of doubt though. So watch your kids! ;^) |
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This is Number 0 on the priority list, above anything else :cool: |
+1 on the FFB.
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