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-   -   Okay... So I just beat EVERY mission in sim mode... (http://forum.fulqrumpublishing.com/showthread.php?t=9386)

PedroTheGoat 09-06-2009 06:33 AM

True true. I guess it's kind of the first person shooter concept or something.

I actually like the way the controller works. Can't beat a finely tuned flightstick though. Hopefully we'll get a patch that will allow for that soon.

LaRock O no Lie 09-06-2009 06:52 AM

Quote:

Originally Posted by PedroTheGoat (Post 97032)
True true. I guess it's kind of the first person shooter concept or something.

I actually like the way the controller works. Can't beat a finely tuned flightstick though. Hopefully we'll get a patch that will allow for that soon.

I HATE YOU!!!! lol jk... I am glad that some people can handle the only setup for the controllers... I still will not blame the programmers... I am sure that the publisher just made them push the game out before they were ready...... seriously there is no excuse for not having some kind of custom controls... let alond a way of tweaking individual dead zones..... as it is both controllers I have have a constant pull to the left due to me dropping them on the ground too much... if I don't make sure I center the left stick each time, it will stick and constantly pull to the left.

I care not though, because I know the devs, and they did an awesome job on the PC, unfortunately they needed a publisher to release this game on console... this publisher is even forcing them to do a dlc BEFORE patching the games faults.... ( don't believe me, read the posts on here... anton stated that any patch will be after the first DLC... ) grrrrr... the patch should come before the DLC... PERIOD....!!! but oh well, its still the best flight sim on console.

Riceball 09-06-2009 07:07 AM

If you don't mind?
 
How many attempts per mission did you usually use? Because I know you get more point for fewer attempts,

LaRock O no Lie 09-06-2009 07:57 AM

Quote:

Originally Posted by Riceball (Post 97037)
How many attempts per mission did you usually use? Because I know you get more point for fewer attempts,

you really need to use the qute button... so we know who your talking to...

as far as I know attempts and score have no bearing on what you unlock.

its just doing each and every mission... campaign and the single missions.

but then again, I am not done with the campaign yet due to limitations on my ability to controll the planes with the stupid only setup allowed....

I can't see how anyone can use the controller to fly the way its setup, but like I said before... its due to me being more like an RC flyer.... ( or was it me being left brained? and right handed ) anyways... it took me a bit to figure out your asking about the plane unlocks.

did you know that you can complete the mission and continue it... then crash but you still win the mission? LOL seriously.... if I die after I choose to continue the mission... Id really like to complete it, and not auto win even though my plane crashes due to combat damage, and or having a stupid timer to beat in returning to base.

Soviet Ace 09-06-2009 08:14 AM

Was the I-153 Chaika, unlocked possibly in "The Babysitter"? Sortie in the Korsun Pocket? If so, I'm really starting to dislike the mission.

PedroTheGoat 09-06-2009 08:16 AM

Quote:

Originally Posted by Riceball (Post 97037)
How many attempts per mission did you usually use? Because I know you get more point for fewer attempts,

I would always attempt them with no additional attempts. If they became too frustrating then I would up it to 3. Because 3 is a good number.

A lot of the missions were that tactical respawn crap where you jump into your wingman's cockpit. I didn't like that too much.

PedroTheGoat 09-06-2009 08:18 AM

Quote:

Originally Posted by Soviet Ace (Post 97047)
Was the I-153 Chaika, unlocked possibly in "The Babysitter"? Sortie in the Korsun Pocket? If so, I'm really starting to dislike the mission.

I hated that mission too. Just stick on the one guy that your supposed to defend's tail. Shoot them off him but don't break from his tail. Nearly all the escort missions can be flown effectively that way. (The escort missions are by far the most frustrating)

Just once the fighters break from their tails do not pursue them.

Soviet Ace 09-06-2009 08:19 AM

Thanks for the advise. I don't understand why WE have to fly the old and outdated Yak-9s when they get to fly La-5s! :(

PedroTheGoat 09-06-2009 08:19 AM

Quote:

Originally Posted by LaRock O no Lie (Post 97035)
I HATE YOU!!!! lol jk... I am glad that some people can handle the only setup for the controllers... I still will not blame the programmers... I am sure that the publisher just made them push the game out before they were ready...... seriously there is no excuse for not having some kind of custom controls... let alond a way of tweaking individual dead zones..... as it is both controllers I have have a constant pull to the left due to me dropping them on the ground too much... if I don't make sure I center the left stick each time, it will stick and constantly pull to the left.

I care not though, because I know the devs, and they did an awesome job on the PC, unfortunately they needed a publisher to release this game on console... this publisher is even forcing them to do a dlc BEFORE patching the games faults.... ( don't believe me, read the posts on here... anton stated that any patch will be after the first DLC... ) grrrrr... the patch should come before the DLC... PERIOD....!!! but oh well, its still the best flight sim on console.

Agreed. I do think the controller should be mappable. Oh well though. The setup works well enough for me. I just feel sorry for people like you who are southpaw. That is a huge disadvantage.

Soviet Ace 09-06-2009 08:42 AM

The I-153 Chaika, I'm not sure is in Korsun Pocket or Berlin? I got the Po-2 defending that one guy. But Berlin just gave me the Salamander He-126.


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