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-   -   How Realistic Is The Simulation Mode? (http://forum.fulqrumpublishing.com/showthread.php?t=8642)

Rufus_the_Rat 08-06-2009 08:20 AM

Quote:

Originally Posted by loopdreams (Post 87809)
The Spitfire is absolutely fine, I can fly the whole Dover mission on simulation with a pad without stalling.

Wow, you've got some skills, seriously. :) I can get a bunch of Heinkels without stalling but when it comes to the Stuka section, it's just one stall/spin cycle after another.

TexRoadkill 08-06-2009 09:17 AM

Quote:

Originally Posted by Rufus_the_Rat (Post 87811)
Wow, you've got some skills, seriously. :) I can get a bunch of Heinkels without stalling but when it comes to the Stuka section, it's just one stall/spin cycle after another.

If you really want to enjoy the game then get a flight stick. It will make all the difference.

Rufus_the_Rat 08-06-2009 09:28 AM

I actually have an Aviator believe it or not. BUT I did just try the trick of decreasing the elevator sensitivity, and I mean not just by a bit (like I had tried before) but to 25% of its original value, and that seems to have solved the worst of the problem! Thanks guys!I also set the aileron to about 85%. I think ICC needs to provide a note of this in the manual, or a sticker inside the box, or a patch which sets the default sensitivity to 50% because so many game reviewers are going to be put off by this issue next month, it could hurt their impressions.

loopdreams 08-06-2009 09:34 AM

Yeah I can see that a lot of people will be put off the simulation mode by it, believing it to be almost impossibly difficult. Which is a shame because I think it provides the best experience.

Zensuji 08-06-2009 10:38 AM

Quote:

Originally Posted by Rufus_the_Rat (Post 87822)
I actually have an Aviator believe it or not. BUT I did just try the trick of decreasing the elevator sensitivity, and I mean not just by a bit (like I had tried before) but to 25% of its original value, and that seems to have solved the worst of the problem! Thanks guys!I also set the aileron to about 85%. I think ICC needs to provide a note of this in the manual, or a sticker inside the box, or a patch which sets the default sensitivity to 50% because so many game reviewers are going to be put off by this issue next month, it could hurt their impressions.

I think taking it down to 25% is a little too far and will hurt maneuvers. For pad I used 10 notches up from the left on both sensitivities and for stick 12 notches up from the left.

so 10/18 for pad
and 12/18 for stick
on both sensitivities

those feel spot on. Still can stall on full lock but right on the edge so as not to limit ROM.

H Lecter 08-06-2009 11:24 AM

If you reduce it too much you will hurt the maneuverability of the plane. When you stall does not only depend on the pull of the joystick but also on airspeed, angle of attack and other factors.

So a sensitivity setting that will make stalling impossible will avoid sharp turns.

elneilios 08-06-2009 11:52 AM

Quote:

Originally Posted by H Lecter (Post 87857)
If you reduce it too much you will hurt the maneuverability of the plane. When you stall does not only depend on the pull of the joystick but also on airspeed, angle of attack and other factors.

So a sensitivity setting that will make stalling impossible will avoid sharp turns.

+1

I made this same point on another thread:
http://forum.1cpublishing.eu/showpos...9&postcount=14

H Lecter 08-06-2009 11:57 AM

Quote:

Originally Posted by elneilios (Post 87863)
+1

I made this same point on another thread:
http://forum.1cpublishing.eu/showpos...9&postcount=14

Thanks for confirming. I got this impression while playing the demo with my joypad. Those WWII birds are quite different compared to fly by wire planes like the F16 in Falcon 4.0.

They are like historic sports cars. No ABS, TCS, ESR or whatsoever that save you if you make a mistake, but also lots more fun as you are in control of it and no computer holding your hand. :)

Zensuji 08-06-2009 12:07 PM

Quote:

Originally Posted by H Lecter (Post 87857)
If you reduce it too much you will hurt the maneuverability of the plane. When you stall does not only depend on the pull of the joystick but also on airspeed, angle of attack and other factors.

So a sensitivity setting that will make stalling impossible will avoid sharp turns.

Exactly

SleepTrgt 08-06-2009 02:20 PM

Quote:

Originally Posted by maxqubit (Post 87867)
Ok, true about the sensitivity. You can get used to that, but what about e.g. the audio cues? Anybody noticed those? I for now didn't??

Anton said the audio before stalling was glitched, so will be fine in full game.


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