Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   Adventure mode (http://forum.fulqrumpublishing.com/forumdisplay.php?f=126)
-   -   Which would you choose? (http://forum.fulqrumpublishing.com/showthread.php?t=8432)

Razorflame 09-26-2009 02:29 PM

a mage hardly needs leadership in darion or freedom

(given he has the proper spells)

trap or ice snake

or even phantom

resu/sacri/gift ofc ^^

just take strong tank units

so they live long an u can let the spells do their workD:

loreangelicus 09-26-2009 06:28 PM

Here are the items that give +10 runes:

Ancient Amulet
• +4 to Intellect
• +15 to Mana
Use: Gives 10 Magic Runes after 50 victories

Gladiator Sword
• +4 to Attack
• +15 to Rage
Use: Gives 10 Might Runes after 50 victories

Banner of True Faith
• +4 to Defense
• +800 Leadership
• -1 to the Morale of Undead allies
Use: Gives 10 Mind Runes after 50 victories

Since you want to go mage, you should take Ancient Amulet and Banner of True Faith. Personally, since I have a paladin, I go with Ancient Amulet and Gladiator Sword.

IMO, any combination of these three items should be your target for a good game. Intellect Ring is also a reasonable choice if you don't have the intestinal fortitude to grind for the above three items.

Gold is really a non-issue, even on impossible. Get Marauders if you are having money issues (or want to get the items asap to start the kill count), then dump them once you have bought the two power items. Not losing any troops also helps your finances (and troop inventory management).

Razorflame 09-26-2009 06:49 PM

doon't buy any before going to freedom ;-)

unless u want horseman and inqi's in darion

because the graveyard should get u enough good units(swamp for coffinfs)

BB Shockwave 09-28-2009 12:58 PM

The DRagon Slayer Sword you can also get by completing all the Arena fights. And frankly, until then you can avoid dragons pretty much everywhere. Or, use the Dragon Slayer spell.

Razorflame 09-29-2009 09:47 AM

dragons aren't a big problem anyway they don't come in super large numbers and traps are perfect for those wuzzies :D

BB Shockwave 09-29-2009 10:46 AM

Quote:

Originally Posted by Razorflame (Post 106207)
dragons aren't a big problem anyway they don't come in super large numbers and traps are perfect for those wuzzies :D

Ohhh, just you wait until you see the dragon stacks in the Death Land or the Dragon's land (where you teleport from Demonis). I even left some of those behind as I could not kill them without losses.

Razorflame 09-29-2009 11:35 AM

i ripped through the dragons in death land they are very easy

first round i place a trap or 2 depends on how many seprated dragons i see

and 4-5 die because of it ^^
then hammer with units and place more traps their AI is SO prodictable ;-)

trap+any UNIT with no retaltion is a killer for dragons:D

BB Shockwave 09-30-2009 10:07 AM

Really? I find it hard to use, since dragons fly and it's not always easy to predict where they'll land to attack your units. Blacks also often use Wake of Fire instead of attacking.

I found Trap to be extremely usefull against Giants, though.

Razorflame 09-30-2009 12:53 PM

they mostly fly to the weakest ranged unit

;-)

place a trap there

and bye bye blackie:-)


All times are GMT. The time now is 09:03 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.