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-   -   Stuck at 60hz (http://forum.fulqrumpublishing.com/showthread.php?t=7016)

JuggernautOfWar 04-17-2009 08:43 AM

Guys check out OLED. Videos of it are on the intertubez.

WhatsOneMore 04-30-2009 02:09 PM

Quote:

Originally Posted by Ywap (Post 72870)
Check this out: http://en.wikipedia.org/wiki/SED_display

Flat screens with crt quality :)

Now Ywap thats a monitor and one I would buy !

WhatsOneMore 04-30-2009 05:14 PM

Oh BTW it is a known fact that the human eye can't see pass 35 frame per second.

Actually it is said the human eye can't RECOGNISE anything faster that 35 FPS and thats a scientific fact, proven by studies of the human eye and brain reactions.

But where the thinline is that when a game drops below a steady 35 fps then the human eye will notice it and the brain sez OPPS this game Sux.

So if you were to watch videos as in one at 50 fps and then one at 65 fps, you couldn't tell them apart or even name which one was which speed.

BTW I think I mispelled some words here, but I will go for another beer and think about it on my way to the fridge

JuggernautOfWar 04-30-2009 05:53 PM

The human eye can't recognise more than a certain amount, true. But the game is overall smoother the higher FPS you get, no matter what.

WhatsOneMore 04-30-2009 07:05 PM

Quote:

Originally Posted by JuggernautOfWar (Post 74412)
The human eye can't recognise more than a certain amount, true. But the game is overall smoother the higher FPS you get, no matter what.

Ok man your right but the fact of the matter is that, with dips in the fps rate it causes it to stutter first and then lag to the point of glitching.

Point of reason you can't run 60 fps and drop to 25 without noticing it and if it's dropping that much. It will eventually drop lower and stick causing a glitch that can freeze your PC to the point of lockup.

My only reason for pointing out the 35 fps as far as the eyes can see was to actually acknowledge the fact that there is a probelm here, sure I did it tongue and cheek. But my point was made.

As in the human eyes watching 35 fps or better there is no real differance unless there is slowdown caused by the frame rates dipping below any set rate. Your eyes become acustomed to things and when they change you notice it more.

CGS 05-03-2009 06:24 AM

The game forces 60hz on any resolution when using shader model 4. Shader model 3 works fine. So it is unplayable on a crt monitor... Is there a fix for this?

Covak 05-09-2009 06:50 AM

I thought I had my refresh rates under control in Vista until I tried Cryostasis :(

My "fix" was to boot XP. SM4 looked nice but it hurt my framerate a little, anyways.

Quote:

Originally Posted by WhatsOneMore (Post 74424)
As in the human eyes watching 35 fps or better there is no real differance unless there is slowdown caused by the frame rates dipping below any set rate.

That's myth. There is no known upper limit for when we stop seeing a difference when increasing framerate. Studies that talk about 24/30/35 FPS are looking at *minimum* framerates required for us to perceive "smooth" motion in certain circumstances. They say nothing about upper limits.

Isaak Johnson 08-06-2009 05:54 PM

I would also like to know if there is a way to change the refresh rate in Cryostasis.

After some investigating I did find what looked to be a configuration file in the main Cryostasis folder named "config.cfg." But upon further investigation this file appears to be the default settings for Cryostasis as none of the settings in it were the same as what I had set them to in the in-game options.
Example: I changed my resolution in-game to 1280x960, but the file still said:
@v.sx = 800
@v.sy = 600

Does anyone know if there are any other configuration files that are for the video settings in Cryostasis, and what the command line for the refresh rate is named?

Are there any other folders for Cryostasis separate from the main instillation directory, such as in the Windows user profiles?

Any information to help me change my refresh rate for Cryostasis would be appreciated.


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