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-   -   Item Thread (http://forum.fulqrumpublishing.com/showthread.php?t=5488)

Alto 11-30-2008 12:05 PM

I am not a comp wiz so if anyone could list the specifics for the Pain Skull, and specially for the UPgrade of this item....
thanks in advance :)

Lari 11-30-2008 12:22 PM

+5 int +5 att, when the soul will be unbound. Lose 1%-3% random every battle so nearly 50 battles are required before you can "use it"

MajorS 11-30-2008 06:08 PM

Quote:

Originally Posted by Lari (Post 60324)
+5 int +5 att, when the soul will be unbound. Lose 1%-3% random every battle so nearly 50 battles are required before you can "use it"

I think it depends on the strength of the army you are fighting. I had kept my Gremlin castle for this purpose but sometimes it didnt even go down 1% per fight.

Keneth 11-30-2008 06:13 PM

Nope, it's random, fighting either weak or overpowering mobs didn't make one bit of difference for me.

Lari 11-30-2008 07:22 PM

Object's fight, like uipgrades, doesn't count for the skull. Don't ask me why

Keneth 11-30-2008 08:05 PM

Because they don't count as actual battles. More precisely the skull drains your mana because that happens at the beginning of the battle when you're already inside but the percentage is reduced after the battle and there are no calls because there was no mob to begin with (item arenas are created on the spot).

sh4dow 01-10-2010 10:55 AM

is there a file in which it says what item is available at which shop?

Elwin 01-10-2010 11:01 AM

yep, i do not knowwhicj tough, but save game scanner reads it

sh4dow 01-10-2010 11:28 AM

great, thanks! :)


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