Bearcat |
11-19-2013 02:11 PM |
Quote:
Originally Posted by Chivas
(Post 511171)
COD will evolve with TF just as it would have with a dedicated developer, only slower, with a part time community TF development crew.
Oleg and Luthier's development team built a very complex sim engine, that was being designed for years of feature/content upgrades. Oleg wasn't able to finish the sim engine, but everyday TF is getting a better and better handle on its complexity, and its almost limitless potential.
The COD game engine currently has no rival in its capabilities, but it will be interesting to see if the ROF game engine can be upgraded by the BOS developers. I see no reason why it couldn't, as all game engines are just a bunch of arranged 1's and 0's.
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Therin lies it's limitation.
Quote:
Originally Posted by robtek
(Post 511214)
The secret is, and always was, to arrange those pesky one's and zeros to get the most out of the available computing power.
As it seems the foundation of the CoD engine is so sound that, after cleaning out the bugs, it offers the possibility to realize Oleg's dream of a multi purpose, high fidelity sim engine.
As the problems with expanding software mostly come from the built in limitations, the 777-1c- devs have quite a lot to do the reach the possibilities of the CoD engine from their RoF base.
Lets see how the reach their goal, that far it looks good.
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I don't know about that.. I think the implementation of BoS was a choice.. not a non choice based on engine limitations.. I think, and especially after I have now seen the Alpha at 32% .. that this engine can do what CoD does .. but in reality it doesn't have to do what CoD does.. it just has to do what it does well enough.. and it does just that and it will only get better.
Quote:
Originally Posted by Pips
(Post 511227)
With all the effort that Team Fusion has put into this game, COD has gone ahead in leaps and bounds. To my mind it's arguably the most enjoyable WWII sim out there.
And heaven only knows what these guys are capable of developing in the next 6 months. Yes, BOS will definitely be on my 'to get' list. But it'll face extreme competition from COD when it finally does come out.
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I don't think so. Competition yes.. but extreme? No... and even that will fade over time. BoS will face more competition form DCS:WWII than from CoD .. As far as the masses go and establishing a large community is concerned, CoD's days are numbered unless it gets picked up by someone. Even if it was someone who could pay TF a livable wage to work on it.. but in their spare time, unless they are all either single guys with no significant others and no lives to speak of, or a lot more guys than there are (and that becomes problematic as well.. too many workers..) there is only so much that TF can do and time is not on their side as far as the masses go. That is the reality CoD is facing. It takes absolutely nothing away from the work they have done.. and it will probably be around for a long long time.. but it will not be a major player in the genre outside of a cadre of dedicated fans.
Quote:
Originally Posted by DUI
(Post 511290)
Looking at the current screenshots and videos BoS will have a hard time graphic-wise with its already rather outdated graphic engine. Naturally, cost-wise as well with CloD being nearly free ($ 10, often only for $ 5) in comparison with the high investment of $ 100 for BoS. The important part will be the general flight feeling and the physic and damage models. To me a major aspect will be its capability to allow for big campaign missions and a huge amount of objects in the air and on the ground - making it a real simulation and more than a dogfighting game. To my knowledge a strong weakpoint of RoF - so let's see how BoS will perform.
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I agree with some of this ... but the graphics of BoS are pretty darned good.. Not dated at all IMO .. just different from CoD. Mind you it is still a WIP by a paid team that has hundreds of man hours a week to devote solely to it's development. I think that at this point though.. TF needs to consider coming up with some more aircraft.. not a lot.. but even one .. that is not a variant of something already in the sim yet done to the same or very close quality .. if not better.. would send a message that would speak volumes about the potential for CoD's future and TFs role in it beyond the great work they have already done.
This is just my opinion .. and it accounts for what it does... I have no crystal ball .. but BoS even in it's current state is a very interesting piece of kit and it counters some of the basic things that CoD did very well very well.
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