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-   -   Take off problems (http://forum.fulqrumpublishing.com/showthread.php?t=39485)

Blackadder 05-23-2013 04:38 PM

Thanks for the advice. I will check out the theories. I have the radiator set to be controlled by a rotary on my throttle yet when I move it the radiator setting does not change which may mean that the cpu is taking control of it. If not then it isn't registering for some reason.

Stalling sounds like the prime suspect which would be surprising as I am not pulling back that hard.

Sokol1 05-24-2013 12:05 AM

Quote:

Originally Posted by redxfred (Post 503529)
SOKOL1: To stabilize a rolling tendency in an airplane with ailerons that are not moving, such as during "hands off", wings level flight, adjust the rudder trim. Observe the turn & slip indicator and add rudder trim until the slip indicator is centered.

I know about trim, the problem is that is "impossible" do level flight in Hurricane with turn & slip centered, you need apply a considerable rudder trim to left (-2.8 degree slip) to minimize right roll tendency - in level fly and constant power. And if you go "hands off" he start roll again...

Sokol1

redxfred 05-24-2013 01:52 AM

We can trim the Hurricane for coordinated straight and level flight, but without an autopilot or "Wing leveler", it will naturally "Upset" and start a turn after a while. This is a design characteristic of all high performance airplanes which enables them to roll more rapidly than stable trainer types. You just have to constantly fly the plane.

You should never have to fly around in a slip... that's like flying sideways all the time. It almost sounds like your aileron control is causing an uncommanded roll. You could try unplugging your joystick, then trimming it up with the keyboard commands only. If that works for straight and level flight, you may have a joystick problem. Good luck.

redxfred 05-24-2013 02:03 AM

Quote:

Originally Posted by Blackadder (Post 503019)
I am a rookie so am taking things easy. I am not using complex engine management and am just trying to learn how to fly properly and take out the biplanes effectively before I go and get involved in the campaigns.

I can fly well enough when I start in mid air for free flight or dogfight mode but my problem comes when I start from the ground.

The same thing happens every time. I take off with flaps down, I then retract the landing gear and hold steady as I start to climb. Then at about 1000 feet (maybe less) my RPM cuts out and I crash into the ground.

I have complex engine management off so I imagine that means that the game is taking care of all the engine cooling and prop pitch settings. The fact that I never run into any engine trouble when starting from the air suggests as well that that is the case.


Any idea why my engine dies like that every time I take off?

You can eliminate the overheat as a cause by selecting "Temperature effect OFF" on the realism menu. A crash after takeoff with a good engine almost has to be a stall. Reducing pitch and increasing airspeed will do the trick.

SlipBall 05-24-2013 10:39 AM

Quote:

Originally Posted by Blackadder (Post 503607)
Thanks for the advice. I will check out the theories. I have the radiator set to be controlled by a rotary on my throttle yet when I move it the radiator setting does not change which may mean that the cpu is taking control of it. If not then it isn't registering for some reason.

Stalling sounds like the prime suspect which would be surprising as I am not pulling back that hard.


Learning to use the gauges would help you very much

ATAG_Dutch 05-25-2013 12:29 AM

Quote:

Originally Posted by Blackadder (Post 503019)
The same thing happens every time. I take off with flaps down, I then retract the landing gear and hold steady as I start to climb. Then at about 1000 feet (maybe less) my RPM cuts out and I crash into the ground.

I have complex engine management off so I imagine that means that the game is taking care of all the engine cooling and prop pitch settings. The fact that I never run into any engine trouble when starting from the air suggests as well that that is the case.


Any idea why my engine dies like that every time I take off?

With CEM off, the airscrew or propeller automatically goes to coarse pitch almost immediately after take-off. This is why your rpm reduces significantly. There is no need to worry about the drop in rpm. But, that doesn't explain why you're falling out of the sky. Flap is not needed for take-off by the way, although it helps get off the ground with the terrible acceleration of the DH5-20 props. However, your airspeed will be lower with flaps down, so if you're pulling back on the stick and raising flaps without enough airspeed, you're stalling through lack of lift. One of the easiest mistakes to make is to simply pull back on the stick expecting to climb, without anywhere near enough airspeed. Take off with no flaps, and as soon as your wheels are up, level off and allow your airspeed to increase to 140mph. As your airspeed increases, you will start to climb quite naturally, with no need to pull on the stick. Pulling on the stick is a bad thing to do when climbing. Your forward speed will eventually generate enough lift in order to climb, as long as you give it time. These early WWII aircraft aren't rocket boosted jet propelled missiles, although sometimes, when up against E4/Ns, I wish they were. :).

Osprey 05-29-2013 07:22 AM

Wise words Dutch. Blackadder, drop into our Teamspeak one evening and we'll have you battering Jerry in no time. :)

www.aircombatgroup.co.uk

Blackadder 06-15-2013 10:24 PM

It was the stall issue after all. I took up but stayed above the rooftops until I got to about 200mph and I started to climb with no problem. I think it was because I had previously played battle of britain 2 WoV with the 150% engine power option ticked. I expected more of the Hurricane than she could really give, lol.


When I am any good I will look to join the ATAG multiplayer. I love watching the server videos on youtube but at the moment I am too rubbish, I want to at least do the redux campaign first.

Plt Off JRB Meaker 06-16-2013 07:51 AM

Quote:

Originally Posted by Blackadder (Post 504819)
It was the stall issue after all. I took up but stayed above the rooftops until I got to about 200mph and I started to climb with no problem. I think it was because I had previously played battle of britain 2 WoV with the 150% engine power option ticked. I expected more of the Hurricane than she could really give, lol.


When I am any good I will look to join the ATAG multiplayer. I love watching the server videos on youtube but at the moment I am too rubbish, I want to at least do the redux campaign first.

Glad you nailed you're take off issue 'Blackie',thought it had to be this,this issue used to plague my take offs,much to my embarrassment,lol,until I realised where I was going wrong,and this is what prompted me to answer your thread.

I was lucky though my flying skills were polished up by joining a virtual Squadron at www.aircombatgroup.co.uk.

If you want to do likewise,as Osprey has informed you,just drop into our comms on Teamspeak one evening and have a chat with us,or pop into our forum,introduce yourself and we'll help you out the matey,don't be shy,the accent is on having fun :grin:

Your skills will enhance a lot quicker flying with a group such as ours than to try and do it all on your own,trust me.

I fly with 501 Squadron,as does Osprey who also commented on here,and we'd be more than happy for you to join our party,at ACG we have our very own server just like ATAG where you're get to fly in online Campaigns and nightly sorties.

Get yourself involved mate you'll love it;)

Blackadder 06-16-2013 11:15 AM

Cheers mate, I will get myself a microphone and join the forum.

How many times a week do you fly missions?

I take it you fly with full CEM on the servers? (I have never attempted this in either CoD or Bob2)


I notice you have a warthog, I have recently set mine up and am trying out Bayne's settings. Do you use Bayne's or have your own one?


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