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-   -   Another question for TD.. (http://forum.fulqrumpublishing.com/showthread.php?t=39218)

EJGr.Ost_Caspar 05-07-2013 01:49 PM

Quote:

Originally Posted by Lagarto (Post 501626)
There is no such thing as blackout hindrance for AI in this sim. Most regrettably.

There is.

Quote:

Everybody experiences this online, and it's hard to pin down. Don't know if it's a bug or just something weird with the fatigue system but yeah.
There is no fatique system.

Quote:

My feeling is: if you follow visually a bandit, keeping it in the same point of your windscreen, you’re not following exactly the same path, but a tighter one.
Probably the right thing to do is to let it slide up, reversing the ratio of a deflection shooting. Easier said than done, but it’s worth trying.
You have a point.

iLOVEwindmills 05-07-2013 01:52 PM

Quote:

Originally Posted by EJGr.Ost_Caspar (Post 502345)
There is.



There is no fatique system.



You have a point.


I thought it was easier to black out after you've already blacked out a little earlier?

EJGr.Ost_Caspar 05-07-2013 03:35 PM

Uhm... no. Nothing like that exists.

Woke Up Dead 05-07-2013 06:02 PM

Quote:

Originally Posted by iLOVEwindmills (Post 502346)
I thought it was easier to black out after you've already blacked out a little earlier?

I have that impression too.

Bearcat 05-07-2013 10:03 PM

Quote:

Originally Posted by horseback (Post 502261)
My first thought is that the AI cheat. Shamelessly.

You're better off telling your wingman to go get him; that way, once he's on the wingman's tail, you'll have a better shot at him.
horseback


Yeah but sometimes it seems my AI wingmen are looking at porn or something other than flying my wing.. and other times it amazes me how spot on they are.. It's weird.. and then there is the AI gang bang.. 12vs12 fight.. You have an entire flight.. sometimes a flight and a half or even two all shooting at you at the same time.. Something is wrong there.. One thing I have noticed about the AI .. sometimes it seems like if you try to look out for the AI as if they were live pilots they seem to respond better.. I don't know if that is actually true or not .. but often it seems like when I drop a potential kill to clear an AI's 6 I live longer... LOL maybe that's because the other AI are all trying to steal my kill so he doesn't have the chance to turn on me when there are numbers... :)

Treetop64 05-08-2013 05:35 AM

It's funneh when you've got something like twelve thousand AI bandits all over your backside, and when you order your flight - and the second flight if they're there - to do something about it, they all go after one guy!

http://www.mission4today.com/images/smiles/075.gif

Lagarto 05-08-2013 10:52 AM

Indeed target selection by AI is kind of unrealistic. For example, when attacking a stream of bombers (I'm talking about DGen campaign, not a FMB mission), they pick up a bomber somewhere at the front of the stream, and desperately try to get to it, oblivious to all others they pass by. Of course they never get that far because they are shot to pieces by gunners from all other bombers they try to ignore. It's most evident with B-17s which have so much defensive firepower.
It would also be great to 'teach' AI head-on attacks on heavy bombers.

majorfailure 05-08-2013 10:54 PM

Quote:

Originally Posted by Lagarto (Post 502414)
Indeed target selection by AI is kind of unrealistic. For example, when attacking a stream of bombers (I'm talking about DGen campaign, not a FMB mission), they pick up a bomber somewhere at the front of the stream, and desperately try to get to it, oblivious to all others they pass by. Of course they never get that far because they are shot to pieces by gunners from all other bombers they try to ignore. It's most evident with B-17s which have so much defensive firepower.
It would also be great to 'teach' AI head-on attacks on heavy bombers.

And IF they accidentally do get to it, then one shoots his entire ammoload at it and sets it on fire, the second one ignores this and shoots at the bomber too, which by then burns from more than tank and so on.
Target priority algorhytms of the AI currently are bad. And while the enemy AI does work as a team, your own flight does not. And contrary to real life you can't even communicate with them...

IceFire 05-09-2013 12:24 AM

Quote:

Originally Posted by majorfailure (Post 502445)
And IF they accidentally do get to it, then one shoots his entire ammoload at it and sets it on fire, the second one ignores this and shoots at the bomber too, which by then burns from more than tank and so on.
Target priority algorhytms of the AI currently are bad. And while the enemy AI does work as a team, your own flight does not. And contrary to real life you can't even communicate with them...

I definitely understand this and how it doesn't make any sense at all to shoot at a burning bomber. I curse the AI while I'm offline... and then I take a step online and what do I see? Three guys all jockeying for position shooting at a burning bomber.

I do think the AI targeting could be more teamwork oriented... but I'd argue against it being too logical or absolute. Humans aren't all that logical :)

shelby 05-09-2013 08:27 AM

Can i ask something else?
What is the difference between the pe-8 and the tb-7 or db-3f and il-4?


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