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SPAD-1949 01-26-2013 01:49 PM

AI Behaviour change.
 
Quote:

Originally Posted by Extreme_One (Post 495436)
Some FM changes can affect the timings in missions on occasion so flights will arrive early or late.

In some of the old stock missions, when you change your position into not leading role, your flight leader tends heavily to show lack of fighting motivation by now.
Originally there was reactin anyhow, in spite sometimes it seemed not very skillfull, sometimes his attack path was so vigorous, thet you blacked out nearly immediately when trying to cover him. Now your flight leader climbes straight away from the scene where the bombers you were supposed to protect become slaughtered by enemy fighters and aou get tis annoying "stay on course" or "verdammt noch mal, wo haben sie fliegen gelernt" message, if you dive in for a kill.

Extreme_One 01-27-2013 01:06 AM

Quote:

Originally Posted by Pursuivant (Post 495462)
That's not a bug, it's an improvement in realism - perfect timing in combat is (usually) a fantasy. SNAFU! :)

No, no I never meant it was a bug. It's just a fact that old missions can be spoiled by improvements in the FM's

It just means that the mission designers need to tweak their missions to accommodate the new FM's.


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