Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   Pilot's Lounge (http://forum.fulqrumpublishing.com/forumdisplay.php?f=205)
-   -   Clod fixing (http://forum.fulqrumpublishing.com/showthread.php?t=36712)

furbs 12-30-2012 09:09 PM

Good news, it was a worry.

Is that still the BOB map?
Is anyone looking at the FSAA issue?

Borsch 12-30-2012 10:03 PM

Quote:

Originally Posted by ATAG_Bliss (Post 490838)

I saw that before... V@s'ok has already made "Afrika" but really he only replaced textures, map was still the same. I presume same is true with this "winter".

Major problems of CLOD (no particular order): draw distance/pop up, AI, FM (including landing physics), lack of proper (not SMAA) AntiAliasing.

I just cant imagine these being solved - as much as I'd love to be proven wrong.

SlipBall 01-01-2013 08:41 AM

Quote:

Originally Posted by Borsch (Post 490871)
I saw that before... V@s'ok has already made "Afrika" but really he only replaced textures, map was still the same. I presume same is true with this "winter".

Major problems of CLOD (no particular order): draw distance/pop up, AI, FM (including landing physics), lack of proper (not SMAA) AntiAliasing.

I just cant imagine these being solved - as much as I'd love to be proven wrong.


Concerning AI pop up, I tried to show in my video how the pilots seat position can affect that.

Borsch 01-01-2013 04:47 PM

Quote:

Originally Posted by SlipBall (Post 491145)
Concerning AI pop up, I tried to show in my video how the pilots seat position can affect that.

Was this a New Year joke? :D Seat position affecting AI and texture pop up hahah, nice one mate :D

MusseMus 01-02-2013 08:31 PM

Quote:

Originally Posted by Borsch (Post 490829)
Its hard to believe that a couple of programmers form ATAG will solve major problems that a full team of professionals with all the tools and all the access could not solve after working N years full time.

Time will tell and fingers crossed :)

You will be pleasantly surprised soon 8-)
Cheers/m

SlipBall 01-02-2013 08:37 PM

Quote:

Originally Posted by MusseMus (Post 491386)
You will be pleasantly surprised soon 8-)
Cheers/m

are you saying 2 weeks?

MusseMus 01-02-2013 10:06 PM

Quote:

Originally Posted by SlipBall (Post 491387)
are you saying 2 weeks?

Hahahaaa! Thank you SlipBall -that comment made my day! :grin:
Cheers/m

SlipBall 01-03-2013 09:36 PM

Quote:

Originally Posted by Borsch (Post 491190)
Was this a New Year joke? :D Seat position affecting AI and texture pop up hahah, nice one mate :D


No not a joke Borsch :)...Airplane dot first becomes visible at about 9km stays constant, and if the pilot is seated square to the sight, the dot does not drop out of view or fade while zoomed. At about 5.65km the identification becomes visible for reading, if you fly with that difficulty setting...if you loose the dot you may be further then 9km separation, and indicates a pilot flying faster than you. If you loose the dot in the terrain then you have to decide if you want to lower your altitude (probably not worth the risk) Look for a closer target

SlipBall 01-04-2013 02:17 PM

OK I just tried the final vershion and I see that dots is all mucked up. Patch introduced bug like so many other things, the modders will sort it out!
I have a video up that shows at 9km...just another reason why I fly the early game :grin:

IonicRipper 01-04-2013 02:29 PM

I think its great now... I played it when it first came out and i still remember how terrible it was. Now i find its very stable and i really enjoy playing it.

So far there are only 2 things that i don't like: The bomber gunners that are actually snipers that will chew your 300mph Spitfire on the first pass *sigh* and the stock RAF campaign.

I still think there is room for improvement, though. But as it is, its still very enjoyable.


All times are GMT. The time now is 04:20 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.