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Well I'm sure everyone wll keep them honest and ask awkward questions as and when they need to be asked.
I don't really mind the RoF graphics, what counts in a flight sim is FM and content. Both companies have fallen down on that so far. |
Just for future reference, since most of the action in Russia happens under 3,000 ft...
http://i33.photobucket.com/albums/d6..._30_46_169.jpg |
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I doubt we will see an improved landscape in BOS but you can't fairly compare cockpits of rof to cod, they are too different. Hopefully the felix will show what the rof engine can do with a closed cockpit and hopefully finially some damage model. |
Cockpits in CLOD are the best ive ever seen anywhere.
Landscape, i dont agree. That's the past now, lets hope BOS does both. |
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The popping trees planes in rof are a real turn off. |
Popping tree? you mean the way they turn towards you?
I guess its a trade off, 1000's of trees that are 2d and turn, look ok up close, look great up high and you can hit them... or 1000's of trees that look fantastic up close, look ok up high but you can fly through, use as cover in a low dogfight and have no affect in a crash landing. il take the 1st. |
Yeah they constantly flicker when you fly over them.
Cod trees were a bit over the top with the swaying leaves and branches, a happy medium between the two would be great. |
Also the shadows on the trees were amazing in cod
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I have yet to see a sim, which does not look cartoonish at summer noon. Most of them are plausible at dusk, dawn or with overcast or at winter, but there is always something wrong with summer noon. RoF and CoD have this problem too.
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