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-   -   I we had the possibilty to mod the game what would be your priorities?? (http://forum.fulqrumpublishing.com/showthread.php?t=35106)

JG1_Wanderfalke 10-19-2012 05:11 PM

Quote:

Originally Posted by ParaB (Post 470982)
A complete remake of the terrain that actually looks like 1940s England.

+1

TomcatViP 10-19-2012 05:15 PM

NO mods !!!

Stay out of that game for god sake !

trademe900 10-19-2012 07:20 PM

Quote:

Originally Posted by Anders_And (Post 470888)
.Well i would start with landscape graphics...change colours to make it look like England... Trees to make them darker and also their position on the map.

.Engines sounds

And effects.. Explosion effects.. smoke effects.. fire effects..

Are you kidding me?

Pretty trees and colors, get outta here! We need major flight model corrections first and foremost, ai improvements, sound revisions. Gameplay and historical accuracy comes before graphics!!!

mazex 10-19-2012 07:57 PM

Yes - how hard can it be?

I don't understand why people are here writing posts when they could be coding their own algorithms for deferred shading to fix those shimmering shadows etc? ;) And how hard could it be to fix some scalable threaded solution for calculating exact per-pixel collision and response code for a couple of million trees and bushes in southern England? Really? C'mon let's get to it!

ATAG_Colander 10-19-2012 08:04 PM

Quote:

Originally Posted by mazex (Post 471107)
Yes - how hard can it be?

I don't understand why people are here writing posts when they could be coding their own algorithms for deferred shading to fix those shimmering shadows etc? ;) And how hard could it be to fix some scalable threaded solution for calculating exact per-pixel collision and response code for a couple of million trees and bushes in southern England? Really? C'mon let's get to it!

And don't forget about all the complaints afterwards like:
- The tree collision is wrong as the plane prop should be able to trim the top branches with no problem.
- The shades are to dark (By the way, I have a VGA monitor from 1975)
etc.. etc.. :grin:

Feathered_IV 10-19-2012 09:09 PM

The twitching shadows. They really annoy me.

He111 10-20-2012 07:46 AM

AI

So pilots act like in real life .. so gunners act like in real life ..

just a small one ..

If i see another Emil Ace dive on a defiant from 6 high, open fire and MISS! and the defiant gunner decides to shoot @ nothing in the distance.. and MISS! i'm going to burst into tears! ... ummmth .. just thinking about it .. sniff

The first thing I'd do is make sure each aircraft had WEAKSPOTs recordered, so enemy aircraft knew where it was safe to attack from. For example, British bombers should be attacked from underneath, Defiants ONLY from 6 Low or 12 noon etc etc. Then if the Enemy is an ACE, they will only attack from those weak points, Novices will probably not know this and attack from anywhere.

.

zander 10-20-2012 07:59 AM

I really fail to see the sense of this thread, as modding is not going to happen in the foreseeable future.

We could as well have a thread like:
If you were a pig, and you had wings - where would you fly first?

Ploughman 10-20-2012 09:21 AM

Fire, rivers of fire. Fire reaching into the skies, cities on fire, fire you could sea from fifty miles away.

Smoke, great columns of belching black smoke, smoke that hangs in great lenticular clouds over a target, smoke that's visible from fifty miles away.

Explosions, great vast explosions lifting balls of fire and smoke high into the air with debris raining down and shock waves tearing at other objects near by, plucking aircraft from the sky.

And an AI that doesn't keep flying into terrain.

Nephris 10-20-2012 09:41 AM

Modding a new encryption to prevent others to mod the game and open pandoras box even more.

Admitted this is off any logical thinking,but well....
Keep fingers of modding and prevent the com. getting splitted again! Plz!


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