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-   -   AAA Problems with 4.09 (http://forum.fulqrumpublishing.com/showthread.php?t=3456)

brando 06-18-2008 03:06 PM

Quote:

Originally Posted by dflion (Post 44201)
Also there is a properties box when you activate the artillery piece, it has a 'timeout' area for stopping AA fire for a certain period and a 'hold fire (m)' area - the number of minutes required.
DFLion

I think you'll the 'hold fire' option refers to distance - hence (m) = metres rather than minutes of delay. Set to, say, 500 m - this allows you to set a more realistic range for a machine-gun to open fire. Once the 'trigger' is pulled though, the AAA will fire at anyone who comes next at the usual range.

B

Aviar 06-18-2008 10:11 PM

"Once the 'trigger' is pulled though, the AAA will fire at anyone who comes next at the usual range."

This is not totally correct. For instance, a plane that spawns after the AAA gun in question has fired will be engaged at the correct Hold Fire distance if it comes into range of that particular gun.

Aviar


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