Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   Pilot's Lounge (http://forum.fulqrumpublishing.com/forumdisplay.php?f=205)
-   -   An interesting read on flightsims developing. (http://forum.fulqrumpublishing.com/showthread.php?t=34551)

badfinger 10-02-2012 08:19 PM

Quote:

Originally Posted by Oldschool61 (Post 466233)
Im referring to the steep learning curve for all the MFD's and weapons systems. You have to play constantly or you forget how to arm weapons etc etc. Once you get the basics mastered its great but the time needed to invest in learning all the sub systems is quite a bit.

If we plot the time to get good at Falcon against the improvement in expertise, than the curve would go up, not down, as I described. But, that curve would still not be very steep, because the sim's difficulty makes your level of expertise go up slowly. I think the expression has taken on a meaning that really isn't accurate, but one most people have accepted.

binky9

Codex 10-04-2012 02:34 AM

Very nice read.

It confirms my theory on what makes a successful simulator.


All times are GMT. The time now is 09:14 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.