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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   WOW!... 1C has delivered!!! (http://forum.fulqrumpublishing.com/showthread.php?t=33633)

trademe900 08-04-2012 07:45 PM

Don't understand why you guys complain about frame rates, it's no big deal at all. Just turn the bloody slider down one. Just a bit of dust.

Dano 08-04-2012 08:22 PM

Quote:

Originally Posted by trademe900 (Post 451492)
Don't understand why you guys complain about frame rates, it's no big deal at all. Just turn the bloody slider down one. Just a bit of dust.

It's not just the dust that is affected, tracers and canopies look awful on medium.

SlipBall 08-04-2012 08:47 PM

Quote:

Originally Posted by Dano (Post 451369)
You're not alone there.


You may need a 2GB card I think:)

Tavingon 08-04-2012 09:05 PM

I will honestly get one when CLOD's complete and sequal out.. hopefulyl more planes also on the way.

Dano 08-04-2012 09:24 PM

Quote:

Originally Posted by SlipBall (Post 451504)
You may need a 2GB card I think:)


Rubbish, I could load a very memory light mission and I'd still see significant fps drops when the particle system kicks in, it's a rendering issue not memory.

Ataros 08-04-2012 10:24 PM

Quote:

Originally Posted by Dano (Post 451512)
not memory.

But video memory. It is not related to a mission, but only to texture and effects quality.

Too high settings for given hardware = reason for poor performance.
I have 2GB vram and always had effects on medium in 1680x1050. As well as land shading and some other settings. Always solved stutters and low FPS for me.

Devastat 08-04-2012 10:25 PM

So this is it, is the game finally finished?? If I update to the new beta, will the enemy planes finally try to shoot me down in single mission dogfights?

Zappatime 08-04-2012 11:03 PM

Quote:

Originally Posted by GOA_Potenz (Post 451451)
Smoke particles has been a pain in the arse in every sim, I remember when we were working on the plutonium effects patch for 1946, smokes particles was terrible problem to get the right balance between quality and performance

I remember your early versions and how your enhanced smoke effects hit frame rates, but in fairly quick succession and no doubt after much hard work each version improved and you ended up with brilliant smoke and particle effects with very little hit on fps ( compared with what you started with) - its that sort of improvement I'm sure everyone expected MG to achieve, but its not happened yet. I still marvel at what you 3 achieved with the 4.09 effects mods, so much so, its the reason it still gets plenty of play on my pc. Pity youre not able to work your magic on COD's smoke particle issues.

Dano 08-04-2012 11:12 PM

Quote:

Originally Posted by Ataros (Post 451524)
But video memory. It is not related to a mission, but only to texture and effects quality.

Too high settings for given hardware = reason for poor performance.
I have 2GB vram and always had effects on medium in 1680x1050. As well as land shading and some other settings. Always solved stutters and low FPS for me.

Sigh...

flyingblind 08-04-2012 11:17 PM

Quote:

Originally Posted by Devastat (Post 451525)
So this is it, is the game finally finished?? If I update to the new beta, will the enemy planes finally try to shoot me down in single mission dogfights?


Nobody is saying the game is finished. It will always be WIP just like the original IL2. This is just a good step towards sorting out the major issues that stopped many from getting acceptable performance and is still a beta. I am sure there is plenty more to come from the developers.


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