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GTX 590 2x1.5GB card. The game is now running at around 10-20FPS with medium clouds. It never ran this bad. Ever. not even on my last box, right after release.
I thought it's some driver issue, so I went back to the last official driver with the same results. :confused: |
Data set is small at the moment. Nevertheless, Chi-squared test for independence, p=0.054. A significant result (@ 90% confidence level). Suggesting an association between GPU card type & FPS change with latest patch. Very troubling indeed for 5xx card owners, and something the dev's should be made aware of.
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Hey Krupi, Got 2 things worked like a charm, no stutters , no slide show for ati an nvidea users . Win7 USERS , Go into control panel to Programs an Features Go into Microsoft. NET Framework 4 Client Profile. double click on it , An repair it , After repair it will ask restart do it . Then go to C PROGRAM FILES X86 , Then Steam Then Steamapps, Then common . il-2 sturmovik cliffs of dover Then redist Then go into DirectX Folder , Scroll down til you see When you see DXSETUP Double click on it , an run it!! For they guys that did this , THE CHEERING SECTION IS OUT, All of us had the same results. NO SLIDE SHOW NOT A STUTTER. Even with 3 spits an 7 or 8 109s at 1000 feet above the the 3 base close together north of the French point ( our normal slide show, Repeated 3 times , Stayed hard on 60 fps an high 75 my vsync on all setting high an original , For the first time since i bought this game , it was amazing!!! If this helps tell others ( for me an several others who did this ) All i can say is WOW !!!
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Trying this right now, JT. Fingers crossed......
EDIT: OK, done. Very straightforward per your directions. I'm the only one on the server. First thing I noticed: tree rendering is fixed! Flying low with trees visible as far as the eye can see....none popping up suddenly. |
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Thanks for the effort though JT. |
Thanks Dawg I will have to try this out! :D
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My frame rates seem about the same, but I got the distinct feeling that CoD was running smoother. Whenever I would pan my TrackIR rapidly back and forth in a sweeping motion, there used to be that feeling of "stickiness" -- the panning wasn't smooth as butter, although the frame rates still were fine. With JT's procedure the panning around was smooth. I need to try it more with human opponents, the more the better. Optimally, a formation of human-flown enemy bombers would be a great test. My PC was repeatedly brought to its knees whenever I approached a five-ship formation of Ju88's flown by members of the Blue team. It'd be good to see if JT's fixit helps in this case. |
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the tree grew in place. I put the trees on very high and that dint help but putting them on medium made all the difference now they are all there again. Then i voted a decrease in fps because i had a 50 % drop. But after setting the trees to medium this was resolved to only 4 to 8 fps drop in comparison to the older patch. Setting aa doesn't seem to cost any thing. Low down in take of i get 24 fps wile looking at the dust this used to be 4 to 10 fps. The game is in total much smoother than before. Dint have any in map crashes only one in mission screen. Thats it for now Cheers |
I have a 460gtx. I voted no difference. This is from the QMB Aerial battle over Dover with current official steam version;
http://i254.photobucket.com/albums/h...9-47-46-51.jpg Same mission with latest Alpha patch; http://i254.photobucket.com/albums/h...0-01-00-03.jpg I know this is an another Alpha patch and I await patiently but this is supposed to be the re-write of the game engine that we were told has seen "an at least 50% performance increase". I am getting concerned. For myself the game was most playable and best looking last year before the sea turned from blue to green and the yellow haze effect was applied. Since then we seem to have taken two steps forward but quite often two steps back! |
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