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-   -   FPS limiter in menu of CoD (http://forum.fulqrumpublishing.com/showthread.php?t=31978)

RickRuski 05-11-2012 08:51 PM

Wolf Rider is correct, EVGA precision tool has a built in fps limiter. Free download from EVGA, works with all Nvidia based cards. For all those that haven't tried precision tool you don't know what you're missing.

Bokononist 05-11-2012 09:30 PM

Quote:

Originally Posted by _YoYo_ (Post 423644)
But ATI hasnt this option. Better way to do this in option of menu of the game for me like in RoF.

I believe you can use MSI Afterburner with ATI cards as well, I haven' t tried frame rate limiting with it yet, but I will.

d.burnette 05-11-2012 09:51 PM

Quote:

Originally Posted by RickRuski (Post 423882)
Wolf Rider is correct, EVGA precision tool has a built in fps limiter. Free download from EVGA, works with all Nvidia based cards. For all those that haven't tried precision tool you don't know what you're missing.

+1.
I have been using Precision by EVGA for quite some time, some features I really like:
1: Custom fan curves - I use a custom fan curve to control the fan speed on my card, keeps it cooler than the default and relatively quiet,
2: The monitoring - I have the added benefit of having a Logitech G19 keyboard with LCD display, so I can monitor what I want and have it displayed in the lcd display on my keyboard - what I usually monitor is temp, fan speed, vram usage, and framerates. You can also choose to monitor it on screen.
3: The aforementioned frame rate limiter, it works very well. They refer to it as "frame rate target", but it really is a limiter, the target you set is the limit of the fps.

SEE 05-14-2012 01:47 PM

Reading this post I tried Nvidea's 'Adaptive Half Frame Rate' Vsync option (Driver 301.24 - Vsync disabled in CloD) and was very impressed with the results, especially in MP. Locked at 30fps and didn't budge - very smooth!

Good thread..........thanks guys.

SiThSpAwN 05-14-2012 01:52 PM

Quote:

Originally Posted by SEE (Post 425361)
Reading this post I tried Nvidea's 'Adaptive Half Frame Rate' Vsync option (Driver 301.24 - Vsync disabled in CloD) and was very impressed with the results, especially in MP. Locked at 30fps and didn't budge - very smooth!

Good thread..........thanks guys.


+1
I also tried this, and it locked it in at 30 fps and there was no pausing or jumping except with effects like smoke and fire with I think are still not optimized correctly.

Sternjaeger II 05-14-2012 02:44 PM

sorry guys, but I am no expert and I don't understand what's the advantage of an FPS limiter.

LoBiSoMeM 05-14-2012 02:48 PM

No need to FPS limiter anymore. The stutters now aren't so related with graphics. With particles system problems solved, the sim will run great!

SiThSpAwN 05-14-2012 02:57 PM

Quote:

Originally Posted by Sternjaeger II (Post 425381)
sorry guys, but I am no expert and I don't understand what's the advantage of an FPS limiter.

The theory is that if you lessen the range that your FPS can jump you will have smoother game play, example I can range from 0 to 120 FPS at times in game, now if I limit to 30 FPS I would see less pausing or stuttering if some event happens to cause a jump in FPS.

Sternjaeger II 05-14-2012 03:11 PM

Quote:

Originally Posted by SiThSpAwN (Post 425393)
The theory is that if you lessen the range that your FPS can jump you will have smoother game play, example I can range from 0 to 120 FPS at times in game, now if I limit to 30 FPS I would see less pausing or stuttering if some event happens to cause a jump in FPS.

aaah I see, stabilising the FPS would somehow increase performance, I suppose it makes sense, interesting! :)

SiThSpAwN 05-14-2012 03:12 PM

Quote:

Originally Posted by Sternjaeger II (Post 425402)
aaah I see, stabilising the FPS would somehow increase performance, I suppose it makes sense, interesting! :)


You can argue whether its a really fix or it just fools your eye because the eye cant detect the smaller jumps, in my head it seems to help :) Try it out...


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