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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Are there any foot soldiers in this game? (http://forum.fulqrumpublishing.com/showthread.php?t=31755)

ATAG_knuckles 05-05-2012 02:25 PM

My bomb aimer in the Blenheim (Arthur) has been kill a few times. I see him slump over his chart table, poor bloody Arthur :sad:

Rowddy 05-05-2012 02:45 PM

Quote:

Originally Posted by Blackdog_kt (Post 419376)
I don't know exactly what's the deal with the current flight sim series and where the developers stand on this. However, it is possible to have visible crew on ground vehicles by editing a line in the conf.ini file and you can get them killed, the animations are basic and not really graphic. I also remember seeing infantry scattering when i was strafing trucks in the old IL2 series, but i think that feature was omitted in subsequent releases.
-P

So what line should one put in or edit in the Conf.ini then? And what should be edited in that line then? curious to know that as i always wondered how you can see crew at guns etc. on screenies on the web, and i do not see them.

Regards Rowddy

Kodoss 05-05-2012 02:52 PM

under documents/1C softclub/Il2 Cliffs of dover.

Open the "conf.ini" and search for this line under [core]:
SpawnHumans=1

0= no humans
1= humans

41Sqn_Stormcrow 05-05-2012 03:08 PM

Me personally I do not want to shoot at pixel soldiers. That's barely a challenge. But no problem with killing one when taking out a gun or else.

However a feature in IL2.1 that I really appreciated and would like to have it implemented in IL2.2 was the people running for cover whenever one shot a convoy (existed single player only if I remember well). This added a lot of immersion to the game.

engadin 05-05-2012 03:14 PM

It's a Uber Spit GAME
 
Quote:

Originally Posted by PotNoodles (Post 419369)
Ups..Sorry about that. What I should have said is when I climb into my uber real Spitfire after a briefing with the other chaps in my squadron, isn't there any foot soliders to shoot up chaps?

Ah! OK, if you had the Spit in mind, you're quite right, it's a GAME. You can already step down off the bonfire, mate, and have a nice weekend.

Engadin.

ElAurens 05-05-2012 03:49 PM

Quote:

Originally Posted by Blackdog_kt (Post 419376)
. I also remember seeing infantry scattering when i was strafing trucks in the old IL2 series, but i think that feature was omitted in subsequent releases.

Actually the scattering vehicle crew members are back in the latest release for IL2/46, V4.11.1., even in DF/Multiplayer.

I love to watch them run when I strafe a column.

Bakelit 05-05-2012 05:15 PM

"Mig Alley" back then when the earth was young, (ca. 1999) had at least one mission where you were napalm bombing north korean mortar crews. When hit they were running around burning ... Not nice for me. Had more fun fighting the Migs or the Sabres. An impressive sim which should have been remade with todays technology and the old depth and dedication but I digress.

Would be nice to see the drivers fleeing from the columns as in Il2.

JG26_EZ 05-06-2012 05:08 AM

I brought up the point about us missing the static soldiers (or even moving ones, but didn't want to ask for much) to line in the trenches or to help bring an airfield or target area "to life", in the official questions thread months ago and noticed that it was noted by the team. I requested the above and the option to have vehicles occupied or not. Currently, if you have adjusted your conf.ini file, you see people in ALL vehicles (even the ones that you want to look parked and empty).

I'd give it 5-6 years.


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