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My bomb aimer in the Blenheim (Arthur) has been kill a few times. I see him slump over his chart table, poor bloody Arthur :sad:
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Regards Rowddy |
under documents/1C softclub/Il2 Cliffs of dover.
Open the "conf.ini" and search for this line under [core]: SpawnHumans=1 0= no humans 1= humans |
Me personally I do not want to shoot at pixel soldiers. That's barely a challenge. But no problem with killing one when taking out a gun or else.
However a feature in IL2.1 that I really appreciated and would like to have it implemented in IL2.2 was the people running for cover whenever one shot a convoy (existed single player only if I remember well). This added a lot of immersion to the game. |
It's a Uber Spit GAME
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Engadin. |
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I love to watch them run when I strafe a column. |
"Mig Alley" back then when the earth was young, (ca. 1999) had at least one mission where you were napalm bombing north korean mortar crews. When hit they were running around burning ... Not nice for me. Had more fun fighting the Migs or the Sabres. An impressive sim which should have been remade with todays technology and the old depth and dedication but I digress.
Would be nice to see the drivers fleeing from the columns as in Il2. |
I brought up the point about us missing the static soldiers (or even moving ones, but didn't want to ask for much) to line in the trenches or to help bring an airfield or target area "to life", in the official questions thread months ago and noticed that it was noted by the team. I requested the above and the option to have vehicles occupied or not. Currently, if you have adjusted your conf.ini file, you see people in ALL vehicles (even the ones that you want to look parked and empty).
I'd give it 5-6 years. |
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