Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   Performance threads (http://forum.fulqrumpublishing.com/forumdisplay.php?f=195)
-   -   Need help with FXAA (http://forum.fulqrumpublishing.com/showthread.php?t=28943)

ACE-OF-ACES 01-10-2012 04:17 PM

Quote:

Originally Posted by fruitbat (Post 378085)
cool, have you done any testing yourself yet?

A little.. I have verifed that each DX10 util 'has an effect' on CoD graphics using the default settings..

But as to the best settings.. I have not come up with any yet.. We also have to keep in mind that alot of the settings are 'personal' things such as the 'best' color and 'best' lighting is subjective and personal.. But I think we could all agree on settings that improve the 'jaggies'. Those are the settings I am really interested in, in that all the plane outlines at a distance look pretty jaggie to me

fruitbat 01-10-2012 11:37 PM

Quote:

Originally Posted by ACE-OF-ACES (Post 378102)
A little.. I have verifed that each DX10 util 'has an effect' on CoD graphics using the default settings..

But as to the best settings.. I have not come up with any yet.. We also have to keep in mind that alot of the settings are 'personal' things such as the 'best' color and 'best' lighting is subjective and personal.. But I think we could all agree on settings that improve the 'jaggies'. Those are the settings I am really interested in, in that all the plane outlines at a distance look pretty jaggie to me

I'm only interested in the aa to get rid of the jaggies as best i can, will go through them all and see what i think and report back.

Liz Lemon 01-11-2012 06:31 AM

Quote:

Originally Posted by =FI=Murph (Post 377951)
Yes. The easiest thing to do is disable everything except AA in the injFXsettings file, which should have been included in the download. Open it with notepad and change the following settings;
SELECTION
------------------------------------------------------------------------------*/
// Comment to deactivate an effect.
// Example: To disable the tonemap effect, use // in front of #define USE_TONEMAP
#define USE_ANTI_ALIASING
//#define USE_PRE_SHARPEN
//#define USE_BLOOM *NOT WORKING
//#define USE_TECHNICOLOR
//#define USE_TONEMAP
//#define USE_SEPIA
//#define USE_VIGNETTE
//#define USE_POST_SHARPEN
//#define USE_FINAL_LIMITER


/*------------------------------------------------------------------------------
FXAA SHADER
------------------------------------------------------------------------------*/
// Set values to calculate the amount of Anti Aliasing applied
float fxaaQualitySubpix = 2.0; // Default: 0.75 Raise to increase amount of blur
float fxaaQualityEdgeThreshold = 0.01336; // Lower the value for more smoothing
float fxaaQualityEdgeThresholdMin = 0.01336; // Lower the value for more smoothing
This should prevent the program from affecting anything except FSAA.

Except pre-sharpen and post-sharpen are used by the AA. Although having them on is more of personal taste, making things look a bit sharper.

ACE-OF-ACES 01-11-2012 03:53 PM

1 Attachment(s)
Quote:

Originally Posted by Liz Lemon (Post 378262)
Except pre-sharpen and post-sharpen are used by the AA. Although having them on is more of personal taste, making things look a bit sharper.

Thanks Liz.. I try it out when I get home tonight! Like fruitbat, my goal is to make the 'jaggies' less 'jaggie' to me the colors are good to go..

And just to be crystal.. These settings are for the following utils

Code:

FXAA PPI v37 for DX-9
FXAA PPI v37 for DX-10
FXAA Tool Hg v4.0 for DX-9

Note the 'injFxaaSettings.h' file is in the sub folder by the same name in the 'FXAA Tool Hg v4.0 for DX-9' util..

But you don't need to manually edit that file, that util provides a GUI to edit the settings.. See attachment

Problem with the 'FXAA Tool Hg v4.0 for DX-9' util is it only does DX9! :(

Here is a link to the JSGME combo of these utils and more

JSGME FXAA and SMAA utils

Enjoy

=FI=Murph 01-12-2012 01:27 PM

Hopefully, at some point the utility will be set up to use DX10. Personally, I prefer not using the pre and post sharpening, I find that it causes shimmer and texture flashing, or at least worsens it.
The best solution of course would be to have this fixed in the game itself, but I've no idea when or if that's going to happen.


All times are GMT. The time now is 12:38 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.