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One of our Fire Squadron servers is in the planning stages of being moved across to CLOD. So will have 1x1946 & 1xCLOD server later this year!
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Ok guys play nice or I'll have to start deleting posts. Both points have been made, move along now and stay on topic! Cheers ~Phat
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Back on track - CLOD effectively killed our squad, we had around 14 pilots but now we are down to 3 and only 1 of them now flys regular. The reasom CTD/poor performance on mid range PC''s and no Co-ops. Also the hundreds of bugs that need to be fixed led most of our squad members to think that an investment in this game simply wasn't worth the while, whether that will change now CLOD is effectlively being given away remains to be seen, but I hope some members do return to flying.
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Are you really trying to put the blame for the decisions of your squad mates on a thing, TreeUK?
Pathetic! CloD might be a catalyst, but it doesn't force decisions! |
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I must agree with Tree here.
:eek: The BlitzPigs, and our friends from the Pilot's Pub are split about 75% to 25%, with only the 25% using CLOD. There are a small number playing RoF, a smaller number playing DCS A10-C, (some crossover here) and the rest have stopped flight sims altogether. Only myself and BlitzPig_Void still play '46, and that's on rare occaision. Everyone was very hopeful about CloD at the beginning, but now they have given up and think it won't make it past the sequel. Sad, but that's the truth of it. |
In all honesty, splits are not that unusual around new releases.
I vividly remember the same thing happening with '46 between mods and no-mods fliers, then the same thing being announced by some people on the Spits vs 109s forums when RoF was released, to the tune of "i'll be flying mostly the new sim from now on", etc. It's not that unusual and until each new sim reaches a level of completeness that satisfies everyone (and to be fair, most sims don't get released in a state that qualifies as "complete" and it takes a year or so of patching to flesh things out), people will naturally gravitate to whatever suits them best. It does mix things up for all involved, but there's nothing strange about it really. |
Highly doubtfull at this point that COD is the reason squads break up unless the squad was built with only COD in mind. I can see squads changing as the sim becomes more optimized and people with average systems can migrate to COD. Personally I've never had the problems others have flying COD online. Not sure why, but probably because of my decent system that has a fast internet connection.
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Was your squad initially organized to fly another sim, and then fell apart when some moved to COD while others couldn't? If no one can fly COD, as you continually suggest, then continue flying the sim you where organized to fly. Some of the continuity would be lost anyway as some people wouldn't have the system to run a new combat flight sim, or just drag their feet, as change is sometimes hard. |
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