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-   -   Upon Reflection.... (http://forum.fulqrumpublishing.com/showthread.php?t=28579)

5./JG27.Farber 12-20-2011 09:53 PM

D*i*l*l*i*g*a*f*

Verhängnis 12-21-2011 06:58 AM

I've noticed Pilots shadows on the Tiger Moth.

ingsoc84 12-21-2011 07:20 AM

Its a secret portal, whatever you do, do not PRESS on the dial while in flight, you will be automatically time warped to a parallel dimension in which this flight sim actually works as was promised.


====note..the above has been spell checked, grammar checked, and has been approved by the appropriate censoring officials...this is NOT a nonsensical rant====

klem 12-21-2011 08:42 AM

Quote:

Originally Posted by MB_Avro_UK (Post 371631)

Is this a secret mirror patch? Is that a 109 over your left shoulder?

Anyway, there is one behind you so stop combing your hair and get your head out of the office !!!

TomcatViP 12-21-2011 04:29 PM

No you understand why I plead for some sexy female pilots characters being added ;)

AndyJWest 12-22-2011 05:09 AM

Upon reflection, I was a little too close to the water to try a tight turn:
http://i958.photobucket.com/albums/a...22__4_3_51.jpg

My first attempt at flying the Dr.1 online in Rise of Flight. Spectacular, but not the way to do it...

Verhängnis 12-22-2011 05:29 AM

Mmmmm, Doppler effect. :cool:

Ekar 12-22-2011 04:02 PM

Quote:

Originally Posted by No1 Cheese (Post 371714)
"corny" really? oh well,thanks for pointing that out,i for 1 havent seen it on any other sim....

Cheese

It's just my opinion. Plenty of other sims have managed a reasonable representation of glass in cockpit, without worrying about a static player reflection texture. To me it just looks weird, maybe especially as you can look down in your seat and see nobody there. I would much rather something more like this...

http://www.youtube.com/watch?feature...QYyI4sWw#t=39s

beepee 12-22-2011 04:13 PM

Quote:

Originally Posted by Ekar (Post 371713)
This is just a baked in texture. The glass could certainly do with a bit of cube mapped reflection of a sky or something. Right now you only get only part of a glass like effect on the dials (from the pilot 'reflection'). It looks a bit corny as is to be honest.

you need glasses mate I can see some blue sky and clouds in that image-look again but closely-???

Ekar 12-22-2011 05:14 PM

Quote:

Originally Posted by beepee (Post 372236)
you need glasses mate I can see some blue sky and clouds in that image-look again but closely-???

What I'm saying shouldn't be too hard to understand. The problem is a lack of reflected movement across the surface of the dial when ingame. As a still image, sure it looks something like glass, but in game, the illusion is broken because the reflection never changes. I guess you could argue that since the pilot isn't going anywhere, then the reflection should remain static... but it is the world around the plane which should be reflected, and using something like a cubemap for this is, imo, a better look.


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