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-   -   German SdKfz9 Transport/Trailer (http://forum.fulqrumpublishing.com/showthread.php?t=28523)

ICU_DIE535 12-31-2011 06:16 PM

Please tell me how you got all those anti Tank guns on the trailor. I suppose you had to edit the .mis file and used the tow/ command for the objects but how did you get more than one gun on the trailor? Please explain or show us the code you used in the .mis file or what ever you did to achieve this.

JG26_EZ 01-01-2012 04:19 PM

S~

All I did was change the z offset for all of the (static) AT guns (in properties, while in the FMB) and moved them into position on the static truck and trailer.

If this doesn't help, let me know and I can elaborate.

ICU_DIE535 01-04-2012 05:05 AM

I see, your using static objects that won't be moving . I thought the SdKfz9 and Trailor were taking those guns somewhere. I understand now.

JG26_EZ 01-05-2012 08:42 PM

Oh, they're going somewhere, they're just on a coffee break I guess ;)

Truth is.. I have no idea how to attach these things.. So far, I can attach a trailer to truck, but I can't manage to attach armor or AT guns to the trailer.

I've asked for help here (<--Click), but no one has answered..

Not too concerned anymore, anyways, because I hear the ClOD project has been scrapped.


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