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-   -   Hurricaine joystick sensitivity? (http://forum.fulqrumpublishing.com/showthread.php?t=26911)

trumps 10-09-2011 05:54 PM

Quote:

Originally Posted by Flanker35M (Post 346725)
S!

Try setting the rts Joystick setting FF=1 to 0. For those without Force Feedback.

i gave that a shot mate but still no joy i'm afraid. cheers anyway ;)

Craig

fruitbat 10-09-2011 06:14 PM

Quote:

Originally Posted by Flanker35M (Post 346725)
S!

Try setting the rts Joystick setting FF=1 to 0. For those without Force Feedback.

lol, if only FF=0 would turn off ffb for those that do have it, switch seems to be broken at the mo.

NedLynch 10-09-2011 06:26 PM

Same issue here, thought as well it was my stick. Happy I'm not the only one.

Going to try setting FF=0, see what that improves.

skouras 10-09-2011 07:49 PM

it won't improve anything
at least for the Hurri..

GF_Mastiff 10-10-2011 04:42 PM

ah so im not the only one then I tought it was my setting in the Joystick or sensitivity.

Can some one give me a good set up
mine
Sensitivity =100
dead space0=2
dead space100=2

I would greatly apreciate it.

Mikmak 10-10-2011 10:36 PM

same problem here with the Hurricane only (FFB2 Joy)

albx 10-12-2011 06:27 PM

Idem, same here, jump in Hurri's elevator, Saitek X-52pro

Flanker35M 10-16-2011 08:37 AM

S!

I use the TM Warthog and Hurricane is just fine for me. I turned off the FF effects just in case. Why keep the code running there if I do not even have a FF stick? :) I think the Saitek uses potentiometers? TM uses Hall-sensors and this could possibly make the difference.

trumps 10-16-2011 09:39 AM

I don't think it makes much difference with regard to stick type or pots verse hall effect sensors, we have a good mix of stick types here including higher end stuff and the problem is the same. I will have to do some more testing when I am on break next to see if the effect is always there or can be narrowed down to certain situations.

Craig

SEE 10-16-2011 10:31 AM

Saitek X52 models use Hall sensors. Same problem only with Hurricane, for me, it's a bug as nothing I have tried stops it happening!


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