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-   FMB, Mission & Campaign builder Discussions (http://forum.fulqrumpublishing.com/forumdisplay.php?f=203)
-   -   Scripts collection (http://forum.fulqrumpublishing.com/showthread.php?t=26523)

Ataros 10-20-2011 09:47 PM

Make sure your code works on a localized game version.
Example: http://forum.1cpublishing.eu/showpos...4&postcount=67

Ataros 10-26-2011 08:55 AM

COOP script by naryv
http://forum.1cpublishing.eu/showthr...537#post354537

COOP script by 41Sqn_Banks
http://forum.1cpublishing.eu/showthread.php?t=28559

Ataros 11-02-2011 08:18 AM

Use OnTickTime to re-evaluate AI air group waypoints
http://forum.1cpublishing.eu/showthread.php?t=27533

Local weather sample mission
http://forum.1cpublishing.eu/showthread.php?t=27097

Randomising missions
http://forum.1cpublishing.eu/showthread.php?t=28207

Mission Loader - load missions from the ingame Mission Menu

http://forum.1cpublishing.eu/showthread.php?t=28056

Destroy all aircraft
http://forum.1cpublishing.eu/showthread.php?t=28533

Getting the actor type

http://forum.1cpublishing.eu/showthread.php?t=28611

Ataros 12-26-2011 09:23 AM

1 Attachment(s)
Excellent mission sample by SNAFU featuring:
-Mission-Menu for missions, informations, support requests
-Team scoring system
-Supply system
-ESC and Death-Penalty System
-Planeset depending on team scores
- etc., etc.

DL http://airwarfare.com/sow/index.php?...atid=6&cid=200

Discussion http://forum.1cpublishing.eu/showthread.php?t=25064

Ataros 12-26-2011 12:44 PM

1 Attachment(s)
Tracking player score from various submissions
http://www.sukhoi.ru/forum/showthrea...=1#post1758641

Connecting an external piece of code to your script. by Small_Bee
See an attachment.
BridgeMission.cs - mission script
RepkaBridge.cs - external code the above script uses

Ataros 01-05-2012 08:19 AM

Ship oil fire effect script
http://forum.1cpublishing.eu/showthread.php?t=28889

Buildings fire

http://forum.1cpublishing.eu/showthread.php?t=28894

Ataros 01-08-2012 10:16 AM

1 Attachment(s)
Language Manager Class by Small_Bee
http://forum.1cpublishing.eu/showpos...49&postcount=6

----------------------

1st version of Operation Sealion by Small_Bee
The mission includes 3500+ lines script with many functions including vulching protection, moving frontlines, dynamic creation of spawns, economics/resource management, etc. The mission is provided for educational purposes only. Please contact the author for a permission to run it on a public server.

Search the script for PATH to change paths according to your system to run it. Known issues - memory leak due to extreme number of submissions loaded, will be fixed in a new version.

Ataros 01-13-2012 11:24 AM

Simple HUD timer test script
http://forum.1cpublishing.eu/showthread.php?t=29045

How to use repeat programming in scripts
http://forum.1cpublishing.eu/showpos...84&postcount=6
Sample http://forum.1cpublishing.eu/showpos...91&postcount=7

Ataros 01-30-2012 09:24 AM

Sending server console commands from script
Kick example

Code:

if (GamePlay is GameServerDef)
{
      GameServerDef gameServer = (GameServerDef)GamePlay;
      gameServer.consoleInput("kick player_name");
}

Therefore it is possible to automatically kick, ban, unban, save/load banlist and execute any other server commands from a script.

Thanks to Small_Bee for sharing.

Ataros 02-27-2012 07:13 AM

Campaign Creation For Dummies

http://forum.1cpublishing.eu/showthread.php?t=30017


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