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-   -   Does MP actually work? (http://forum.fulqrumpublishing.com/showthread.php?t=20127)

ATAG_Bliss 04-01-2011 01:00 PM

Quote:

Originally Posted by tintifaxl (Post 248168)
The sensible thing to do is to create a dedicated server program that doesn't need to be run through Steam, but with the Steam functionality included. As is the CS:S server, for instance.

Yes, I agree with you.. But my question is does Cliffs of Dover include this (ie - is this program part of the game install?) Or is there a seperate dedicated program download available? I've heard conflicting reports on how MP will be implemented. Just want to know how it's done and how to get a dedicated server up and running ;)

klem 04-01-2011 01:55 PM

Quote:

Originally Posted by MadTommy (Post 248179)
Is it the steam version or boxed version you were using please. As I trying the Steam version.. no joy.

Last night my buddies and I used Steam.

One of them created a server on his gameplay PC and loaded a mission. He stopped there. THEN we joined by direct IP. (At first we could find him under the Friends option but for some reason it stopped working so we used the Internet option and the Direct Connect button.)

THEN he 'Started Battle' and we all launched.

Simples!

Now if i could just remember how to create a dogfight mission :( All I seem to be able to do is make a co-op. Probably my little grey cells.

MadTommy 04-01-2011 02:22 PM

Ok thanks.. we did try exactly as you described.. but no luck, we'll try again this evening and see if we can figure it out.

Quote:

Originally Posted by SYN_Bliss (Post 248180)
Yes, I agree with you.. But my question is does Cliffs of Dover include this (ie - is this program part of the game install?) Or is there a seperate dedicated program download available? I've heard conflicting reports on how MP will be implemented. Just want to know how it's done and how to get a dedicated server up and running ;)

There appears to be NO dedicated server included..as for how anyone is meant to host 128 players on a home connection is a little lost on me :-P

sorak 04-01-2011 05:11 PM

It has been stated that a dedicated server program will come later on. Not at release.

ATAG_Bliss 04-01-2011 06:29 PM

Quote:

Originally Posted by sorak (Post 248492)
It has been stated that a dedicated server program will come later on. Not at release.

Ah perfect :)

Didn't catch that one. Thanks!

MadTommy 04-01-2011 07:07 PM

Ditto, thanks for the info.

Glad it's planned.

MadTommy 04-01-2011 07:46 PM

Quote:

Originally Posted by sorak (Post 248492)
It has been stated that a dedicated server program will come later on. Not at release.

Please read this... http://il-2-sturmovik.ubi.com/cliffs...blog/uk/?p=932

Quote:

Will the game include dedicated server software?

Yes, a dedicated server software will be part of the initial release.
;)

FS_albatross 04-02-2011 08:57 AM

Just a little FAQ for those having trouble hosting a game and others joining via direct connect. I have the steam version and can see no servers online when i select client, internet. So I went to server, and created a server.
First make sure the Steam port is allowed access in your modem/ router- 27015. When you select multiplayer in game, I went to server and then in the bottom right click ok. I then had to load a mission, which took me to two folders in a window. One called single, and the other multi. Open the multi folder and another two options came up, one called coop, the other Dogfight. Within the dogfight folder are the various multiplayer maps. Select one and hit ok/enter.
Now you have the option to 'Start Battle'.. which I did and then I clicked select army. Another option now pops in the menu called 'spawn player group'. Go through the fields and in order to make sure you spawn enter a number of at least 1 in the Flight1, Flight2..etc fields. then click create. Wait a moment and you will spawn into the game.
Now some other stuff, if you enter a number other than 1 in the flight fields, all those other planes will be AI. Also before creating the server make sure in Realism option down the bottom that the aircraft switching options are allowed.
If you want someone to join you then they need your IP... to get that you can do one of two things. If using Teamspeak right click the persons name who is going to host the server and click client connection info, copy the numbers listed as client address. Make sure not to copy the port.. eg: 111.11.11.111:11111, do not select the numbers after the : symbol.
The other way is to go to this site http://ip-lookup.net/, the hoster can then give you his/her IP.
Once you know the IP your trying to connect to, go to multiplayer, click client then down the bottom click 'direct connect'. In the IP tab put those numbers you copied from the person who is hosting the game, and in the port field put in 27015, that is Steams port. All done you should be able to join a multiplayer game.
Also the online maps come with AI already in the map so I used the Full mission builder and edited a multiplayer map to give airspawns and historical sides, eg: blue axis, red allied, plus ships and objects to bomb and well... you can explore like I did.
Hope that helps... happy hunting online. ~S~ :)

Tiger27 04-02-2011 06:15 PM

Quote:

Originally Posted by FS_albatross (Post 249285)
Just a little FAQ for those having trouble hosting a game and others joining via direct connect. I have the steam version and can see no servers online when i select client, internet. So I went to server, and created a server.
First make sure the Steam port is allowed access in your modem/ router- 27015. When you select multiplayer in game, I went to server and then in the bottom right click ok. I then had to load a mission, which took me to two folders in a window. One called single, and the other multi. Open the multi folder and another two options came up, one called coop, the other Dogfight. Within the dogfight folder are the various multiplayer maps. Select one and hit ok/enter.
Now you have the option to 'Start Battle'.. which I did and then I clicked select army. Another option now pops in the menu called 'spawn player group'. Go through the fields and in order to make sure you spawn enter a number of at least 1 in the Flight1, Flight2..etc fields. then click create. Wait a moment and you will spawn into the game.
Now some other stuff, if you enter a number other than 1 in the flight fields, all those other planes will be AI. Also before creating the server make sure in Realism option down the bottom that the aircraft switching options are allowed.
If you want someone to join you then they need your IP... to get that you can do one of two things. If using Teamspeak right click the persons name who is going to host the server and click client connection info, copy the numbers listed as client address. Make sure not to copy the port.. eg: 111.11.11.111:11111, do not select the numbers after the : symbol.
The other way is to go to this site http://ip-lookup.net/, the hoster can then give you his/her IP.
Once you know the IP your trying to connect to, go to multiplayer, click client then down the bottom click 'direct connect'. In the IP tab put those numbers you copied from the person who is hosting the game, and in the port field put in 27015, that is Steams port. All done you should be able to join a multiplayer game.
Also the online maps come with AI already in the map so I used the Full mission builder and edited a multiplayer map to give airspawns and historical sides, eg: blue axis, red allied, plus ships and objects to bomb and well... you can explore like I did.
Hope that helps... happy hunting online. ~S~ :)

great advice, but myself and two friends did exactly that and no luck, we each tried to be server?

FS_albatross 04-03-2011 03:21 AM

Hi Tiger did you manage to open the steam port in your modem/router? I had to do this before it would work. It isn't just a simple ok to the allow access screen that pops up. You have to go into your modems config page and set it up. also when you say no luck exactly what was the problem?


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