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-   Technical problems and solutions (http://forum.fulqrumpublishing.com/forumdisplay.php?f=183)
-   -   Bug/improvement suggestion thread (http://forum.fulqrumpublishing.com/showthread.php?t=16337)

JQueue 09-12-2010 10:13 PM

Bug: I crash every time I mouse-over the Find Weakness skill for my Assassin to look at his damage bonuses.

At first it was OK, when I just had a couple entries in there, but when I got a lot of entries, Crash. Every single time without fail.

karabaja 09-13-2010 07:42 AM

Quote:

Originally Posted by Saiko Kila (Post 180805)
I'm interested if there's still the old bug with inquisitors and necromancers. Necromancers in KBTL and KBAP raise dead inquisitors as inquisitors (not undead) and of the same alignment as before. So basically they revive enemies. Maybe it was intended to be that way, it's funny for sure, but quite strange.

Also, in KBAP, you cannot Necro Call dead inquisitors.

Would be good to know whether that was changed.

I don't think this is a bug. Under inquisitor description, amongst other things, stands "resists necromancy" and i think this is example of what it means exactly.

rancor26 09-13-2010 12:11 PM

Quote:

Originally Posted by karabaja (Post 180960)
I don't think this is a bug. Under inquisitor description, amongst other things, stands "resists necromancy" and i think this is example of what it means exactly.

Yep which means they do not get morale penalty if there's undead units in the army. It doesnt say anything about them being human/undead hybrid or something lol.

rancor26 09-13-2010 02:46 PM

I forgot to mention that the editor needs a lot of tweaking... it crashes often and i can't use texturing tool at all... here's a picture of me trying to use the texturing tool:

http://i56.tinypic.com/289zgoz.jpg

As you can see it should show the different textures there but instead it does that... and it happens on every categoy. Also shouldn't it be HumanLands instead of HumenLands?

I just hope the developers find this thread because there's some important things that need to be fixed when the game is released.

EDIT: Also i can see a little of the names of those textures and it looks like they're russian?

karabaja 09-13-2010 03:57 PM

Quote:

Originally Posted by rancor26 (Post 180999)
Yep which means they do not get morale penalty if there's undead units in the army. It doesnt say anything about them being human/undead hybrid or something lol.

nope :) that's what their "holy warrior" ability means ;)

rancor26 09-13-2010 04:13 PM

Quote:

Originally Posted by karabaja (Post 181047)
nope :) that's what their "holy warrior" ability means ;)

Umm... Have you even read what it actually says... Inquisitors have ability called "holy attack" which makes them do increased damage against demons and undead and nothing else... then they have talent "true believer" and here's exactly as it is in-game: "The presence of the undead in the army does not lower their morale. Resists necromancy." i still can't see anything about inquisitors being undead... necromancers spell should ONLY raise undeads not humans or anybody that doesnt get morale penalty because of their ability... Inquisitors do not have any kind of "holy warrior" ability or talent. Paladins have it though, it increases their damage against undead and demons and grants them magic protection.

DGDobrev 09-13-2010 07:03 PM

It's just that true believer talent that makes then come back to life as inquisitors/priests, whatnot (any unit with true believer) rather than come back as undead. Pretty nifty trait really.

Zechnophobe 09-13-2010 08:40 PM

Quote:

Originally Posted by Saiko Kila (Post 180805)
I'm interested if there's still the old bug with inquisitors and necromancers. Necromancers in KBTL and KBAP raise dead inquisitors as inquisitors (not undead) and of the same alignment as before. So basically they revive enemies. Maybe it was intended to be that way, it's funny for sure, but quite strange.

Also, in KBAP, you cannot Necro Call dead inquisitors.

Would be good to know whether that was changed.

I'm pretty sure this is intentional. I think the same happens with paladins. In fact, I'm pretty sure one of their traits says something about them being bad necromancy targets.

Zhuangzi 09-13-2010 11:33 PM

rancor, did you do that 12gb download? I don't think the textures will work without it.

rancor26 09-14-2010 05:38 AM

Quote:

Originally Posted by Zhuangzi (Post 181138)
rancor, did you do that 12gb download? I don't think the textures will work without it.

If you mean did i download the editor from steam tools then the answer is no. Sounds kindy silly though if you have to download extra to get stuff to the editor... shouldn't it all come with a game?


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