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-   -   realness, or not realness (http://forum.fulqrumpublishing.com/showthread.php?t=12742)

TRC Subaru 01-22-2010 04:38 PM

Correct
 
Quote:

Originally Posted by Zatoichi_Sanjuro (Post 138535)
A real pilot, in the Second World War, doesn't look out his cockpit and automatically lock-on to enemy planes no matter if they're in clouds or anywhere else.

There is a big difference between some kind of Track IR system and the target camera in Realistic.

Yes, that is a good point, to be absolutely correct the tracking should shut-off and not be able to “lock-on” again until you visually see him once he breaks out of the clouds, agreed.

Also – the little “Red Diamond” that pops up around the target should not be allowed to make it more “real” and difficult to target, especially against various backgrounds.

STINGERSIX78 01-22-2010 05:38 PM

host options:

hud on/off
only cockpitview on/off
target cam on/off
etc...

winny 01-22-2010 08:50 PM

If it were up to me the target lock would only work on anything that would be visable through the canopy, if it moved outside of this then you'd have to free look around and it'd re-lock after 3-5 seconds of you finding the target. (so you could still lose someone).This would be a lot more realistc and you'd also then be able to use blind spots to your advantage.

Ghillied raptor 01-23-2010 09:01 AM

I may get a lot of hate for this but I think the current system is better than the 'lock on' idea.I can't tell you how many times I got a kill by sneaking up on an enemy.With the aformentioned system turn and burn peeps would dominate.

STINGERSIX78 01-23-2010 09:16 AM

nah...

the map suxx. some games, u spending more time to chase the red-dots on the map, than in cockpit.

TRC Subaru 01-23-2010 03:01 PM

Quote:

Originally Posted by Ghillied raptor (Post 138750)
I may get a lot of hate for this but I think the current system is better than the 'lock on' idea.I can't tell you how many times I got a kill by sneaking up on an enemy.With the aformentioned system turn and burn peeps would dominate.

You would still "sneak up" on people, it is not untill after you find someone can you lock on...maybe it could be set that you have to be on the enemy by at least 1000ft before you are allowed to lock.

TRC Subaru 01-23-2010 03:04 PM

Quote:

Originally Posted by winny (Post 138632)
If it were up to me the target lock would only work on anything that would be visable through the canopy, if it moved outside of this then you'd have to free look around and it'd re-lock after 3-5 seconds of you finding the target. (so you could still lose someone).This would be a lot more realistc and you'd also then be able to use blind spots to your advantage.

Sounds like a perfect option for SIM mode!

Riceball 01-23-2010 03:26 PM

Sounds like we need the planes fixed so fools are not hugging the deck. Like a bunch of Pee-Wee's

Houndstone Hawk 01-23-2010 03:34 PM

Quote:

Originally Posted by Riceball (Post 138827)
Sounds like we need the planes fixed so fools are not hugging the deck. Like a bunch of Pee-Wee's

'Fools'?, 'Pee-Wees'? Just for switching on their consoles & wanting a bit of fun with a game & not flying to your designated specifics? Man u gotta lighten up some. ;)

Riceball 01-23-2010 03:40 PM

Quote:

Originally Posted by Houndstone Hawk (Post 138832)
'Fools'?, 'Pee-Wees'? Just for switching on their consoles & wanting a bit of fun with a game & not flying to your designated specifics? Man u gotta lighten up some. ;)

Yeah. We all know that WW2 pilots did nothing but fly at treetop level.

Edit: Not really. So you are'nt mistaken.


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