![]() |
Actually, there is no bug here, simply another discrepancy.
Here's the short Transmutation info from the russian version: Converts the death sigh to mana Mana is doubled for friendly units Killing a summoned unit grants 1 mana, friendly summoned unit - 2. Mana is NOT given when a stack dies from a SPELL, only from a direct attack by a unit. I wonder how many things that have failed to translate properly in this game. |
Thank you all for clearing that up for me!
|
Well, you DO get mana if you drop a trap and the creature dies from the that.
|
I remember getting mana from units killed in trap from transmute normally, but no rage. Other direct damage spells however, generated rage normally but no mana from transmute.
On the otherhand, I think I also recall the ball lighting dragon skill generating a nice amount of rage, though DG was right in that its direct damage skill generates no rage (Though Ball lighting is the only indirect not counting summon) I think spells and dragons skill that works indirectly are the exception to the general rules stated previously. Please correct me if I remembered wrong. |
That sounds right. Also, killing things with Rage abilities will trigger transmute. It is a pretty simple system. If you spent rage, you don't get rage unless the damage is delayed. Likewise with mana for transmute.
|
| All times are GMT. The time now is 03:47 AM. |
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.