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I did this before for my addon. Quote:
---- Update:// I tested the modified vehicles.shadvs and it functions. See attached pictures. |
Yeah! I just tested it too and it works brilliant!!!
Well I pmed hykao for the decompiler. |
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truck these metal poles (I dunno how they are called ;)) |
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http://www.ipmsstockholm.org/magazin...oen11cv_01.jpg also does anyone know how to find the player's start point coordinates? edit1: We need to create a universal coding guide with all known codes listed. |
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Did you made any modifications till yet? Quote:
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things and all NPC IDs. I could send it to you. But it is completly written in German. ---------------------------------------------------------------------------------------- Who is "we" ? Where is the picture from? Do you have a model viewer? |
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map file (swd) master ;) I use the following method to get a position and spawn something: Quote:
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Tasks
Something other: Long ago I posted in this thread:
http://forum.1cpublishing.eu/showthread.php?t=4096 that I'm able to create completely new mission tasks. Nobody replied my question. Should I add new tasks to existing level mission? If yes which one and in which level? ----------------------------------------------------- Quote:
"Removal" (Concentration Camp) has the biggest file with the most weapons. The levels Training, Hotel and Ambassy does not have a equipment.shadvs, But If you modify the briefing.shadvs of these levels, you can add the feature of weapon/equipment selction. I tested this and it worked fine... |
Damn! >(
I tried reskinning the Command car and look what happened! http://i289.photobucket.com/albums/l...des290_DtS.jpg Does anyone know a free and good paint program? |
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Never used it. |
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