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-   -   4.10 Support & Bug Reporting (http://forum.fulqrumpublishing.com/showthread.php?t=17766)

IceFire 12-27-2010 08:01 PM

I haven't seen this mentioned but UK-Dedicated1 has been upgraded to 4.10 and is also running FBDj and we're experiencing a few problems. The biggest of which seems to be severe warping every several minutes. Anyone else experienced that on their server?

Likely going to have to roll back to 4.09m in the short term.

I'm not a server admin so I can't provide details but I just thought I would put the question out there and see.

Aviar 12-27-2010 08:21 PM

Quote:

Originally Posted by indy (Post 207324)
Hello TD,
Just noticed a bug with both of D.XXI Sarja.
Took the Lvov map, put home base to the left bottom corner of E13. When spawned on the field noticed that both sarjas slowly move a bit forward and turn to the right. But I didn't touch controls. Engine is off. Even brakes don't stop the craft.
The same is with both Henschels but with the little difference - brakes stop such movement.
Thanks.

PS. Also tried to use FW and SM.79 - they stay there where they were spawned.

BUG detected on clean 4.07->4.08->4.09->4.10 install.

Can someone reproduce it?

Could not reproduce it. All 3 sarja models were still. I tested both a DF Home Base and a runway takeoff single mission (because you were not specific in your post).

My guess is that you had some wind activated in the mission.

Aviar

Xallo 12-27-2010 09:02 PM

(online) Mission type 4, last one: summer islands, used to be good to train bombing skills on, The problem is that the base you start on, starts shooting you up when you spawn!! Tried 3 bases.. and tried to be german, finland and france

Aviar 12-27-2010 09:14 PM

Quote:

Originally Posted by Xallo (Post 207368)
(online) Mission type 4, last one: summer islands, used to be good to train bombing skills on, The problem is that the base you start on, starts shooting you up when you spawn!! Tried 3 bases.. and tried to be german, finland and france

I wouldn't mind testing it, but I don't know what you mean by "(online) Mission type 4". I don't know what mission you are playing.

Aviar

Xallo 12-27-2010 09:20 PM

Quote:

Originally Posted by Aviar (Post 207372)
I wouldn't mind testing it, but I don't know what you mean by "(online) Mission type 4". I don't know what mission you are playing.

Aviar


Multiplay, create new server, dogfight, mission type 4, dogfight 13 (summer islands)

I used an 88 for the test.. will try other planes now

edit: blew up my yak and my spit to on spawn!

stugumby 12-27-2010 09:41 PM

VAP 250 included in "jettisonable ordnance?"
 
tried to jettison VAP 250 from a il-2 fld mod while under attack from bf-109s online and wasnt able to jettison.

Aviar 12-27-2010 10:09 PM

Quote:

Originally Posted by Xallo (Post 207368)
(online) Mission type 4, last one: summer islands, used to be good to train bombing skills on, The problem is that the base you start on, starts shooting you up when you spawn!! Tried 3 bases.. and tried to be german, finland and france


Ok, I tested this and it looks like some kind of bug. I compared the 4.09 map to the 4.10 map. They are the same except that the 4.10 version now has MDS options on the Home Base Properties tab.

My guess is that the problem may lie in the MDS. However, I could not see anything obvious in the ticked options for that map.

This should be looked into as it may very well affect other maps down the road.

**EDIT: I notice that all the AAA units on the map are 'None' Army. It's the same on the 4.09 map but could it be that 4.10 handles 'None Army' in a different way than 4.09?

Aviar

ElAurens 12-27-2010 10:19 PM

Quote:

Originally Posted by IceFire (Post 207355)
I haven't seen this mentioned but UK-Dedicated1 has been upgraded to 4.10 and is also running FBDj and we're experiencing a few problems. The biggest of which seems to be severe warping every several minutes. Anyone else experienced that on their server?

Likely going to have to roll back to 4.09m in the short term.

I'm not a server admin so I can't provide details but I just thought I would put the question out there and see.

I've been noticing a lot more "spawn freezes" when I host with 4.10 than I got with 4.09. It's almost like the game was several years ago.

I/ZG52_Gaga 12-27-2010 10:35 PM

Quote:

Originally Posted by Viikate (Post 207338)
Couldn't reproduce. More details please or maybe that mission file would be useful.

I made a track while i launched an MDS server with the same mission

everything was fine.

Aparently when you test the mission directly from the FMB as a sinlge player
things dodn't run so smoothly. Also FPS are lower than when i run the MDS server.

Here's the mission & working track

http://www.zg52.com/zips/4.10_MDS_&N...e_Test_mis.rar

SkyFan 12-27-2010 10:37 PM

2ns Squadron+2nd Link+2nd Aircraft = 2nd "5" instead "6"
 
1 Attachment(s)
Dear DT members, please put your attention to my next investigation concerning board cobe of second aircraft from second link of second squadron. It has second "5" instead "6" (please see attached image). I don't know, why so :confused:
In other links & squadrons everithing is OK.
I hope, correction is possible ;)
Best regards.


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