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-   -   Friday 2010-11-12 Dev. update and Discussion (http://forum.fulqrumpublishing.com/showthread.php?t=17298)

Flying_Nutcase 11-13-2010 05:43 AM

Animated Hand Signals
 
Hello Oleg,

Something that would enhance co-op/online play a lot is the ability to make hand signals:

- a simple acknowledgment wave
- a thumbs up
- a salute
- etc

Is this part of your plans? If not, is it something that you would consider? It really would be *awesome*.


Flying Nutcase

engarde 11-13-2010 06:10 AM

Obsequious fawning?

Or trying to show that there are some who appreciate the dev posts, and dont think that they must/can/will somehow influence the development of the sim through incredibly random and equally surprising "Hey Oleg you should really <insert completely out of scope random demand here>"?????

Not everyone think that 1C:MAddox needs complete random strangers to advise them on their dev process.

Some want to show how eager they are to receive weekly feedback on their preferred title and, strangely, think that 1C:Maddox games can actually make a BoB sim.

Imagine that.

Boggles the mind.

I reckon those 1C types do their own research.

Then again I could be wrong.

csThor 11-13-2010 06:24 AM

Quote:

Originally Posted by engarde (Post 197943)
I reckon those 1C types do their own research.

Then again I could be wrong.

Actually they made use of external people's skills.

Friendly_flyer 11-13-2010 06:40 AM

Quote:

Originally Posted by luthier (Post 197636)
So the user texture can actually be a smaller resolution, 512, even 64x64 and still look all right-ish since the riveting and the weathering on top of it are 2048x2048.

I hope you are going to allow for the regular size skin too though. Markings are not going to look good in 64 x 64.

dflion 11-13-2010 07:11 AM

Now we are getting there!
 
Thanks Oleg,
Very good video demo - the Stuka looks fantastic in HD.
The 'Cliffs of Dover' demo was excellent showing us the high aircraft detail, good framerate, cockpit sounds/voices, (I particularly like the cannon sounds) shadows and lighting and the great music score by Grigory Landman. All I wanted at the end was the Hurricane to land at one of the English airfields?
Can you give us a report on the Games Exhibition?
DFLion

major_setback 11-13-2010 08:06 AM

Downloads are taking over 6 hours, and then breaking :-(
Start again.

Hecke 11-13-2010 08:09 AM

Quote:

Originally Posted by Freycinet (Post 197865)
Chimney smoke going straight up. Wonder if wind settings will effect it?

And...
In IL-2, when there are like 10 plane wracks burning the smoke goes all straight up. Will this be the same in BoB?


Oleg, can you maybe answer on these ones? :)

Hecke 11-13-2010 08:17 AM

One thing that popped to my mind when watching the spitfire flying over the city were the in-popping trees and their ruggedly change of LOD.
What about using tesselation instead of different LOD here to make them change their detail smoothly.

Foo'bar 11-13-2010 08:50 AM

Quote:

Originally Posted by Friendly_flyer (Post 197949)
I hope you are going to allow for the regular size skin too though. Markings are not going to look good in 64 x 64.

No markings on that, only colors. Markings, riveting/panels, weathering comes all from separate layers wich aren't editable (if I've got luthier's words right).

Finally no swatiks any more ;)

klem 11-13-2010 08:57 AM

Foo'bar !!

LOOSE TALK !

Oleg will have you for that :)


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