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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   BETA PATCH v.1.07.18301 - Bug thread (http://forum.fulqrumpublishing.com/showthread.php?t=32920)

pstyle 07-02-2012 04:18 PM

Quote:

Originally Posted by Tailshot (Post 440654)
Getting the odd crash after leaving the game, once back to desktop the message 'il2 not responding and needs to close' pops up, not all the time though.
.

I get this. Only after leaving the game, so it doesn't bother me. Try playing game in the same resolution as you run windows, if you don;t already.

Quote:

Originally Posted by Tailshot (Post 440654)
and is it just me or do aircraft appear to be flying round with their undercarriage down, have seen it lots of times now and it can't allways be forgetful pilots.

Yup. it's a graphics glitch. The aircraft don't actually have their gear down, it just appears that way.

Osprey 07-02-2012 04:26 PM

Quote:

Originally Posted by David198502 (Post 439861)
yeah i think the tracers is the only thing that really improved

That's a relief because the game wasn't playable with the state that they were in. :rolleyes:

JG52Krupi 07-02-2012 04:37 PM

Quote:

Originally Posted by Kodoss (Post 440636)
I still have problems with the green clouds. Even updating from 12.4 to 12.6 doesn't solved it for me.

Also strange is that by first start[after startup of pc] the green clouds are complete visible, after restarting CloD it's a flickering mixture of green/grey and all black clouds flicker on/off.

I try now to beta-patch again, hoping it solves the problem.

If you are using the XFire profile Lost Planet try and use Two Worlds 2.

Steuben 07-02-2012 04:37 PM

Quote:

Originally Posted by SlipBall (Post 440271)
From just looking at it...lol, thats not good.:-P I'm not trying to say that the fm is correct, because I have no idea if it is or not. I think my style of flying may be more conservative, and so no stall problem for me. As a habit, I do tend to watch my guages constantly with a quick glance...So for you, I would just suggest that the next time a hint of a stall is iminent. To just look and see what your current speed is, and assertain if you think you might be exceading the design limitation in your maneuver. It's kind of like a race car on an oval track. There's only so far you can push it, before getting into trouble on a turn. :)


Iam trying out different joystick settings but so far no luck! Its impossible to get the 109 to turn without stalling it.

Bob_Marley 07-02-2012 05:21 PM

http://en.wikipedia.org/wiki/Tree

Bokononist 07-02-2012 05:28 PM

Quote:

Originally Posted by pstyle (Post 440655)
reduce your RPM to below 2800. use the prop pitch control.



http://www.youtube.com/watch?v=6OhPaH5QZ0I

The above is not conclusive... but still seems to indicate that A/C tracers will ricochet off surfaces that also have some grass.... I doubt a ploughed field would have that effect IRL though.

rpm at the time was 2700, as for the video fairplay, but that's not how it is represented in the game, it's like neon balls bouncing off a glass surface(no reduction in momentum).

Kodoss 07-02-2012 05:44 PM

Quote:

Originally Posted by JG52Krupi (Post 440662)
If you are using the XFire profile Lost Planet try and use Two Worlds 2.

tried, doesn't help.

My only solution to solve the problem was to change from full screen to pseudo.

SlipBall 07-02-2012 05:47 PM

Quote:

Originally Posted by Steuben (Post 440663)
Iam trying out different joystick settings but so far no luck! Its impossible to get the 109 to turn without stalling it.


Try it again, and post your speed observed at the first sign of the stall. If speed is high, maybe a new thread would be best for some help with your setup...:)

JG52Krupi 07-02-2012 06:07 PM

Quote:

Originally Posted by Kodoss (Post 440682)
tried, doesn't help.

My only solution to solve the problem was to change from full screen to pseudo.

Okay, try another DX10 profile. Hope you find one that works for you :(

P.S. what are your fps in pseudo?

Bungmiester 07-02-2012 06:31 PM

JU87 Dive siren sound stops during the dive and disapears, Using the Full Mission Builder causes CTD :confused:

win vista 64 bit
Geforce Gtx560
Drivers 301.42
Proccessor Intel Quad Q9650 3.Ghz
8 gig corsair Ram


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