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It seemed that all planes in CLOD have too low maximum service celling. Fighters are stuck about 6700-7400 with steady climb and don't go higher.
It is strange beacuse even in old IL2 planes have much more accurate service celling and there was no problem to reach 10 km in e.x. 109 E-4. I think 1C should focus much more on these but also in performacne of CLOD planes. They have near most needed RL data and the only thing is if that they want to do it or not before official patch relase. I dont belive that things which was possible to do in old IL2 are not possible to do in CLOD. |
Pozdrowienia, Kwiatek ;-)
Luthier wrote (at the beginning of this thread): Quote:
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Woo!
I wasn't expecting this, only spot it yesterday. Works like a sharme. What took you so long? Many thanks. Look forward for your next produt. Regards, Pedro Edited: If I were you, I will go on with a system on the same head lines was RoF, payed new planes and senarios, online gaming oriented. |
Sorry for highjack this topic, but.
If you guys and others like Rof team join efforts it will be like a dream and sucess for all flight simmer. Am I wrong? Lets see. Using the same standart world/Sim/weather/grafics engine (optimise the resorses and talents). And each team exploring a diferent flying era. Just my two cents. |
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Waiting at least one year for "probably" more realistic FM and high altitude flying with sequel is really not funny :(
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However with the velociraptor community we have we have proberbly shot ourselves in the foot already... So let the waiting begin! |
waiting a year for the sequel is quite optimistic imho... how long did we wait for Cliffs after announced ?
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