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ATAG_Doc 05-31-2012 03:36 PM

They better not dumb things down. The only dumbing down that better happen is allowing these players to drive little yellow short busses around on the map while we strafe and bomb them.

http://imcdb.org/i082757.jpg

Volksieg 05-31-2012 03:43 PM

Quote:

Originally Posted by ATAG_Doc (Post 430637)
They better not dumb things down. The only dumbing down that better happen is allowing these players to drive little yellow short busses around on the map while we strafe and bomb them.

http://imcdb.org/i082757.jpg

:mrgreen: +350,000

Kwiatek 05-31-2012 03:46 PM

Quote:

Originally Posted by SiThSpAwN (Post 430622)
I played Warbirds for a long time, if they could do something like that with the advanced FM and such, I think it could be cool... but if the go arcade and try and compete against WoWP... ugh...

Do you think 1C will manage to do accurate and advanced FM for such many planes like in Warbirds if they have serious trouble to do correct FM and performacne for a few BOB planes??

philip.ed 05-31-2012 04:40 PM

Quote:

Originally Posted by ACE-OF-ACES (Post 430625)

On the up side.. There is a benefit for pay-to-play! It has this filtering effect of keeping the kids out! Which IMHO is a good thing IMHO!

Then you're a very stupid man because the kids are the future. If they grow up with an apathetic nature towards this genre, it will die out with the 'adults'. Period.

CloD doesn't need to go this route to survive. The original series showed that simplicity is key. RoF's base game is now free, but to upgrade you need to play. IMHO that's a great way to get people into the game, and for the arcade types CloD has the settings to make the game an easy ride (just as the original Il-2 did). Keeping the kids out is an awful decision. Allowing them to mature in is highly logical.

David198502 05-31-2012 04:46 PM

Quote:

Originally Posted by philip.ed (Post 430643)
Then you're a very stupid man because the kids are the future. If they grow up with an apathetic nature towards this genre, it will die out with the 'adults'. Period.

CloD doesn't need to go this route to survive. The original series showed that simplicity is key. RoF's base game is now free, but to upgrade you need to play. IMHO that's a great way to get people into the game, and for the arcade types CloD has the settings to make the game an easy ride (just as the original Il-2 did). Keeping the kids out is an awful decision. Allowing them to mature in is highly logical.

+1
keeping customers out, regardless of age, is certainly not clever ace, neither for 1c nor for us, but i can imagine, that you would certainly be happy to pay 12 dollars/hour to fly alone in the skies, pretending to be an ace.:grin:

ACE-OF-ACES 05-31-2012 04:57 PM

Quote:

Originally Posted by philip.ed (Post 430643)
Then you're a very stupid man because the kids are the future.

Oh you kids say the dardest things!

Phill.. I know I have said this to you in the past..

But it apears that you have forgot?

So allow me to say it again

You seem to have me confused with someone that gives a flip about what you say or think..

Just for future reference know that I don't!

Thanks in advance! S!

Sturm_Williger 05-31-2012 05:29 PM

Quote:

Originally Posted by ACE-OF-ACES (Post 430647)
Oh you kids say the dardest things!

Phill.. I know I have said this to you in the past..

But it apears that you have forgot?

So allow me to say it again

You seem to have me confused with someone that gives a flip about what you say or think..

Just for future reference know that I don't!

Thanks in advance! S!

His point, though, is apt.

Specht 05-31-2012 05:37 PM

You could've said it would keep immature players out, but by generalizing the term 'kids', you are being an ignorant fool.

ACE-OF-ACES 05-31-2012 05:44 PM

Quote:

Originally Posted by Sturm_Williger (Post 430650)
His point, though, is apt.

Hardly

In that kids eventually grow up, at which point they will be able to afford to play.

Granted this filter can result in keeping out kids who don't act like kids..

But considering the fact that most kids act like kids it would not be a big loss IMHO!

At least that is the way it worked, and worked well back in the AirWarrior days when we paid $12/hr to play. With a filter like that, you didn't see anyone sitting in the lobby spaming the text at $12/hr like so many kids do today

That and most kids don't give a rip about historically accurate flight sims..

At that age chances are they will be off playing the arcade MMO version anyway..

Typically it takes time, as in grow older, before someone can appreciate the historically accurate flight sims

ACE-OF-ACES 05-31-2012 05:44 PM

Quote:

Originally Posted by Specht (Post 430653)
You could've said it would keep immature players out, but by generalizing the term 'kids', you are being an ignorant fool.

Hardly

In that kids eventually grow up, at which point they will be able to afford to play.

Granted this filter can result in keeping out kids who don't act like kids..

But considering the fact that most kids act like kids it would not be a big loss IMHO!

At least that is the way it worked, and worked well back in the AirWarrior days when we paid $12/hr to play. With a filter like that, you didn't see anyone sitting in the lobby spaming the text at $12/hr like so many kids do today

That and most kids don't give a rip about historically accurate flight sims..

At that age chances are they will be off playing the arcade MMO version anyway..

Typically it takes time, as in grow older, before someone can appreciate the historically accurate flight sims


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