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-   -   4.13 development update discussion and feedback (http://forum.fulqrumpublishing.com/showthread.php?t=40958)

Sita 12-09-2013 05:10 AM

Navigator looking at bombsight and get correcting direction of flight by pushing buttons and lit that three lamps ... and pilot flight right or left o directly ahead) ... nothing more))) in our planes all was simple)

Pursuivant 12-09-2013 06:02 AM

Fully workable Norden bomb sight! WooT!

For planes that don't have the Norden or its equivalent, will there be a method for the bombardier to communicate with the pilot?

Can you fly as a bomber pilot while an AI bombardier gives you commands? (e.g., "left, steady, up, right, steady, bombs gone")

SaQSoN 12-09-2013 06:16 AM

Quote:

Originally Posted by Pursuivant (Post 511996)
For planes that don't have the Norden or its equivalent, will there be a method for the bombardier to communicate with the pilot?

Guys, did you actually watch the video to the end?

Quote:

Originally Posted by Pursuivant (Post 511996)
Can you fly as a bomber pilot while an AI bombardier gives you commands? (e.g., "left, steady, up, right, steady, bombs gone")

No. Or not yet, at least.

major.kudo 12-09-2013 01:09 PM

I saw videos.
Excellent.
"The bomber festival" will in coming. I polish my foot pedal and wait for the v4.13.

Pursuivant 12-09-2013 03:17 PM

Quote:

Originally Posted by SaQSoN (Post 511998)
Guys, did you actually watch the video to the end?

Yes. I just wasn't sure if the displayed messages represented confirmation of changes to bomb sight settings or messages sent to the pilot.

I imagined that you clever TD guys would have thought of commands from bombardier to pilot.

I can understand the delay in setting up the pilot's ability to respond to voice commands from the bombardier, however. Not only do you have to record a new voice actor (bombardier) for each nationality, but you also have to link that new voice actors scripts into the program. Lots of work for a tiny bit of extra immersiveness.

Anyhow, 4.13 looks to be "the high altitude bomber update."

gaunt1 12-09-2013 05:20 PM

The bombsights are fantastic... If only we would have new flyable LW bombers!

Anyway, big thanks to TD! :)

_RAAF_Firestorm 12-09-2013 05:29 PM

Quote:

Originally Posted by Monguse (Post 511967)
Firestorm,


The US bombardier stuff you saw like the Norden and Intervalometer came the B24D parts and yes, the B24D is in our build however we need to add and tweak a few things here and there.

Stay tuned for more updates.

That's great to hear Monguse, many thanks for the response and sincerest gratitude for your amazing work. Looking forward to the next set of updates.

Artist 12-09-2013 06:30 PM

Concerning the Norden Bomb Sight, I'd like to mention this great lecture (again, as it has been mentioned here in this forum before...).

satanofsaturn 12-09-2013 07:34 PM

I'm really liking what I see in the last video updates!

Just a couple of questions:

- Is there any way that we can view the bombing objectives from much far away? It feels strange when you have to wait for the building or wathever to pop up before you can set the crosshair. Perhaps we can have new objects with lower level of detail but higher pop up range that we can put under or inside the bombing objectives.

- Is it possible to have a new quick mission template for high level bombing? with the airport missions your plane or formation spawns very near the objective and you have little time to give orders to the formation and set up your bombsight.

Thank you TD!

KG26_Alpha 12-09-2013 07:47 PM

Quote:

Originally Posted by satanofsaturn (Post 512035)
I'm really liking what I see in the last video updates!

Just a couple of questions:

- Is there any way that we can view the bombing objectives from much far away? It feels strange when you have to wait for the building or whatever to pop up before you can set the cross-hair. Perhaps we can have new objects with lower level of detail but higher pop up range that we can put under or inside the bombing objectives.

- Is it possible to have a new quick mission template for high level bombing? with the airport missions your plane or formation spawns very near the objective and you have little time to give orders to the formation and set up your bombsight.

Thank you TD!

The "ring" where the terrain and buildings are drawn in a circle around your aircraft is an annoying visual peculiarity/legacy of the game from years ago to reduce GPU loading.

Would be cool to have larger "key" objects be drawn without the "ring" collectively popping objects in as you progress over towns and cities.
Also
Usually in my missions there's camera at the target area to study the layout and recon of the objective.
And
A image in the mission briefing of the intended target would also be cool.









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