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-   -   Communication and work with community (http://forum.fulqrumpublishing.com/showthread.php?t=34018)

BlackSix 08-29-2012 06:26 AM

Quote:

Originally Posted by Chivas (Post 457414)
Are you saying that we won't be able to merge COD with the Sequel to be able to use the new types of weather on the COD maps.

I didn't say this. I've very strict ban on the disclosure of such information about the sequel. This question will be disclosed in the announcement or in a later interview.

But now, we can't make something new for CloD. New types of weather will be ready by the time the sequel. When we'll make sequel then we'll make new weather. Now development of Clod is stopped, we can fix CloD only. I said about this many time.

Timberwolf 08-29-2012 06:46 AM

i bought this game back in april 2011 ..love flight games/sims
Since then there's been many updates and even ones where you have to manualy put downloads in files. which i never figured out etc etc since the game came out i been playing mostly offline ...I cant play online anymore cause it says i have a old verison. i think i played online 1 or 2 times before that. Seems every server is full sim which i think many people like me gave up trying to figure out how to trim and feather just to fly level or even take off without blowing up a engine

Is there a online server for helping new flyers or a guide set up for joysticks? I run a Hotas x thrustmaster with side throttle

For a game there is so many things to do before anyone can play. And the avg customer or game player likes to 1 download, 2 auto set up of controls or pick a file with settings, 3 Have a manual or choice of game play level offline/online, 4 automatic updates via stream ( if its not auto non computer geeks dont bother)

Not a programming idea just 2 cents from someone that wants to fun and tell his old flying buddys about

klem 08-29-2012 07:21 AM

Quote:

Originally Posted by Timberwolf (Post 457447)
i bought this game back in april 2011 ..love flight games/sims
Since then there's been many updates and even ones where you have to manualy put downloads in files. which i never figured out etc etc since the game came out i been playing mostly offline ...I cant play online anymore cause it says i have a old verison. i think i played online 1 or 2 times before that. Seems every server is full sim which i think many people like me gave up trying to figure out how to trim and feather just to fly level or even take off without blowing up a engine

Is there a online server for helping new flyers or a guide set up for joysticks? I run a Hotas x thrustmaster with side throttle

For a game there is so many things to do before anyone can play. And the avg customer or game player likes to 1 download, 2 auto set up of controls or pick a file with settings, 3 Have a manual or choice of game play level offline/online, 4 automatic updates via stream ( if its not auto non computer geeks dont bother)

Not a programming idea just 2 cents from someone that wants to fun and tell his old flying buddys about

Well CoD can be played out of the box but due to its current state there are a few things you may find necessary to 'adjust'.

Controls Axes are selected in Options.. Controls but with only one joystick it should have recognised it and set that up for you. So, that should be straightforward. Then if your graphics are glitchy you can set lower levels in Options... Video. You can also get help here by opening a new thread and ask your detailed questions. In spite of some of the stuff you read here, the community is actually positive and very helpful. Also you can get help from other players by going onto Teamspeak (which you'd have to get and install, its free) and chatting to them about it. ATAG server is a good start on 216.52.148.29.

I think you probably know that official releases are automatically installed by Steam so you don't need to worry about those. Manually updating with beta patches is actually easy, you just download the latest one and unzip it to the main game folder. If you don't know what that means you can get a free utility called 7zip, install it, then right click on the beta patch and select 7zip... Extract files.... and then use the file Window that opens to select the main game folder. Also its easy to uninstall these beta patches and go back to the 'official' version. Just open Steam... Library, right click on CoD in the top left hand corner, select Properties and in the LOCAL FILES Tab click on VERIFY INTEGRITY OF GAME CACHE. Steam does the rest and 'cleans up' back to the current official release.

Regarding online servers, I don't know of a 'training' server but there are several public servers under Multiplayer.... Client... to choose from where many of the guys will help you if you ask. Again you will need Teamspeak because that kind of conversation in the Text buffer is very difficult especially as you might be in and out of the game a lot. You could also ask to join a squad and get more continuous help.

On Gameplay levels these are set by the mission designer or the online server you choose to use (the difficulty is given in Multiplayer... Client)

If you want to continue the discussion you should really open another thread and perhaps post a link to it in this one so we can follow you.

150GCT_Veltro 08-29-2012 11:08 AM

Quote:

Originally Posted by BlackSix (Post 457445)
I didn't say this. I've very strict ban on the disclosure of such information about the sequel. This question will be disclosed in the announcement or in a later interview.

But now, we can't make something new for CloD. New types of weather will be ready by the time the sequel. When we'll make sequel then we'll make new weather. Now development of Clod is stopped, we can fix CloD only. I said about this many time.

The problem is that for this community is very hard to accept this, considering that CoD has not been really never developed at all.

My two cents........
Don't waste anymore one only day of work for a dead project like CoD, and for a sim that will never be the 10% of IL2. Work only on Stalingrad, and don't call it anymore "a sequel" but "a new project".

If Stalingrad will be good enough for the virtual online war as it was IL2......people will buy it, even if now we say that we'll not if you don't fix CoD first.

CoD? R.I.P.

Stalingrad? I a sexy choice.

Oleg was right about the wrong decision to call CoD, IL2: Cliffs of Dover. If CoD would have been sold only as CoD, now you could make promotion for the real new IL2 title, the NEW project, IL2 Sturmovik: Stalingrad!
Stop the continuity with CoD, and kill it ASAP.

janpitor 08-29-2012 12:10 PM

As the sequel will be based on the same engine, fixing clod means fixing sequel. It is like the old il2..the same engine and new content, while the engine is being improved by every sequel.

Troll2k 08-29-2012 01:28 PM

Timberwolf

I have a server(Trollville-Clod) up under the client menu and also in the HL Clod room.It is the last official version(no betas). It is up most of the time except when Steam disconnects me.

Easy settings.

Small maps,not historical in any way.Mainly just red humans against blue AI for target practice..I do think one map has humans and AI on both sides.

SiThSpAwN 08-29-2012 02:15 PM

Quote:

Originally Posted by BlackSix (Post 457445)
I didn't say this. I've very strict ban on the disclosure of such information about the sequel. This question will be disclosed in the announcement or in a later interview.

But now, we can't make something new for CloD. New types of weather will be ready by the time the sequel. When we'll make sequel then we'll make new weather. Now development of Clod is stopped, we can fix CloD only. I said about this many time.


I know you probably cant answer this, but if the sequel is using the same game engine will updates and improvements made for that sequel eventually find their way into CloD? If you add better net code for example, could that be moved into CloD once the sequel is released as a patch of some sort? Or once the sequel is out will CloD have been abandoned and will be what it is?

BlackSix 08-29-2012 04:08 PM

Quote:

Originally Posted by SiThSpAwN (Post 457517)
I know you probably cant answer this, but if the sequel is using the same game engine will updates and improvements made for that sequel eventually find their way into CloD? If you add better net code for example, could that be moved into CloD once the sequel is released as a patch of some sort? Or once the sequel is out will CloD have been abandoned and will be what it is?

Please, don't ask me till the announcement. This have no sense...

SiThSpAwN 08-29-2012 04:13 PM

Quote:

Originally Posted by BlackSix (Post 457530)
Please, don't ask me till the announcement. This have no sense...

Sorry B6, just too eager for future news :)

SiThSpAwN 08-29-2012 04:17 PM

Quote:

Originally Posted by SiThSpAwN (Post 457532)
Sorry B6, just too eager for future news :)


BUT, please add this to your list of questions for after the announcement... if improvements to the sequels core can be made to CloD in the future, or if there is any plans too...


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