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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   making CloD a success (http://forum.fulqrumpublishing.com/showthread.php?t=32115)

Ataros 05-15-2012 10:07 PM

Quote:

Originally Posted by BH_woodstock (Post 426162)
see? learn something new everyday.If i had someone to ask in real time i would have known that a long time ago. LOL

:grin:

Get on ATAG TS3 server. People are too lazy to type in chat now :)

Quote:

Originally Posted by furbs (Post 426153)
So when can you host the COOP? with a briefing screen, loadout screen and debrief screen, plus a 1 min turn around where we swap sides and go again as in the IL2 GUI.

He did not say "as in the IL2 GUI" :)

Bliss is right that coop gameplay can be experienced in CloD now.

Others are right that it is more difficult and less convenient than in original IL-2 and therefore can not be as popular as it was till it is improved. IMO.

I agree with Bliss that if we only wait and do not help people like Banks with his project that includes coop gui the wait will be very very long. It is really hard for those who does something every day to improve CloD to understand those who only waits on the forums and vice versa.

BH_woodstock 05-15-2012 11:07 PM

yes sir it works,I was able to pick a slot and as host launched, so did I when testing. :grin:

FS~Phat 05-16-2012 07:32 AM

5 Attachment(s)
I just tested Furbs Coop and I was able to launch it from Multiplayer>Lobby.
I could join others "Lobby games and select a plane so Im assuming that others could have joined and grabbed a plane slot in Furbs coop mission that I ran.

Its a little clunky but it works and I can see that you ideally need a timer delay set for action to start so people have time to select a plane before the battle begins. Even without the timer though if you have the teams far enough apart everyone will have time to find a plane anyway as AI will fly them until you jump into one.

I was able to swap planes from within the game to AI controlled aircraft and also from the mission briefing screen.
There is a chat system built in so I dont really see the problem other than it being a bit more clunky. Sure you cant recruit pilots in the same way as HL but it works. When more people come back to CLOD once the final graphics patch and bugs are ironed out I think you will find plenty of people to fly coop from the lobby. We just need to get the word out how to do it as its not very intuitive and there's no instructions. The other option is the gui that Banks has made. I tested it also with Furbs coop and it seemed to launch ok. I cant say whether anyone could join though because there wasnt anyone around.

I also tested a couple of the new missions by Heinkill from his operation sealion and they seem to launch ok and provide plane slots with objectives and briefing for all the different flight groups.

Ill post some screenies and a couple quick vids of Furbs Co-op in action.
More in the next post.

FS~Phat 05-16-2012 07:32 AM

2 Attachment(s)
Continued...

FS~Phat 05-16-2012 07:32 AM

When you 1st enter the plane in Co-op - I enabled Auto pilot for these clips.

http://www.youtube.com/watch?v=lOR3vUKONGo


Co-op in-game footage - again using auto pilot for my plane and flicking around the views.
http://www.youtube.com/watch?v=Bskho_Ibwd4

furbs 05-16-2012 07:48 AM

Are u testing now Phat? il try and join.

FS~Phat 05-16-2012 07:57 AM

I will be back a bit later, I have to feed my daughter and get her to bed so give me about an hour or so.

furbs 05-16-2012 08:07 AM

Ok let me know when, so we have at least established i can place a object on the map. :)

SlipBall 05-16-2012 08:31 AM

So the Lobby was the Coop all this time?...like a year:confused:

BGs_Ricky 05-16-2012 08:37 AM

Quote:

Originally Posted by SlipBall (Post 426322)
So the Lobby was the Coop all this time?...like a year:confused:

Lots of time you would get an error message when trying to select some planes, so it didn't really work. But yes, it's been here from day 1.


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