Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   Pilot's Lounge (http://forum.fulqrumpublishing.com/forumdisplay.php?f=205)
-   -   Fresh stuff from sukhoi.ru (Discussion) (http://forum.fulqrumpublishing.com/showthread.php?t=28174)

jimbop 12-06-2011 07:30 PM

Quote:

Originally Posted by pupo162 (Post 367839)
for realism sake.

What does on/off button mashing have to do with a foot brake?

Realism seems to be the catch-all response for cumbersome controls...

robtek 12-06-2011 08:13 PM

It's a hand-brake in british fighters, isn't it?

Tavingon 12-06-2011 08:39 PM

Getting a lil' stale here now, would be good for some news!

Dano 12-06-2011 09:14 PM

Quote:

Originally Posted by pupo162 (Post 367839)
for realism sake.

Don't be ridiculous.

klem 12-06-2011 10:03 PM

Quote:

Originally Posted by robtek (Post 367852)
It's a hand-brake in british fighters, isn't it?

Yes, it was a lever on the Spade Grip (like an overgrown bicycle brake lever) which passed variable hydraulic pressure to both wheel brakes, i.e. the harder you squeezed the more pressure it passed (which CoD does not do, it gives full pressure even on my slider). Using the rudder changed how much pressure went to each wheel. Left rudder reduced the right brake pressure and increased left pessure (which CoD does).

jimbop 12-06-2011 10:38 PM

Interesting, thanks klem.

salmo 12-07-2011 05:53 AM

BlackSix,
Could you ask the Dev's about the AI & *.cpp script objects in FMB. Speciifically, what they do & how to use them.

AI OBJECTS
Airfield - Function unknown, how to use unknown.
Anti-Air - Function unknown, how to use unknown.
Ground - Function unknown, how to use unknown.

CPP SCRIPTS
airport.cpp- Function unknown, how to use unknown.
baseAntiAir.cpp - Function unknown, how to use unknown.
bus_car.cpp - Function unknown (seems to work like car.cpp)
car.cpp - When used on a vehicle & attached to a spline road, the vehicle will travel up & down that road indefinitely.
emrg_car.cpp - Function unknown, how to use unknown.
poweron.cpp - use to provide power to 'poered objects'. Attach to generator for searchlights.

Buchon 12-07-2011 06:19 AM

^

I dont watched the files but the .cpp extension mean C++.

So I guess that it are files that contain the behavior of those AI objects, but writes in C++ code.

You can watch the code opening the files with a text editor, but write C++ code requires a high knowledge in compute programing, it is not a easy task.

BlackSix 12-07-2011 06:49 AM

Quote:

Originally Posted by salmo (Post 367942)
BlackSix,
Could you ask the Dev's about the AI & *.cpp script objects in FMB. Speciifically, what they do & how to use them.

AI OBJECTS
Airfield - Function unknown, how to use unknown.
Anti-Air - Function unknown, how to use unknown.
Ground - Function unknown, how to use unknown.

CPP SCRIPTS
airport.cpp- Function unknown, how to use unknown.
baseAntiAir.cpp - Function unknown, how to use unknown.
bus_car.cpp - Function unknown (seems to work like car.cpp)
car.cpp - When used on a vehicle & attached to a spline road, the vehicle will travel up & down that road indefinitely.
emrg_car.cpp - Function unknown, how to use unknown.
poweron.cpp - use to provide power to 'poered objects'. Attach to generator for searchlights.

I can ask, but most likely I will not receive a response.
Our programmers are not able now to write this statement.

BlackSix 12-07-2011 07:34 AM

The final version of the list of requests that will be passed to Ilya last week. Part I.

Quote:

General

- Если будет возможность, просьба выложить psd-шаблоны скинов самолетов.
- If possible, please upload templates psd-skin aircraft.


- Реализовать влияние на ТТХ открытие фонарей в полете.
- Realize the effect the opening of the canopy on the characteristics of the aircraft in flight

- Решить проблему с радиаторами, убрав бесконечный запас охлаждающей жидкости, не уменьшающейся при повреждении.
- Solve the problem with the radiator by removing the endless supply of coolant does not decrease when damaged.


- При выборе самолета, на модели в меню желательно отображать подвешенные бомбы.
- When the aircraft model in the menu, it is desirable to display the bomb suspended.


- Желательно добавить кнопку для мгновенного скрытия и восстановления всех информационных окон.
- It is desirable to add the button to instantly hide and restore all of the information windows.


- Разрешить использовать колесо мыши как дополнительную ось.
- Allow to use the mouse wheel as a secondary axis.


Fixing options

- При переключении на внешние виды и обратно сбивается последний выбор настройки "Взгляд через прицел", просьба фиксировать прицел в последнем положении.
- When switching over to look and slips back to the last option settings "Looking through the scope", please fix the sight in the last position.


- Фиксировать карту в последнем выбранном положении и размере, сохранять эту настройку после выхода из игры.
- Fixed the map in the last selected position and size, to keep this setting after you exit the game.


- Запоминать выбранное кол-во топлива для каждого конкретного самолета в меню.
- Remember the chosen number of fuel for each aircraft in the menu.


- Запоминать включение или отключение зеркала заднего обзора на Спитфайрах и Харрикейнах.
- Remember to enable or disable the rearview mirror on the Spitfire and Hurricanes.


Recording tracks


- При просмотре записанного ранее трека реализовать возможность следить за боем не только из кабины игрока, но и из кабин вражеских ботов (и своих тоже) (речь только об оффлайне).
- When viewing a previously recorded track to realize the opportunity to watch the battle, not only from the cab player, but from the booths of enemy bots (and his too) (we are only about offline).


- Желательно упростить процесс записи треков до назначаемой кнопки - при нажатии начинается запись, ещё одно нажатие - остановилась с вопросом об имени файла, или прописывать его по умолчанию или дать выбрать заранее в настройках.
- It is desirable to simplify the process of recording tracks to assignable buttons - when you begin writing, one more click - stop asking about the file name, or to prescribe it as a default or give pre-select in the settings.


Online


- Включение статистики в онлайне для бомбардировщиков по типу того, как это сделано в оффлайне.
- Enable statistics for online bombers of the type, as is done offline.


- Предложение по учёту кол-ва сбитых противников в онлайне.
Сейчас это реализовано в процентном соотношении кол-во очков попадает либо к одному сбившему, либо к троим и более.
Желательно разделение сбитых самолётов на чистые победы и групповые.
Т.е.если 100% повреждёно игроком, то засчитывается как одиночная победа, а если соотношение с кем-либо в пределах 1-99%, то засчитывается уже групповая победа. Возможно, лучше не просто изменение, а добавление такого учёта килов к уже существующему, один для догфайта, другой для проектов.
Также было бы неплохо считать пилотов отдельно от самолетов.- Proposal for accounting of number of downed opponents online.
- Now it is implemented as a percentage of number of points gets brought down to either one or three for and more.
It is desirable division of downed aircraft in the clean victory and the group.
That is, if 100% of injured player is counted as a single victory, and if the relationship with anyone within 1-99%, the group has already scored a victory.
It might be better not just change, and the addition of such accounting kills an already existing one for dogfayta, the other for projects.
It would also be a good idea to consider separately the pilots of aircraft.

- При выводе статистики в онлайне (сбито-смертей) подчеркивать ник игрока и всю строчку с цифрами (или выделять ее жирным шрифтом), т.к. сложно найти себя в списке и не сбиться при просмотре результатов.
- In the derivation of Statistics online (shot down, deaths) to emphasize the player's nickname and the entire line of figures (or highlight it in bold), because difficult to find yourself on the list and do not lose when you view the results.


Sorry, but I can not collect your comments and questions on this forum. Very big load right now.
Can someone from the moderators or users us take up the challenge of a similar list of your wishes?


All times are GMT. The time now is 08:51 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.