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Yes + when pressing ctrlF1 in CoD it zooms in per default (cannot be changed afaik) so the view is the same as using maximum zoom (or close to it) when u aiming for a target in IL2. So u first press ctrl F1 and it lean right/zooms in, then u zoom in even more with the normal fov button. In CoD u cannot be combat redy with ctrl F1 eneabled since u see squat whats happening around u. Its also a "animation" that takes a couple of seconds to kick in. |
Here's a dude sitting in his cocpkpit with the gunsight clearly covering his right eye. Because he's leaning a bit to the right his right eye is actually right of center of the sight, if he wasn't, it'd be right in the middle.
http://i.imgur.com/v17Ap.jpg |
what he meant was "binocular vision". The brain doesn't magically create the l/h half of the reticule, but it does do the (Apache pilot vision) overlay thing quite effectively, same with photography.
the same lack of which made great brouhaha over "the bar" |
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It's the brain combining two separate images (left eye with no reticle plus the right eye with a fully formed reticle) into one coherent image. Quote:
In real life (not in-game) the pilot will have a fully formed image of a reticle projected to his right eye. The left eye does not receive any such image. But the brain combines both streams of data from each eye into one visual image. Please remember the view in CoD as it stands is that of a Virtual Cyclops. Just one eye, straight down the centre-line of the aircraft. This is why in CoD's standard view the reticle is only partly visible....because the Revi and its offset installation was designed for a pilot with two eyes. |
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And Luftwaffles used one on each eye, thats what your telling me? |
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click mouse scroll wheel (? or one of the buttons) and shift right
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You cannot use the apache as an example. |
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Well, I've been using 6DOF with Il2 Mods off and on for a few years, and this isn't a huge departure from that - as far as functionality goes. I have to admit, I do not like the new Shift-F1 a great deal. All I'm doing is leaning over a little bit and moving up in the gunsight - this should not limit my head traverse. I think a better solution for me is to map TrackIR pause key to my controls, and just Pause the TrackIR when I've centered the gunsight in normal view. While I'm on the point of views - I've been focusing the last few days on bombers and turrets. I do not like the traverse limits of view within those turrets. Your view is quite constrained. Look, if I'm going to be stuck in a small bomber turret - at least let me look around! Back to the 109, I like the offset - In fact I like it better than having the RAF/US setup with this great big gunsight in the middle of my view. I only shoot a small fraction of the time I'm flying, the rest of the time I like the fact that the sight is out of the center of my view. Just my 2 cents. S! Gunny |
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