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-   -   Friday update and duscussions 2011-02-18 (http://forum.fulqrumpublishing.com/showthread.php?t=18803)

julien673 02-19-2011 03:43 AM

Quote:

Originally Posted by BadAim (Post 226025)
Holy #(*&^&$*&. Give it a break naysayers. Don't buy the game. Just don't freaking buy it. I'll never give a *&(^$ if you buy it or not, I just don't want to hear your *&^%$# whining any more. SHUT UP!

I'm sorry if I've offended any retarded idiot shits, I've been drinking and my filters are down. Please don't think I have some kind of vendetta against you. I don't, I've just run out of patience. Stupid people try my patience, that's all. So if you are one of those who choose to be willfully ignorant, I'm truly and deeply sorry that I cannot compromise what I believe for you.

2nd edit: I'm sure I'll regret this tomorrow, but I don't care tonight, so &^%$$ you if you think Oleg is an a$$hole, I happen to think quite highly of him and the whole rest of his team too.

Drunk and texting... always funny ;)

LukeFF 02-19-2011 04:09 AM

Quote:

Originally Posted by Richie (Post 225976)
They don't look in other threads. It's not a pesky question and they're not going to answer it in the threads that are headlined with that question. This thread is the only chance every week to get in touch with either Oleg or Ilya. and quite a few people have been wondering about this so don't roll those eyes at me.

Like it or not, the question/request from you is off-topic and no, you are incorrect when they say they don't look at other threads.

Besides, the release date isn't up to them. It's up to the publisher.

Richie 02-19-2011 04:30 AM

Won't speak no more

Ctrl E 02-19-2011 04:53 AM

Quote:

Originally Posted by LukeFF (Post 226031)
Like it or not, the question/request from you is off-topic and no, you are incorrect when they say they don't look at other threads.

Besides, the release date isn't up to them. It's up to the publisher.

yeesh. chill out buddy. i love oleg's work. i'm a fan, it is just the release date in australia seems to have changed today along with a bunch of others.

let's hug and make up, eh? c'mon buddy. give me some love.

He111 02-19-2011 05:02 AM

Stuka pilots that know how to evade! Hope that's the AI!

.

David198502 02-19-2011 05:18 AM

Quote:

Originally Posted by Meusli (Post 225961)
We should create a support thread for people with wives/girlfriends so that we can assemble the best excuses to get more game time. That and reasons for needing more computer equipment!

thats a great idea!!!could need some tips on this topic as well!

The Kraken 02-19-2011 05:47 AM

Quote:

Originally Posted by zapatista (Post 225988)
you must be looking at a different picture, or are confusing rivers with roads

on the picture i refer to the problem is fairly obvious (but not a show stopper that requires release delays, we are talking about fine tuning)

on the upper left of the screenshot you see some small roads disappearing into a forested area, and that is quite normal. it is a thin narrow road.

if however you look at the lower right hand part of that picture you see much wider roads, in fact the widest road of the whole picture, and it still completely gets engulfed by trees when it enters the forest, that is what i was referring to

The roads you're referring to are part of the texture tiles and most probably won't even be recognized as roads by the game. Actual roads can be recognized because they are detached from the underlying textures, and they run through fields and other parts of the texture (same with railroads and rivers).

The forests are another overlay which is not aligned with the underlying texture structure and you will inevitably see some odd placements, like on the upper part of that picture where a forest is placed in the middle of a field. In the same way the forests can cover the road parts of a road texture.

It's possible to have more sophisticated ways of building such a map and avoid such issues, but that would require a lot more work and time.

McHilt 02-19-2011 07:11 AM

Quote:

Originally Posted by DKoor (Post 225803)
Hah, when this game hits shelves that date is gonna be the most epic date since the invention of PC. For me. And many of you, I know.:cool:

Yes DKoor, yes...:) unfortunately it was said there won't be a 'shelves version' in the netherlands, just download, but that's also fine.

:mrgreen: Oh......Nice atmosphere in the screenies team 1C!

tintifaxl 02-19-2011 07:24 AM

Quote:

Originally Posted by reflected (Post 225827)
The new screenshots are breathtaking, BUT!

1: Oleg, you're using the post 1941 font for the RAF planes' IDs! The font that was used in the BoB was a lot more square! It's available on simmerspaintshop.

2: 92 sqn did NOT have black and white undersides during the BoB only from December 1940, but those were Spit MKIIs with white spinners and white tailband.

Please do your homework better, the importance of historical accuracy is paramount! :(

Absolutely not for me, I as many, many others woudn't know and care. In fact, now that I know it ... I still don't care :rolleyes:

meplay 02-19-2011 08:23 AM

Quote:

Originally Posted by Mad G (Post 226015)
S!

Gents,

They improved colors like these last pics of today, but see this:

Original

http://img192.imageshack.us/img192/7820/originalwy.jpg

Irfanview gama and saturation moddified
http://img593.imageshack.us/img593/5140/spit10.jpg

Irfanview gama and saturation moddified
http://img403.imageshack.us/img403/5140/spit10.jpg


Irfanview gama and saturation moddified WOP style
http://img571.imageshack.us/img571/3016/spitwop0.jpg

So, which appeals to you most? Easily configured in your GPU driver panel control.

SP!

I think the third 1 down


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