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Great, I'm finally ahead of the curve. ;)
Bring it on :D Cheers, Neil :) |
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That video was just eye candy! It was of a very limited area and I doubt it took into account the physics of the wind interacting with the water surface. In short although nice looking I doubt we'd get any useful info from that technique. Being able to guage the wid speed and direction from the wind chop would be fantastic , though beyond the scope of any consumer sim in the near future. Cheers! |
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@Helicon
If you just try to use a tiny tiny bit of sense and then you read this comment from Illya: "The game is indeed extremely scalable. For the past six months all we've been doing is scaling it back. Basically we had built a 2013 game and had to pull it back into the present. Growth in the next couple of years will be very easy. We'll just flick a bunch of switches back on." Please don´t keep on crying about the lack of DX11 on initial release and the short life span. I don´t want to bash your head, just trying to make you feel better and look forward to this amazing title, thats all. |
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I have the minimum specs... :(:(:( in everything including bandwidth up stream 128kps.
But thanks anyway for the spec release, at least i now know to start planning. Anyone need a kidney? :grin::grin::grin: |
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