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-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Friday 2010-10-22 Dev. update and Discussion (http://forum.fulqrumpublishing.com/showthread.php?t=17054)

rakinroll 10-22-2010 04:57 PM

Thank you Oleg, impressive cocpit detais.

Chiz 10-22-2010 05:08 PM

Really impressive! Thanks so much for sharing. I can't wait to get my hands on it! The hard work of you and your team will pay off handsomely ;)

Tempest123 10-22-2010 05:14 PM

Wowsers, those are amazing! I have a feeling I'm gonna be losing a lot of sleep when this comes out..

Oldschool61 10-22-2010 05:14 PM

Quote:

Originally Posted by Triggaaar (Post 191809)
I love the lighting and reflections. So we don't see our arms and legs (no problem with that decision), but we see our reflection in the dials - nice. Presumably our reflection will be customizable, but will it move?

Thanks Oleg

That is sad no first person avatar or maybe these are remotely operated. Can you say UAV

Tempest123 10-22-2010 05:23 PM

Quote:

Originally Posted by purewophcet (Post 191843)
wow Oleg the detail in the cockpit is truly mind-blowing i cant believe someone from eastern Europe made this

Give it up bud, mods can we get rid of this guy already.

Oldschool61 10-22-2010 05:25 PM

Quote:

Originally Posted by Oleg Maddox (Post 191857)
On some is reflection of pilots on some - not yet. Maybe all will have in release, maybe part.
Really we have more important things to finalize. :)

Anyway, this update is just to show who is who :):):)

Realistically if we dont see our self when we look around in the cockpit (legs and hand on stick) we shouldnt see reflections of a pilot either. Why show a reflection of something thats not there?? If your going to have our pilots reflection than we should see arms and legs as well controlling the plane.
Its kinda retarded to have one and not the other.

peterwoods@supanet.com 10-22-2010 05:26 PM

Fantastic cockpits but so glad that Oleg has said that they are pre-rendered, because what nobody seems to have noticed that they are not reflections! the brake is on the wrong side and so is the pilots hand unless he's flying left-handed.
But if it's pre-rendered that it will be fairly simple to correct.
Sorry to sound negative but someone had to say it.

Azimech 10-22-2010 05:29 PM

Quote:

Originally Posted by Col.Flanders (Post 191876)
This is great though and from what Oleg said in the OP:



...would I be correct in assuming we get to use the analog controls with a mouse drag? If so, brilliant! I was always short of hardware sliders in IL2 (I have one on the joystick and the other is my mousewheel) and so had to revert to an incremental keypush system to operate my prop-pitch. This had disastrous results in the German planes on full-real however, because unless you were the world champion of the 1980's PC game called Decathlon, keypresses were nowhere near fast enough to stop the engine from over-revving and inevitably seizing. Of course the allied aircraft were far more forgiving.

If we're able to do this on-screen with a mouse drag then I'm one even happier camper.

I use a free program that's called JoyToKey, for example I use button 3 & 4 on my joystick to zoom in & out in a smooth fashion. Button three corresponds with pressing the letter O (zoom Out) 25 times per second and 4 does I (zoom In), again 25 times per second.
You can program to use this with prop pitch as well and of course set any repeat rate you might want.

http://www.electracode.com/4/joy2key...%20Version.htm

Buglord 10-22-2010 05:31 PM

Thanks oleg, each update is getting better & better, cockpits look outstanding m8. :)

Peffi 10-22-2010 05:31 PM

Quote:

Originally Posted by purewophcet (Post 191843)
i cant believe someone from eastern Europe made this

Ehhhh, what? I guess you are only trying to be funny. Fact is that a lot of the really stunning games today are made by people from the FORMER eastern Europe. I guess this is a topic we should not discuss anymore...


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