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SaQSoN 08-04-2010 01:50 PM

Quote:

Originally Posted by king1hw (Post 173467)
I was wondering if in the patch we could get the ability to pitch our guns along with what we already have in convergence.

Thanks

When you set convergence, guns are pitched automatically, so the convergence point always lays on the sight line.

Fafnir_6 08-04-2010 04:13 PM

Quote:

Originally Posted by bf-110 (Post 173399)
The night of IL2.
In european IL2 maps you can see a weak sunlight coming from the horizon.
Is that midnight sun?
If so,it shouldn´t happen on western european maps (except Norway and Finland) and Mediterranean maps?

My understanding is that this will be addressed in 4.11.

Fafnir_6

nearmiss 08-04-2010 04:38 PM

IMO, guns convergence is best set by the program. The Il2 is well done, and when you are online you know GC is set equitably for all aircraft.

I remember the MSFT CFS2 online where all kinds of convergence tricks were used. I recall corsairs that could knock you down from 3,000 meters.

You can make convergence changes in IL2, but you can't do weird stuff with it.

WTE_Galway 08-04-2010 10:55 PM

Quote:

Originally Posted by nearmiss (Post 173519)
IMO, guns convergence is best set by the program. The Il2 is well done, and when you are online you know GC is set equitably for all aircraft.

I remember the MSFT CFS2 online where all kinds of convergence tricks were used. I recall corsairs that could knock you down from 3,000 meters.

You can make convergence changes in IL2, but you can't do weird stuff with it.


Gun harmonisation in game is a little too simplistic though. At the very least the ability to choose between point bore sighting and pattern bore sighting on aircraft that had both would be very useful.

Here is a good article on mid war USN pattern boresighting:

http://www.researcheratlarge.com/Air...nBoresighting/

nearmiss 08-05-2010 12:04 AM

Quote:

Originally Posted by WTE_Galway (Post 173550)
Gun harmonisation in game is a little too simplistic though. At the very least the ability to choose between point bore sighting and pattern bore sighting on aircraft that had both would be very useful.

Here is a good article on mid war USN pattern boresighting:

http://www.researcheratlarge.com/Air...nBoresighting/

Right, I understand your interest. Just remember ONLINE what it would mean. Flying offline against the AI, who cares.

When you check into Hyperlobby look at all those involved on Forgotten Battle servers. Look at all the other game servers. I'd say don't fix it... if it isn't broke.

There is a continued huge following on Forgotten Battles and it all is caused by the way Oleg has done the IL2 for Online Play.

WTE_Galway 08-05-2010 01:02 AM

Quote:

Originally Posted by nearmiss (Post 173559)
Right, I understand your interest. Just remember ONLINE what it would mean. Flying offline against the AI, who cares.

When you check into Hyperlobby look at all those involved on Forgotten Battle servers. Look at all the other game servers. I'd say don't fix it... if it isn't broke.

There is a continued huge following on Forgotten Battles and it all is caused by the way Oleg has done the IL2 for Online Play.

I am not really sure of your point.

Whilst its true a lot of online players treat the game more as a 3d first person shooter I played online for several years back around 2002/2003 and my observation was most online players are not stupid, they can manage quite complex engine management for example. It also seems to me there were a lot of online players, especially playing co-ops and virtual wars, that actually liked historical accuracy.


However ASIDE from all that pointless online versus offline nonsense which can be fun to argue about but is really totally off topic:

- if you recall 3 or 4 years back a lot of online players were unhappy with the switch to box/pattern harmonization on the American planes like the P51

- the ability to optionally switch aircraft currently using a box harmonization to a point bore sighting would greatly increase the lethality of the 0.50 cal for online players who are a good shot whilst allowing new players to keep the box pattern


To be honest I don't see this as an offline/online issue at all.

Tempest123 08-05-2010 03:21 AM

As we are getting radio navigation in 4.10, I was wondering what system the Japanese had for find their way home to the carriers?

Erkki 08-05-2010 07:31 AM

Quote:

Originally Posted by WTE_Galway (Post 173561)
I am not really sure of your point.

Whilst its true a lot of online players treat the game more as a 3d first person shooter I played online for several years back around 2002/2003 and my observation was most online players are not stupid, they can manage quite complex engine management for example. It also seems to me there were a lot of online players, especially playing co-ops and virtual wars, that actually liked historical accuracy.


However ASIDE from all that pointless online versus offline nonsense which can be fun to argue about but is really totally off topic:

- if you recall 3 or 4 years back a lot of online players were unhappy with the switch to box/pattern harmonization on the American planes like the P51

- the ability to optionally switch aircraft currently using a box harmonization to a point bore sighting would greatly increase the lethality of the 0.50 cal for online players who are a good shot whilst allowing new players to keep the box pattern


To be honest I don't see this as an offline/online issue at all.

Yes, if something was done historically, and actually in action and not just tested far from the frontlines, and was extensively used, it should be in the game. More convergence options would , after some learning, help people flying all fighters with wing mounted guns, not only US fighters, but also my Fw 190. ;):rolleyes:

Viikate 08-05-2010 10:46 AM

Quote:

Originally Posted by Tempest123 (Post 173569)
what system the Japanese had for find their way home to the carriers?

Normal RDF equipment and carriers have NDBs. Check the IJN carrier-borne planes. They have D/F-antennas and instruments in pit.

swiss 08-05-2010 10:59 AM

Quote:

Originally Posted by Erkki (Post 173593)
Yes, if something was done historically, and actually in action and not just tested far from the frontlines, and was extensively used, it should be in the game. More convergence options would , after some learning, help people flying all fighters with wing mounted guns, not only US fighters, but also my Fw 190. ;):rolleyes:

The fuselage guns of the FW190 were parallel, the wings guns intersected at 600m.

Makes we wish I could have parallel guns in the game too.

http://img708.imageshack.us/img708/290/fw190gun1.jpg
http://img840.imageshack.us/img840/7283/fw190gun2.jpg


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