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Luftwaffepilot 05-30-2012 02:11 PM

- "The most important thing we can say about the line "IL-2" - this is a very hardcore game for real virpilov, that is, people who are willing to sacrifice for the sake of convenience controls 100% of its realism."

- "it will please his hardcore - virtual pilots of the "Assault", the original will be pleased with the level of realism and complexity."

... google translated ...



Maybe 1c just wants to get rid of the oldfashioned new customer scaring name "IL-2 Sturmovik" and simply leave out the singleplayer aspect --> abracadabra --> MMO version

GF_Mastiff 05-30-2012 02:13 PM

Soon announcement [MMO] on the base of [aviasimulyatora] “Il-2 attack aircraft”

Recently ended the conference of the developers of games, during the conducting by which filtered the information about that which by the company of 1[S] of on-line is developed BY [MMO], base for which became [aviasimulyator] “Il-2 attack aircraft”.

Game is officially announced will be very soon, maximum - in June 2012, details thus far known little, besides the fact that it will gladden by its [khardkorom]; virtual pilots from “the attack aircraft” - the original they will be contented by realism and level of complexity. Those, who yet did not try their forces in the role of the pilots of aircraft, also can obtain pleasure from the game, having been preliminarily seriously trained.

Luftwaffepilot 05-30-2012 02:15 PM

Quote:

Originally Posted by BlackSix (Post 430270)
Now I have no right to say it directly but it's written in this articles (russian language):
[/URL]


But you have the right to translate it into good fair english for us ;)
That would help a lot.

Kankkis 05-30-2012 02:17 PM

All what i want now, clod fixed :-x

kestrel79 05-30-2012 02:32 PM

I'm going to guess this "MMO" is the sequel they speak of and we have seen a few shots of the last few months, Battle for Moscow. The dev team is simply too small to be able to do 2 sims. No way.

I'm sure CloD will install into this new sequel. They have said that all along.

Can't wait for more news. I hope their MMO has a moving front line and ongoing war. That's all I really want in an online flight sim :)

BlackSix 05-30-2012 02:43 PM

Quote:

Originally Posted by Luftwaffepilot (Post 430277)
But you have the right to translate it into good fair english for us ;)
That would help a lot.

It's problem for me, because I'm learning English but I didn't finish this process at present.
Central ideas from this articles:
1) we are developing MMO game based on CloD engine
2) announcement will be soon, June 2012 is deadline
3) it will be hardcore game (as old Il-2 and CloD) for the true simmers
4) alpha version will be ready in 2013

ATAG_Doc 05-30-2012 02:49 PM

Good luck.

Jaws2002 05-30-2012 02:50 PM

This is actually great news. This means they have to get Clod game engine all fixed up before they release the MMO game. :grin:
I loved aces high before it became obsolete. The confort that everyone is playing in the same settings, on the same map, fighting the same war is great.
I miss those huge NOE missions and massive tank attacks with hundreds of players involved. I'm not sure Clod graphics engine can take that many players at one time tho.
In order for a MMO to make sense, the arena has to support few hundreds players, and be able to handle massive brawls.
If the make it right, I'll subscribe. I'll not preorder, or subscribe before I know the game is working tho... unless it has a IAR-80/81, of course.:mrgreen:
I wish them luck.

pupo162 05-30-2012 02:52 PM

Quote:

Originally Posted by BlackSix (Post 430283)
It's problem for me, because I'm learning English but I didn't finish this process at present.
Central ideas from this articles:
1) we are developing MMO game based on CloD engine
2) announcement will be soon, June 2012 is deadline
3) it will be hardcore game (as old Il-2 and CloD) for the true simmers
4) alpha version will be ready in 2013

will this be the end of Clod and Battle for moscow and the such?

Feathered_IV 05-30-2012 02:52 PM

I'm rather curious who calls the shots with these things. Does Mr.1c ring up Luthier and say, Look here, this gaming website says World of Tanks makes double digit millions every month. Drop all that clod nonsense and start stuffing powerups under all the bridges. Or does Luthier roll out of bed and get on the phone to Softclub execs and tell them about his latest plans to make the opposition squirm and "trust me fellas, you're gonna love it!"

I'm just as interested in the making of these things as I am in the refly button. I'd be fascinated to know who or what is directing our gaming future for the next decade or so.


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