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I think the problem is from looking at my pager messages and general discussion in a few threads........
Coops are not liked too much by some of the dogfight types so they are not interested and unsupportive to the whole CooP thing as they see its not necessary or they hate/dislike the concept. Also the whole IL2 1946 CooP scene requires pilots wait for the mission to launch and cannot be joined once its launched they cant just hop in and out. So we have the lone wolf types that like to browse servers. CooP is the only way to put a missions parameters precisely where you want it with pilots where they are supposed to be. This allows us to host say 4 missions in 2 hours from attacking shipping off the Murmansk coast to Level bombing Monte Cassino in Operation Husky to Dive bombing tanks in the desert on the MTO map or a Torpedo run on a carrier. The pilots are able to choose what side they want and after the mission see thier mission points or if they won/lost. Shameful as it is the points system does invoke some aggressive flying styles, but not the usual over the shoulder dogfight server stuff. :) . |
The points system, yes that could be a major improvement by switching back to the old il2 system.
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Training is where COOPs are really needed the most. Having training nights for 12 pilots and being able to practice 5-6 missions a night with out fuss and no waiting around is where COOPs come into thier own.
Plus being able to play historical battles(or close to as we can) is where COOPs work well. DF servers have their place and i enjoy them as well as do many people, we want the best of both worlds. |
Quote:
http://forum.1cpublishing.eu/showthread.php?t=30273 . |
We can show ships, artillery,tanks, landings etc on the web page for ATAG but at the moment only kills and deaths show in game, ATAG_COLANDER is still working on stats so we look forward to seeing his new work.
Shared kills are a new in game improvement thats implemented.:grin: Buildings and static planes are sorely missing as targets for the mission builders and as such canot directly effect the mission(placing vehicles or AAA inside the buildings is how we have worked arround that). In all modes indepth scoring will enhance what we have imho. |
KG26_Alpha
i also want a version of the Coop server back, for all the reasons you mentioned, and you illustrated very well how this can simply be added by adding some minor modifications of the current setup screen we have but .......... !! this has to include the improved features of 1) other people still being able to join once the mission has started (controlled by the server admin, who can restrict this if needed). not having this feature was one of the big downsides of the old coop version, and at times resulted in significant delays before a mission could be launched (not enough players, one person still finishing their dinner, another person unfamiliar with the mission taking longer to get ready, etc..) 2) AND people who get killed (or have their aircraft destroyed) should still be able to rejoin and man another AI controlled plane, or take over a AI crew position in a multi crewed friendly plane if people keep phrasing this request as "wanting the old coop version back", i just want to make sure we dont also get the old limitations that were rather frustrating at times :) if this is the main thread that Luthier will be pointed to to get all the information, it might also be worth while to ask AOA to delete all his distracting posts in the first 3 pages where he keeps arguing against it, yet doesnt understand what is being discussed, it might put luthier off reading any further |
Zap. again agreed, a "new" COOP GUI with IL2's ease of use and set up with CLOD's bells and whistles.
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Hey all, (You guys probably know all this anyway) I would advise the COOP Loader missions by 41sqn banks in the meantime rather than trying to use the current Server System. It lets you refly on most missions alowing you jump in any aircraft at the begining or after bailing out of a wrecked plane. No need to restart when your wingman blows up on the runway.
I have over 100 missions to date downloaded from here and other servers and for you coop lovers i would recomend using this method as it enable's me to use existing single player maps. True no loadout customization... no skins... In 1946 if you loaded a single player map on a server it would be playable coop giving me options of 1000's of campaigns and single missions, not to mention the amount of coops out there (Like the 2Mins2Action packs) anyone remember those? CLoD Is new, 1946 took many years to get as good as it is/was. |
@HessleReich
S! Many thanks for sharing! if you have any issues with the script please post in this thread http://forum.1cpublishing.eu/showthr...t=28559&page=9 I think Banks will appreciate your feedback as you are actually interested in flying coops ATM. |
You can vote for COOP feature at li2bugtracker now (green arrow up).
http://www.il2bugtracker.com/issues/51 :) and for landing gear bug here http://www.il2bugtracker.com/issues/15 luthier's activity there http://www.il2bugtracker.com/users/14 |
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